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Castlevania: Lords of Shadow needs two discs on 360 photo

It's often joked that big-name PS3 titles would need to ship on multiple DVDs if they came to the Xbox 360, and Final Fantasy XIII actually needed three of the bastards when it launched. However, who could have imagined that the next game to need multiple discs would be Castlevania: Lords of Shadow

Mercury Steam boss David Cox has stated that Lords of Shadow requires two discs. The first disc allows players to install the game on their hard-drive, so that they can play it fully on the second disc. It's like the age of nineties PC gaming never left us!

"Microsoft actually sent their tech guys to the studio to see the game and look at [how we're] compressing it, but they said: 'Okay, it's good. You're doing all you can'," reveals Cox. "I think it's something Microsoft are going to experience more and more -- that they need to help developers overcome the storage problem. I mean, each console has it's own issues [360's smaller disc capacity and PS3's slower loading times], but you have to work around them."

Since Hideo Kojima is involved in this game, it's hardly surprising that the game is so bloated and is struggling to stay compressed, although Cox is adamant that huge cutscenes aren't a problem, with the longest one apparently being "fourteen minutes long." Uh ... that's a pretty long f*cking cutscene, mate. 

I never know what to make of developers who complain about this stuff. The vast majority of developers never seem to have a problem with it and it seems to me that some devs (coughKojimacough) are filling up Blu-ray discs simply because they can, not so much because they need to. I never truly believe a developer who claims he can't compress his audio or video, especially since it's always a small handful of the same devs complaining.

When we can get gorgeous download titles for under a Gig, I struggle to believe some huge-name developer is having such a problem getting what they want onto a DVD. Seems to say more about the developer than the storage medium, really.

Xbox's lack of Blu-ray a 'problem' for developers [CVG]








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114 comments | showing # 1 to 50
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EternalDeathSlayer's Avatar - Comment posted on 08/02/2010 08:45
EternalDeathSlayer
Jim, why must you blame the developer? I mean, sure, the game is no FF13 in the visual department, but maybe they're not lying? Perhaps the game really does have so much content that it cannot fit on one disc? It's certainly possible, you know.

Of course, it does seem a bit suspect, but what do we know? We don't make games for a living.
Darkmessiah24's Avatar - Comment posted on 08/02/2010 08:51
Darkmessiah24
14 Minutes? Jeez, it's like they're trying to make it like MGS4 again with the bloody long cut-scenes.

But then again, Kojima is kinda like the Peter Jackson of video games. Likes to make cinematic games as long as possible but with long cut-scenes. Kinda distracting away from the game.
Enzi's Avatar - Comment posted on 08/02/2010 08:51
Enzi
Way to go Jim. Blaming the developers to produce a crisp picture with high resolution textures.

Are you just complaining because there's nothing else to complain right now or do you really think that having 2 discs is a problem?
watermanx's Avatar - Comment posted on 08/02/2010 08:51
watermanx
Couldn't you just install it onto the xbox?
HEL105's Avatar - Comment posted on 08/02/2010 08:51
HEL105
At least they're going the sensible route and letting you install and then play the entire game using only the second disc. I'm looking at you, Mass Effect 2.
Super Drybones's Avatar - Comment posted on 08/02/2010 08:52
Super Drybones
I hear Castlevania: Lords of Shadow was supposed to be in the N64 originally and would come on 17 cartridges and took place in New York.
Sexualchocolate's Avatar - Comment posted on 08/02/2010 08:55
Sexualchocolate
1) I LOVE long cutscenes, especially in epic games that are part of series I've been following since i was a child (ehemMGSehem) having a cinematic cutscene about characters who have had a small part in how i've grown up is something i hope sticks around.

2) Games have been getting bigger and bigger since the dawn of gaming. Sony didn't decide to include a br drive, just because it was the cool thing to do you know! - Every few generations the medium is upgraded, from tape to cart, from cart to CD, from Cd to DVD from DVD to Blu-ray. Microsoft chose not to upgrade this generation so they could keep their console cheap and to an extent it's worked out for them! - But still games are getting bigger and DVD's aren't, this going to become common in the MS camp. It's the trade off for having so many sales to people not willing to spend over £200 on a console (back when they cost that much).

3) Yup, sure DD games are often tiny, and are often awesome too! But they also carry a comparitively tiny price. For a full retail game I want optimum video/audio quality, i want loads of content, I want varied soundtracks, i want various audio-language-options, I want as much as i can fucking get for the extortionate £50 new game price.

