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Castle Crashers getting patched up soon: Want it NAOW! photo

After so much anticipation, it was a rotten start for the brilliant Castle Crashers, riddled as it still is with online connectivity issues and corrupted save data. One of those issues, the online co-op, has been fully acknowledged by The Behemoth, who are working with Microsoft to release a patch for the game soon.

"When we went through testing, Microsoft approved all our network code and we had no problems at all. There are those things in real-world scenarios that we couldn't account for," claimed art director Dan Paladin. Lead programmer Tom Fulp stated that "nothing came up" for them when playing the game for six-hour stints. 

"Yeah, there are certain network settings where, if you're in a very specific network environment, it won't work with another person's connection and that's what's happening," explained Paladin. "But that's something we're already addressing by working with Microsoft to get a patch out as fast as possible."

Fair enough, but after last year's Call of Duty 4 Christmas debacle, you'd think Microsoft would be more prepared for this stuff. Xbox Live Gold memberships net the company a considerable amount of money -- maybe some of that can be spent on assuring a quality service for all games, instead of having yet another console title rely on the patch culture.








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25 comments | showing # 1 to 25
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ajaxender's Avatar - Comment posted on 09/01/2008 05:53
ajaxender
Its no doubt hard to emulate a real world network situation like you'd get on xbox live, but as you say, surely after previous screw ups they'd be more prepared. These issues are a bit too much to just pass off as normal launch problems.
Timmeh's Avatar - Comment posted on 09/01/2008 06:10
Timmeh
"Yeah, there are certain network settings where, if you're in a very specific network environment, it won't work with another person's connection and that's what's happening," explained Paladin. "But that's something we're already addressing by working with Microsoft to get a patch out as fast as possible."

Why not tell people what the problem is so they might be able to do something about it instead of being cryptic?
Timmeh's Avatar - Comment posted on 09/01/2008 08:40
Timmeh
Reaprar: I guess there would be people who might do that, but I was thinking more in the way of changing network configurations around or connecting straight through a modem (although I'm pretty sure people have still had problems doing that). Maybe it's something that can't be fixed on our end, I just like to know things - I hate it when someone says "something's wrong, we know what is causing it and we'll fix it soon" and essentially keeps you in the dark.

I know what you mean about the game, I was playing with one guy the other day days who had gotten to the end of the game in co-op a couple of times only to have it crap out during the credits and not acknowledge him completing it.

I just hope they fix it before everyone gets bored of having to go solo (I've gotten to a point now where I simply can't progress in insane without other players and have all the orbs/most weapons etc). Apparently it took months to straighten out Alien Hominid.
JamnOnTheOne's Avatar - Comment posted on 09/01/2008 08:44
JamnOnTheOne
"Fair enough, but after last year's Call of Duty 4 Christmas debacle, you'd think Microsoft would be more prepared for this stuff. "

Nice reach...but this sounds like a completely different problem, namely inept coders or lack of funding to properly validate their title.

"Why not tell people what the problem is so they might be able to do something about it instead of being cryptic?"

Because I'm willing to bet that the problem has nothing to do with Joe User and his POS Linksys router, but more with the software's inability to deal with the various network hops that your Xbox is making to get to another Xbox. Given that this is just an XBLA game it's understandable that they probably didn't have the cash to have adequate test rigs in house.
MechaMonkey's Avatar - Comment posted on 09/01/2008 09:54
MechaMonkey
Finally. I'm tired of the game waiting until we're almost done a boss battle to kick us.
Jim Sterling's Avatar - Comment posted on 09/01/2008 10:20
Jim Sterling
"Why hasn't this been reviewed? It's not a very long game, hmmm, what could it be? My guess? We'll see a review after the patch has been released. Can't really give the game a 10 with broken code out there, right guys?"

Believe it or not, it takes time to orchestrate a four-man review. On that note, I expect the review to go up today.
randombullseye's Avatar - Comment posted on 09/01/2008 10:28
randombullseye
Every beat em up is usually a solid eight. Anyone who rates it lower than that dislikes the genre and anyone who would rate it higher must really like their beat em up genre or "indy" games.
Timmeh's Avatar - Comment posted on 09/01/2008 10:41
Timmeh
"Why hasn't this been reviewed? It's not a very long game, hmmm, what could it be? My guess? We'll see a review after the patch has been released. Can't really give the game a 10 with broken code out there, right guys?"

"Believe it or not, it takes time to orchestrate a four-man review. On that note, I expect the review to go up today."

Owned in a rather amusing fashion.
JavTheGreat's Avatar - Comment posted on 09/01/2008 11:18
JavTheGreat
@Hookah Malone:

That's just your case...I have been playing the game online with 2 of my brothers since I got it and we've only been disconnected once but so far have beaten the game twice online.
GrayFox's Avatar - Comment posted on 09/01/2008 11:19
GrayFox
I hate being "that guy", but I honestly haven't had any issues so far with the online. Most of my games have been with only 2 people though.

