It seems certain that this generation will be one of the longest we've ever seen. Platform holders are happy with their products, and game developers don't want their budgets even more bloated. id's John Carmack has added his own two cents, claiming in addition that hardware is hitting a wall, in terms of how much it can actually do.
"We talk about these absurd things like how many teraflops of processing and memory that are going into our game machines," explains Carmack. "It’s great and there’s going to be at least another generation like that, although interestingly we are coasting towards some fundamental physical limits on things. We’ve already hit the megahertz wall and eventually there’s going to be a power density wall from which you won’t get more processing out there ...
"As developers, we would really like to see this generation stretch as long as possible. We’d like to see it be quite a few more years before the next gen console comes out, but I suspect one will end up shipping something earlier rather than later."
Maybe if this generation lasts long enough, people will stop using the stupid term "next gen" to describe everything.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Still, I'm really happy with all ofthe current consoles we have, and hope they go on for a good long time to come. There's no forseeable advantage that new hardware could bring right now, so we can all live happy, not having to spend lots of money on new consoles.
Now, how long do you think it will be until Activision starts using the lack of money you spend on a new console as an excuse for their price hike?
@Holyetheline
Are you serious? Evolved enough? That doesn't even make sense if you think about it.
It stands to reason that its better to have an XBox360 that doesnt blow up and has more memory and a faster cpu/gpu than have a totally new system again. Same goes for PS3. Wii should just have an HD version (with requisite memory and cpu upgradeds to make it possible).
...But, as PCs have already proved, graphics can and will be better than the stuff our current consoles can generate. Is that important? Not especially. Nice though.
What I do believe they should do is what Microsoft is doing to their Xbox. Update the software with new models that are coming out. I mean yeah the older systems wouldn't handle it well, but they're going to RROD anyways and that means they will be buying a 2nd or 7th system. So eventually it will just replace itself.
Clearly a man that builds spacecraft, invented many of the techniques used today in computer graphics and builds a new engine with new technological advancements for every game he makes, is one lazy mother-foer.
These newbies probably don't even know what Mr. Carmack has done. However, I clearly remember the days when Quake was the best thing in the world on my 90mhz amd-k6 w/ 16mb of ram or whatever it was... don't forget the $90 33.6kbps modem that allowed me to actually play multiplayer...
Ahh the good ole days of 400 ping with no client-side prediction, and it strangely was the best gaming I've ever had in my life.
RIP QW|TF
Then again, I'm here playing my DS. And enjoying it.
Jet Grind*/Set Radio
That's right. Just look at God of War. It took five years in the PS3's lifecycle before it appeared.
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