Blu-ray is here to stay no matter what anyone says, I look forward to watching MS eat their own hat as they announce the next Xbox has a blu-ray drive.....
Zantetsuken's Avatar - Comment posted on 08/02/2010 09:00
Zantetsuken
I don't agree with your last paragraph Jim. HD textures and audio take up a large amount of space and it is really hard to compress with losing some quality. It isn't really fair to blame the devs. You can't really compare downloadable games to retail as both take different lengths of time and amounts of money to create.

Of course there are shoddy retail and amazing downloadable games, but I have high hopes for the new Castlevaina.
JagSpring's Avatar - Comment posted on 08/02/2010 09:01
JagSpring
@ HEL105. Yea that did annoy me with ME2 too
Malik's Avatar - Comment posted on 08/02/2010 09:01
Malik
As someone who plays on an HDTV with between 5.1 or 7.1 surround sound with his PS3, I'm happy a developer is putting forth the best audio/visual possible for his game.
NapalmMcT DDS's Avatar - Comment posted on 08/02/2010 09:03
NapalmMcT DDS
A sponge can only be squeezed so much.
Sir playedallot's Avatar - Comment posted on 08/02/2010 09:04
Sir playedallot
Some br games need to be installed on hdd too...so wheres the big deal?
Sexualchocolate's Avatar - Comment posted on 08/02/2010 09:08
Sexualchocolate
@malik - same boat. I hate it when my setup is wasted on over compressed, poor av quality games.
AlphaDeus's Avatar - Comment posted on 08/02/2010 09:08
AlphaDeus
Wow. I've been reading your stuff for a long time and this is probably the first time I thought something you said was just plain dumb. Usually you present valid counterpoints that allow me to at least respect your opinion, but this is just plain ignorance.

I personally don't know enough about how compression and storage to really say anything. If they say they can't fit it on one disc, they can't fit it on one disc. There's no hidden purpose that you normally seem to find. That's the one major problem I currently have with your writing is that you're always looking to find something to put someone/thing down. I don't know the word for it, but when you write things like:

it seems to me that some devs (coughKojimacough) are filling up Blu-ray discs simply because they can, not so much because they need to.

It's like you have magically figured everyone and everything out all by yourself. You don't know a damn thing about why people do the things they do. You're not them.

I'm just talking out of my ass. I never thought I would say this, but I don't like this article.
timtheterrible's Avatar - Comment posted on 08/02/2010 09:08
timtheterrible
"I never know what to make of developers who complain about this stuff."

Where did you hear anyone from Mercury Steam "complaining" about compression? And if you aren't talking about Mercury Steam here, then why include it in an article about Mercury Steam's decision to use multiple discs? Also, what, from your own experience as a games blogger, do you know of file compression? Why do you think that developers would want to ship on multiple discs as opposed to compressing files? Bragging rights for bigger file sizes? If that's the case then I apologize, but that's one of the dumbest things I've ever heard.

Personally, I don't care if the game ships on five discs, as long as one console doesn't end up with a gimped version because developers had to meet compression requirements in order to fit the game on one disc for absolutely no fucking reason.

Insinuating that the developers are being lazy for not wanting to spend the extra time and money on compression (especially when the Microsoft tech experts realize they are "doing all they can" with the compression) just seems like a very ignorant stance to take by someone who, in comparison with Mercury Steam's develops, knows fuck all about file compression.

Love ya Jim, but the opinion aspect of this article blows.
TheOldHouse's Avatar - Comment posted on 08/02/2010 09:14
TheOldHouse
Jim

Please stop being a massive shlong.

Peace out
smoger's Avatar - Comment posted on 08/02/2010 09:15
smoger
Everyone saying that hd textures take up soo much space, stop. The resolutions that a tv displays only go up to 1080p and pc's have surpassed that long long ago. If a game like Crysis can fit on a DVD, so can this.

The "problem" is clear: sony shills flapping their mouths for press.

Not that having a second disc is a big issue. You're not playing the game in one sitting anyway.

And before everyone cries and calls me a 360 fanboy, know that I haven't played a 360 game in probably 3 months, while I've been playing the PS3 pretty much daily.
manasteel88's Avatar - Comment posted on 08/02/2010 09:17
manasteel88
@waterman

microsoft has a policy against mandatory installs on the 360. They let it lapse for FFXI, but I don't remember any other games that have it.
BoneClawHugo's Avatar - Comment posted on 08/02/2010 09:18
BoneClawHugo
The more news that comes out about this game, the less interested I get. And I used to LOVE Castlevania.
NotoriousBIG420's Avatar - Comment posted on 08/02/2010 09:25
NotoriousBIG420
If this is indeed the case then I will just purchase this game for my PS3 instead of my 360...problem SOLVED!!!
BalloonFighter's Avatar - Comment posted on 08/02/2010 09:25
BalloonFighter
I never understood what was the big deal with multi-disc games. How many times do you have to change the disc , once? Oh the humanity!
Enzi's Avatar - Comment posted on 08/02/2010 09:30
Enzi
@smoger: You don't mean that seriously, do you? There is no "HD texture". You can make a texture or a model infinitely complex.