Still, looking forward to this, cause I'm bound to encounter them eventually.
Rob165x's Avatar - Comment posted on 09/01/2008 11:35
Rob165x
Me and my friend beat the whole game and also made one online connection, 2v2 and played about 4 or 5 arenas without problems. But seriously guys...its an awesome game...if you play it you'd know, its a hilarious somewhat-rpg-like hack and slash that'll have you hooked if you play with friends. This game deserves a high score regardless of a few bugs...I even found it strange how Gametrailers.com's review had so many good comments and only gave it an 8.1 =\ It has great moments, like a owl shooting a stream of poop from being scared, or a deer turning into a poop-rocket...even funnier is that sometimes you start a level and something like an enemy pounding an allie's face in while the other laughs is happening...this game is awesome fun, my only gripe is that it was a bit on the short side.
Rob165x's Avatar - Comment posted on 09/01/2008 11:36
Rob165x
oh...

also cocks.
junglistgamer's Avatar - Comment posted on 09/01/2008 11:42
junglistgamer
When the article mentions corrupted save data, does that mean the game forgetting what items you've collected? Thats happened to me, i've been playing through in 2 player local co-op and completed everything before the pirate ship but now it's decided that i only have 1 out of the 3 relics you need to board the boat to the next island. I've tried playing through boss levels again to pick up the items but nothing happens. Anyone else have this problem? Am i doing something wrong or has my game fucked up?
Rob165x's Avatar - Comment posted on 09/01/2008 11:48
Rob165x
Hmm...now that you mention it, I've seen moments where my friend picks up something (I.E. the blown horn) that level I had it the next I didn't. Luckily he still kept his so we didn't get stuck...but now that you say that I think I do remember a few moments. =( Sadly, cause I really enjoyed this game. (my friend kept bragging about his "Sith Force Lightning" and getting all the XP when he maxed it out.) -_-
Went purely Str and Agi cause I was the ice dude lol
Sharpless's Avatar - Comment posted on 09/01/2008 13:14
Sharpless
I'm really, really concerned about the issues they haven't openly addressed. They only mention the online co-op. What about the online Arena and Quaff modes? Will those be fixed too? Their leaderboards, too? And what about issues that I've seen in-game, such as dead enemies getting frozen in mid-air, or the boomerang/leveling-up exploit, which (at one point) resulted in a glitch that completely distorted the entire screen beyond recognition until I exited the game?

It just seems like they're only going to patch the major issue and leave all these other ones alone. I really hope not, but since The Behemoth is such a small studio, I can't help but think my fears will be realized. Can you speak words of comfort to me, Dan Paladin?
LilJimmyNordin's Avatar - Comment posted on 09/01/2008 13:22
LilJimmyNordin
This game is so fucking broken it's not even funny. I've lost MANY saves at this point, and I'm sick of playing pointlessly. Saves are NOT OPTIONAL. Fix this game and stop wasting everyone's goddamned time. Then you might as well go back to making free shit for Newgrounds, because I know that a lot of people aren't going to pay for the next one unless there's a major studio supporting it.
Char Aznable's Avatar - Comment posted on 09/01/2008 14:37
Char Aznable
Disconnecting with three or more people in a co-op game has been annoying, but I'm still having a shitload of fun with this game. It was well worth the purchase in my eyes.
GnappyAssassin's Avatar - Comment posted on 09/01/2008 15:04
GnappyAssassin
It's more than a network situation, I lost all of my pets and weapons when I switched from my "Use this at parties" profile to my regular Profile. I also lost my level on the character that the first profile was playing. I don't know if it was the switch between offline and online profiles that did it, or the fact that I just signed out and changed profiles from the map screen while in game, but I don't take those chances anymore.

I want to know what did it, but I don't want to chance anymore of my progress.
Aaron Mxy Yost's Avatar - Comment posted on 09/01/2008 15:36
Aaron Mxy Yost
I love how people are already bitching about the review before it's even gone up.
deletemyaccount's Avatar - Comment posted on 09/01/2008 15:40
deletemyaccount
I love this game to death and I hope the patch is sooner than later.
Something interesting that I was thinking of though, with this game being reviewed pre-patch I assume, I'll have to assume dtoid takes points away for the broken online coop and the lost saves problem, similiar to the Eternity's Child fiasco and it's broken everything. As they have said, they are reviewing the game that shipped to begin with, not a fixed up version.
Jim Sterling's Avatar - Comment posted on 09/01/2008 18:06
Jim Sterling
Hookah:

By all means play through a game, organize four people to play it online, collect assets, and then wait for the three other people to all hand in their reviews and then format it and then post it, and then we can talk, son.
Aaron Mxy Yost's Avatar - Comment posted on 09/01/2008 21:17
Aaron Mxy Yost
From the Xbox.com forums:

Hey All,

I'm sitting here in Seattle right now after a hectic week at the Penny-Arcade Expo. Our flight leaves in a few hours and I'm writing this from the hotel lobby. Let's get straight to business.

We're aware of the issues that have come up for some of you and we've already resolved a few and are working hard on some others. As soon as we can confirm they are fixed we will work with Microsoft to update the title. We've been gathering all of the reports that have been sent in since launch day and have had our programmers looking at each one. I'm making this post now because our websites are still freaking down. I've been screaming at our hosting provider to get our sites back but with running the booth at PAX it was difficult to get anywhere with them.

When I get our websites back up (Wednesday I hope!) I will post a list of what will be fixed in the update but in the meantime if you have any issues or concerns that you need for us to take a look at please email them to games@thebehemoth.com and we'll try to verify them as quickly as possible.

I want to thank everyone who has downloaded the game so far for your amazing support. We're looking at the leaderboards and we see over 140,000 users listed in just 5 days of the game being out!

Well that's all for now, I'll check back here after our flight lands and try to get some responses as I know many of you will have more questions. Thanks again and we hope you had a relaxing weekend.

-Emil-
Sharpless's Avatar - Comment posted on 09/01/2008 22:06
Sharpless
@Hookah
Um, hey there, smart guy. You, uh, do realize that that wasn't Emil leaving the comment, right? Yeah. That was copy-pasted from the Xbox.com forums.

Also, stop being a dick.
DibbityDan's Avatar - Comment posted on 09/02/2008 00:19
DibbityDan
serious lolz @sharpless' comment.
Jim Sterling's Avatar - Comment posted on 09/02/2008 03:46
Jim Sterling
Hookah, shut up. I don't answer to you and if I did it'd be a sad day indeed for the videogames industry.
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