There has been much to-do about Okami's Wii incarnation, from excitement over its announcement to cynicism bordering on elderly crankiness in regards to the Wii version being more or less a port. Whatever your take, if you have any interest in the title whatsoever, this bit on Capcom's blog may be of interest for your Friday reading.
Here's a thoughtful snippet:
After seeing the repeated requests, we started thinking seriously about some of the factors that had gone into Okami’s prior performance (at least in the West, I can’t speak for Japan). One of the major ones (and certainly not the only one), as we saw it, was where Okami arrived in the PS2 lifecycle. Having done the analysis in the past of in which years new IP performs best (and worst), it’s not surprising that it’s not later in the hardware lifecycle, where the active consumers tend to be more price and brand sensitive. But here we were shipping a beautiful, but new and creative title on the PS2 in a year where the 360 had already been on the market for many months and the PS3 and Wii were about to launch. It’s unfortunate that beauty and creativity aren’t always rewarded by the market, but that’s the reality.
I hate thinking about Clover Studios going down right after a game like this, but the blogger has a point with his last sentence. At any rate, it's interesting to sneak a peek into the process of bringing the game to life on the console it seemed suited for anyway. I personally believe the title could be much more fulfilling to play on the Wii, so I'm looking forward to it, port or not.
[Via Capcom's US Blog - Thanks Adam!]
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I'm still looking forward to Okami, but I am definitely going to wait for reviews.
Thanks for the racism and the ignorance you just exhibited!
A father figure is pissed off at the idea that other countries are making the products his wife and kids enjoy, so he declared this year to give gifts made in America, for Americans. So that he did. He gave his wife a bag of processed bovine feed, for his daughter he gave a pair of cement blocks and for his son, a box of Q-Tips.
Actually... they don't. Isn't "Gook" typically reserved for Vietnamese people? If you're going to be a bigot, do it right or don't do it at all.
Never mind, just don't do it.
"Actually... they don't. Isn't "Gook" typically reserved for Vietnamese people? If you're going to be a bigot, do it right or don't do it at all.
Never mind, just don't do it."
It was no accident that I typed, in response to nuclear gheko's post, "Thanks for the racism and the ignorance you just exhibited!"
For my sake, I hope he's being sarcastic.
Anyway, good article.
Gecko, get a grip. Do you complain where water comes from when it rains on you? Kind of pointless being anal about such things.
Wii is what it is. An industry changing piece of kit. Problem is many in the industry have gotten fat on the well laden industry table for yaers, and the change to get their brains and bodies back in action seesm to much for them. Many still doubt Nintendo's philosophy on the industry and yearn for that safe warm blanket again.
The blanket they hope to keep them warm again, is no doubt Sony's, but that's not working out too great so far, especially so when they see DS and Wii bringing in new and varied customers from no where. Were it not for the third space of 360, many of these developers would be on their knees and have no choice but Wii.
You can diss Wii and Nintendo til the cows come home in a happy meal, but its only them who are making a profit.