But from this comment I guess you're just trolling.
Onyx Oblivion's Avatar - Comment posted on 08/02/2010 09:30
Onyx Oblivion
Disc changing is so terrible.

I mean, I have to change it once every dozen hours. THE HORROR.

Oh woe is me...changing discs!

I remember Legend of Dragoon on the PS1. Each disc was a different section of the map. I had to change discs ALL THE FUCKING TIME. Until we go back to that, multi disc gaming isn't really an issue.
LittleBigD's Avatar - Comment posted on 08/02/2010 09:33
LittleBigD
I have to think that as gamers we may have been missing out on a lot of content due to devs utilizing compression tech for too long. Look at Lost Planet 2. Capcom said outright that they had to remove content from the game due to the confined space of the DVD (IGN. If I could link it I would).
For some reason Capcom decided to shaft their faithful Sony fans and release an incomplete game instead of utilizing the space available on a Blueray, and releasing the game on multiple disks for the poor souls stuck with the 360.
That statement may have contributed to their poor sales for LP2. I know I'm interested in buying it, but I'm not paying full pop for a game I know isn't complete.
Malik's Avatar - Comment posted on 08/02/2010 09:37
Malik
@Smoger

If you actually, you know, read the source it isn't about textures. But you know why read when you can go on an angry tangent.
Stoph's Avatar - Comment posted on 08/02/2010 09:38
Stoph
Jim,

You are one of the main reasons I visit this sight and I love 99 percent of your work. Having said that, I'm having a really hard time with this quote-

''and it seems to me that some devs (coughKojimacough) are filling up Blu-ray discs simply because they can, not so much because they need to.''

Have you played any of Kojima's games? I'm not sure how you came to that conclusion but having played all of Kojima's games leads me to believe that he actually does use up the space since his games look rather good and are filled to the brim with extra gameplay elements and content. If I didn't make that very clear I can clarify further, but I see no proof that he fills up the space just...because he can?
TheOldHouse's Avatar - Comment posted on 08/02/2010 09:43
TheOldHouse
it aint no big deal to have to change discs but jim shouldnt be a dick and blame the devs.
Stoph's Avatar - Comment posted on 08/02/2010 09:43
Stoph
@Smoger

None of what you said actually made any sense and had little to do with the article written. How you came to bash Sony when this has to do with fitting the game on 2 discs for the X BOX THREE SIXTY!!...is beyond me
ErbilT's Avatar - Comment posted on 08/02/2010 09:45
ErbilT
I have not problem with this, as I perfer to use the 360 hard drive install option to cut down on load times. If this means that both versions of the game will look and play idnetical, then by all means force an install.

I have a 120 gig hard drive with around 100-150 XBL Arcade games installed on it. I still have plenty of room for more games (I think I have about 60-70 gigs left.)
somanycats's Avatar - Comment posted on 08/02/2010 09:46
somanycats
With LP2 Capcom could have just gone the Arkham Asylum route and just put the extra content on the Bluray anyways.

I don't see why this should be an issue to anyone. If you have to have 2 CDs at least you're getting the content anyways, it's not something that's going to sabotage the whole experience or anything. Don't be angry because the developers are packing the media with content. That's just stupid.

To anyone surprised that Jim would say such foolish things, I'm surprised it's taken you this long to notice.
ErbilT's Avatar - Comment posted on 08/02/2010 09:47
ErbilT
I have *no* problem with this....

It's too early in the morning.
KrazyKraut's Avatar - Comment posted on 08/02/2010 09:54
KrazyKraut
and a disadvantage for PS3 owners....lower quality or some deleted content to equal 1 version like in FFXIII (the zoo)
hyakushiki1234's Avatar - Comment posted on 08/02/2010 10:01
hyakushiki1234
Um, he said 14 minutes was the end cutscene, which would include the credits.
TManifest's Avatar - Comment posted on 08/02/2010 10:04
TManifest
@Smoger

Your logic fails. I would explain how, but others have already done it.

Jim, maybe there is a point to this game being as big as it is? Maybe you should talk to the developers before telling us how there was unnecessary content.
aaronf's Avatar - Comment posted on 08/02/2010 10:05
aaronf
Jim, by what personal game development experience do you call upon to think the developer is lying?
Nyktharas's Avatar - Comment posted on 08/02/2010 10:09
Nyktharas
@smoger

Please tell me your joking.

