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Cart Life and FTL win big at the Indie Games Festival - Destructoid




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Cart Life  



Cart Life and FTL win big at the Indie Games Festival


8:30 AM on 03.28.2013
We all winCart Life and FTL win big at the Indie Games Festival photo



The Game Developers Conference currently going on in San Francisco is home to the Independent Games Festival. A couple of months ago, the finalists were revealed. Last night, the winners were revealed.

Richard Hofmeier’s Cart Life took home Best Independent Game and its subsequent $30,000 prize, as well as the Best Narrative Award, and the Nuovo Award “for abstract and unconventional games.” Subset Games’ unforgiving space strategy title FTL: Faster Than Light also took home multiple pieces of hardware in the form of the Excellence in Design Award and the crowd sourced Audience Award.

My personal horse in this race, Cardboard Computer’s brilliant Kentucky Route Zero, took home the award for Excellence in Visual Art. A full list of winners can be found after the break. Meanwhile, do yourself a favor and look at both the list of winners and the list of nominees, and try and play some of the games on the list if you haven’t already. I spent quite a bit of time touring the IGF finalists section of GDC today (you can expect some video coverage of the games throughout the week by Spencer Hayes), talking with various nominated developers and playing their games. They’re pretty much all great in one way or another.

Play cool games. Do it.

The IGF awarded the following games as winners of its 15th Annual Awards:

Excellence in Visual Art ($3,000)
Kentucky Route Zero (Cardboard Computer)

Nuovo Award ($5,000)
Cart Life (Richard Hofmeier)

Excellence in Audio ($3,000)
140 (Jeppe Carlsen)

Excellence in Narrative ($3,000)
Cart Life (Richard Hofmeier)

Technical Excellence ($3,000)
Little Inferno (Tomorrow Corporation)

Best Student Game ($3,000)
Zineth (Rensselaer Polytechnic Institute)

Audience Award ($3,000)
FTL: Faster Than Light (Subset Games)

Excellence in Design ($3,000)
FTL: Faster Than Light (Subset Games)

Seumas McNally Grand Prize ($30,000)
Cart Life (Richard Hofmeier)








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timeline following:
Cart Life



10:30 AM on 05.18.2013
Cart Life dev reveals new game, is humble and lovable

I'd like to pay Richard Hofmeier to talk to me about videogames. During last week's Sup Holmes (now on iTunes), he told me about so many great things, like the free online "game" Geoguessr, surrealist interactive text auteur...more



2:30 PM on 05.12.2013
Sup Holmes works harder with Cart Life's Richard H.

Today on Sup Holmes we welcome Richard Hofmeier to the program. Richard created the award winning Cart Life, a game about working as a street vendor. This game does not help you to escape from the pains of real life. Instead...more



6:15 PM on 03.18.2013
Cart Life now available on Steam

The most depressing shopkeeper simulation in all of human history, Cart Life, is now available for purchase on Steam. It's a dirt cheap game which will almost certainly challenge, frustrate and depress you with its morose tal...more



2:00 PM on 02.02.2013
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Cart Life's willingness to be mundane in an attempt to understand the mundane, without typical preconceptions, is its greatest strength as an empathetic work and its greatest failing as a game. As people, we find tighter bond...more




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