What's happening with Lost Planet 2's multiplayer? Funny you should ask. Capcom has been quick to point out how great the game's co-op is -- if you've played the demo you know that, yes, it is pretty great -- but we haven't heard a whole lot on the state of its competitive modes.
*Dun dun*
Until now. Over on Capcom-Unity, the hippest place this side of the Net, they have got a few key details to share about the multiplayer in Lost Planet 2. Here they are, minus the pretty (albeit tiny) pictures:
- Up to 16-player Multiplayer modes and online ranking system
- Players will have hundreds of different ways to customize their look to truly help them define their character on the battlefield both on- and offline. Certain weapons can also be customized to suit individual player style.
- Players will receive rewards for assisting teammates and contributing to the team’s success.
- Based on fan feedback, the team has implemented an unbelievable variety of Vital Suits and new ways to combat VSs. The new VS system will have a powerful impact on the way the player takes to the war zone in Lost Planet 2.
Melting the skin off a salamander with Topher was one of my favorite online gaming moments this year. I know quite a few people loved the multiplayer in the original Lost Planet, so this should be music to their ears. It's sounding like a logical progression of what made that specific online scene great.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
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I had so much fun playing this game in co-op. I was most impressed by, well, almost everything. I can't wait for it but I must but I can't but I must but I can't etc. etc.
This sounds great!