The reason's PC games fit on one DvD is because they are installed to the hard drive and then decompressed there.

Console games are played from the disc. PC games from the Hard drive.

There's a huuuuuuuge difference there.

Vanilla World of Warcraft was on 4 cd's (not dvd's), but once installed was almost 20gb. PC games are compressed to the absolute smallest they can be then decompressed during installation, additional files are also downloaded from the net in most new games.

If PC games like World of Warcraft were run off a disc, you would be constantly swapping disc's every time you entered a new area.
OtakuDad's Avatar - Comment posted on 08/02/2010 10:11
OtakuDad
14 minutes is fucking nothing.

i sat through an hour-long cutscene in Xenosaga 3.

an hour-long cutscene at the end of the goddamn game.

after a 30-second final battle.

if you can't pay attention for 14 minutes go fuck yourself.
OtakuDad's Avatar - Comment posted on 08/02/2010 10:13
OtakuDad
lords of darkness starring gabriel belmont, clone of simon belmont, brother of trevor belmont and gabriel belmondo

eat my dick
OtakuDad's Avatar - Comment posted on 08/02/2010 10:15
OtakuDad
god forbid you have to get up and change a disc before you can play a video game, oh my god inconvenience write a fucking song about it CRAWLING IN MY SKIN NO ONE UNDERSTANDS THE PAIN I HAVE BECOME SO NUMB TO
AnonEmoose's Avatar - Comment posted on 08/02/2010 10:15
AnonEmoose
"Uh ... that's a pretty long f*cking cutscene, mate."

Uh ... troll f*cking harder, chump.
OtakuDad's Avatar - Comment posted on 08/02/2010 10:16
OtakuDad
you want a long fucking cutscene go watch lord of the rings
CarbonByGravity's Avatar - Comment posted on 08/02/2010 10:18
CarbonByGravity
The game was developed for the PS3 then ported over to the 360, so the fact that they need two discs for the 360 version is not surprising. God of War 3 was a 30 gig game that would have required at least 3 discs for the 360 with some serious audio and video compression on the side. This is a 360 issue that 360 owner will have to deal with from time to time.
OtakuDad's Avatar - Comment posted on 08/02/2010 10:20
OtakuDad
so this is pretty much Metroid: Other M with a different coat of paint

i mean honestly
Mr Andy Dixon's Avatar - Comment posted on 08/02/2010 10:20
Mr Andy Dixon
I don't have the technical knowledge to understand this problem beyond "big textures/uncompressed audio take up a lot of space", but it isn't like the developers didn't try. I mean, it's literally only to their benefit to put it on a single disc, since the production costs would go way down if they could.

Either way, this doesn't affect me, since a) I have a PS3, and b) I install all my games to my 360 hard drive anyway.
OtakuDad's Avatar - Comment posted on 08/02/2010 10:22
OtakuDad
this doesn't affect anyone because it's not a fucking issue

get over it
coldalarm's Avatar - Comment posted on 08/02/2010 10:25
coldalarm
@Sexualchocolate; And what games, bar collector's/limited edition, cost you £50? If you're going to whine, at least use accurate pricing. Console games, bar Actibollocks' arsefests, cost £40 new, not the £50 you're claiming. Minor point, sure, but you were talking about pricing.

@Nyktharas; Sure it wasn't 5 discs? Mine is, anyways.

But yeah. Loltrollpost. Kids these days with their "zomg we want one disc fer everyfink lawl" attitudes. Back in my day we had to do something called disc swapping!
Mr Andy Dixon's Avatar - Comment posted on 08/02/2010 10:29
Mr Andy Dixon
@OtakuDad

Dude, try finishing your thought before pushing Add Comment next time.
CarbonByGravity's Avatar - Comment posted on 08/02/2010 10:29
CarbonByGravity
P.s. No one should be blaming developers for Microfts lack of foresight, or better yet defeat. Remember their HD player that failed? Yea they saw this coming but Sony won that race with Blue Ray. Lastly, I was not a fan of MGS4's cut scenes but I'm willing to give these guys a chance before I judge them. From what I've seen to date, so far so good.
Sexualchocolate's Avatar - Comment posted on 08/02/2010 10:29
Sexualchocolate
@ coldalarm - The basic RRP of a game on release in the UK is £50 (£55 for Activision).

Just because ALMOST all retailers will drop £10 off that price on day one doesn't mean it's not the recommended retail price.

I admit, it is standard procedure to sell new games for £40, it doesn't change the RRP being £50.

Seems a silly thinkg to pull me up on, but people sure do love to pull me up on just about anything.
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