Speaking of which, I would really like to see a definitive collection of the original 3, with the original Nintendo and Super Nintendo censorship removed.
It was challenging without being cheap.
Ninja Gaiden 2 was incredibly cheap and unfair.
'Oh look five enemies with rapid fire rocket launchers are firing at me infinity from off camera'.
NO FUCK YOU NINJA GAIDEN 2! FUCK YOU!
Black was much more of a technical game than NG2, which thrived off of using moves that keep you invincible to move from one spamming group to another. That's where I see a certain beauty in that though. SO EXCITE!
From a technical standpoint, Black was MUCH better. It was also not as cheap as Ninja Gaiden II, which was one of the cheapest games I've ever played, in a terrible way.
That's the whole point. By saying "when we have sex" that's implying that you will in fact have sex. This is like an informal way of announcing Ninja Gaiden 3, which many people weren't sure was going to happen since Itagaki-san left.
While the combat is excellent, everything else about it s craptastic. There is no finesse at all to switching weapons, it just doesn't feel fluid. I might as well stick to the Dragon Sword.
In fact, the game isn't even really that hard (I started with the 2nd difficulty option when I couldn't decide which mode was which, so i decided to go with the 2nd one. Anyways, the combat rocks and is real fluid and incredible. The enemies however, are annoying as f**k. The ones who stay up in some tower firing arrows at you. That is NOT f*****g fun. Difficult? Sure. Cheap? Maybe. BUT FUN IT IS NOT.
And right now I'm fighting some giant worm thing in the subway, and I don't' even want to fight it. Why? Because I found out you have to use the bow & arrow. Using the bow & arrow is NOT fun OR fluid, and in fact I haven't touched the game since then. Gonna hunt down Ninja Gaiden Black and see if that's any better.
...Still buying it immediately, if only in the vain hopes of being proven wrong.
Ninja Gaiden Sigma 1 and 2 aren't bad games. The problem is, combat related, Bayonetta does everything better. The same fast paced action oriented combat is a lot better in Bayonetta than NGS1 or NGS2.
Story-wise NGS1 and NGS2 were silly so combat is the best the game has.
Expect for some major changes if they want to give us something really good.
amirite
X360
PS3
They still only added stuff on top of a game that was already complete. They'll have to start from scratch if they don't want the next NG to feel like Ninja Gaiden 2.2
I love both these IP though, so I'm hoping for the best, and most likely will be a sucker and buy them both at some point anyways.
They fucked with the balance. Enemies took longer to kill, but their difficulty was lowered. I was annoyed enough at the complete and utter lack of blood (that tiny little splash when I hit the guy is supposed to be blood?), but when the weapons and combos don't function like they used to, that's frustrating. They changed the upgrade system so now you can only upgrade weapons when the game says you can, and the ranged weapons were nerfed to hell. Sure, yeah, you can now move while aiming the bow and you have unlimited shots, but you can no longer charge them up, making them all but useless.
The multiplayer was a waste of space, and although the graphics were generally improved, they still managed to fuck up a few things. Look at the water in the canals in the first level (Sky City Tokyo). There's this weird surface effect on the PS3 version that looks too weird, partially in how it makes the water look extra-reflective and partially in the way it panels out and doesn't fade the further it gets from the camera. Look at the added sections of levels for the not-fun-to-play female characters. They have such simple progression it's a bit absurd. Straight lines with some foliage? Not that NG2 is some master example of level design but there was a bit more variation than that.
Yes, I'm a rabid fanboy who obsesses over NG2, so the fact that Sigma 2 was such a letdown hit me pretty goddamn hard. Sigma 1 was acceptable because they didn't actually change what was there, but they did for Sigma 2. Itagaki isn't the most well-liked guy out there, but if his involvement makes the difference between a serious game for sadomasochists like me and some watered-down easy mode version for everyone else, then fuck it- Viva Valhalla.
Maybe those changes were a consequence of them having to rewrite the entire code for ps3. Laziness, which I can never excuse, may have set in. Otherwise, they just made some bad calls I guess.
In ngs2 defense, I still enjoyed the game and feel it was worth the money.
Honestly, NGS2 at least TRIED to fix some things(some improved boss encounters, Mission Mode, actually decent costumes, consistent framerate), but it was working off a really garbage game in the first place :/
I like how your first sentence basically translates to, "Jynx, you seem to forget that your opinion of how much you like this crap game is irrelevant." If I like a game nobody else does, then I like it, that's all there is to it.
Yes, the level design was shit, as I partially addressed. Yep, some of those boss battles sucked a fat pair. The content was about on par with other NG games up to that point. Granted, paying extra for the missions was a bit absurd, but in total you had a good 10-hour+ story with multiple difficulty levels.
You don't play a game like this for story, or music (though I do like quite a few of the fight tracks), and the enemy designs were the basic ninjas and things-bigger-than-ninjas that I would expect to kill.
The framerate I only had a problem with on one particular part of one single level, and only on Mentor and Master Ninja difficulty. Other than that it was 60fps constantly.
What these things combine to create is a game I still enjoy playing, despite its flaws. Sigma didn't add anything I saw necessary. Three boring new characters who, while wielding different weapons than Ryu, were restricted to these weapons and only about half as capable. Some new bosses- Giant Statue of Liberty that fights be slamming its hands into the arena and shooting things, and Giant Buddha that fights by slamming its hands into the arena and shooting things, give or take a few old ones like Gogohn. The framerate was the same for me, and as far as costumes, I bought the extra ones for NG2 but I only ever use the main one; they never affected my gameplay.
I'll rescind my statement that Sigma 2 was shit and admit that, like me with NG2, people liked it, but I didn't, and the above essays are my reasons why.
All that being said, if NG3 is taken with the same care as Sigma 2, I'm not interested, though I'm looking forward to Valhalla's first title.
Not to mention Itagaki's new game as well.
Maybe we'll hear more at E3
You're right about NGB being a modern masterpiece. I think it's one of the greatest games of the last generation and was years ahead of its time.
It's been outdone in flash and style by bayonetta ,but when it comes to precision and the sheer joy of fighting, Ninja gaiden can't be beat. I don't think that you have as much perfect control over any game character as you have over ryu except for Mario,maybe. Also I think NG2 was also great. Not as exquisitely crafted as its predecessor( then again, only few games are) but it is still the most brutal, adrenalin pumping game in existence!!!
Also, BRING BACK DOKU FOR NG3, PLZ!!!

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