Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

DuckTales Remastered

Capcom 'loved' working with WayForward on DuckTales

6:00 AM on 03.25.2013 // Chris Carter

Sitting down with Capcom's Rey Jimenez

After a busy day of new announcements, panels, and hands-on demonstrations, Capcom producer Rey Jimenez took the time to sit down with me this past weekend and discuss DuckTales Remastered in more detail.

Jimenez had a lot to say about the game, from difficulty to how the team tried to make the game even more authentic than the original, and most of it did nothing but raise my excitement for it, and potential future Capcom WayForward partnerships.

As a mega-fan of the original game, I was extremely excited to get some hands-on time with DuckTales Remastered before the interview, to get a little more context on what it was Capcom was trying to accomplish with this new version. I've seen a lot of people question the relevance of this particular release, and why it's such a big deal.

For starters, barring the success of the original TV show and feature film, the first two DuckTales games for the NES were extremely influential platformers. Many producers, developers, and industry veterans have cited the DuckTales NES games as a clear influence not only in terms of platform game design, but game design in general -- some of them have said that they even directly influenced or kickstarted their career.

It was also one of the first licensed games that went above and beyond the call of duty, and is still held to this day as one of the "gold standards" of licensing. With that pedigree to uphold, I immediately asked if WayForward was up to the task.

Jimenez, smiling, engaged me with the following answer: "Disney actually suggested WayForward. In my mind, WayForward was just the perfect match. They handled practically all of the production side like pros. The game has been in development for around a year, and we would love to work with them again," "retro or otherwise?" I asked, to which he responded "yes, retro or otherwise." I wasn't able to get a Mega Man confirmation out of this exchange, but one can hope!

Jimenez talked about how "great the engine is for doing what we needed it to do," at which point I inquired as to whether or not the engine had been used previously. "Actually, it's the Mighty Switch Force engine," he confirmed.

In terms of new content, there will be a tutorial stage that Jimenez said would operate "a la Mega Man X" (which is a great name to drop by the way in terms of tutorial sequences), a money bin hub that fills up depending on your gem progress that you can swim in, a gallery with concept and show art, and the computer hub, that allows you to choose your next mission.

When I asked more about the pool of money to swim in, Jimenez's eyes lit up, "yeah! That was actually one of the Disney focus groups' favorite parts of the game! We have brand new animations for that, like diving, spitting coins, and all that."

Immediately, I had to make sure that the game wouldn't be streamlined all the way through, and alienate more hardcore fans of the original. The answer I got was extremely satisfying.

We have made a lot of the game easier for new fans. For instance, there's a new 'easy pogo' system where all you have to do is press a button, and the Transylvania level was reworked to make it less confusing. On the easiest difficulty, you'll have the chance to see the whole map, you'll get infinite lives, you'll be able to get the maximum amount of hearts, and easier bosses. We want to try and breadcrumb the player if they feel like the game is too hard. On Hard mode, that's the closest to the NES version we could get. No hand-holding there. On Extreme though, that's actually harder than the original. You'll have less hearts than the NES game and there's some challenging reworks.

After playing through the Transylvania level, I tried to ask more about how the game would be doing a better job of setting up each stage. For instance, instead of just randomly finding NPC characters lost in a level, there's actually a narrative now, as you seek out all three newphews in the Castle. Jimenez confirmed that every level would now have more context.

"Yeah actually that was one of the designers favorite parts of the new game, figuring out context. For instance, in the Himalayas level, Webby is a stowaway on Launchpad's plane, and stuff like that. The moon level was really interesting. You know how the boss was just that giant rat? Well WayForward came up with this whole backstory, like how the aliens abduct and test different animals, and how sometimes they get away. That giant rat is actually an escaped mutated experiment."

Jimenez also teased the new final stage, which was completely reworked -- but for spoiler reasons, I won't mention any of that here. Jimenez did give me one spoiler free tease however: "Just know that the very last part of the NES game, where you're climbing up that rope; we made it a lot more fun and interactive. You'll see!"

As previously stated, most of the original cast of the game will return, as will "official Disney voice actors" to fill in the rest. The original background designer of the show will provide the background work on the game as well, making it even more official than the original DuckTales NES game. "We want to do what we felt the original team could have done if they had the resources, he said."

I tried to prod him a little, noting that surprisingly, the two mystery games Capcom announced will be also released on the Wii U, and if Capcom was going to be doing more Wii U oriented releases in the future. "Well, whatever is best for the game. In this particular case, given the history of the series with Nintendo, we felt it was right. The Wii U GamePad in Ducktales Remastered will be used to view the map, and will have full remote play features."

As you can tell, I'm extremely excited to try out the full version of DuckTales Remastered later this year. With the changes to accommodate both new fans, and the harder difficulties to accommodate retro gamers, I have little doubt right now that the game will do right by either group. Unless something goes terribly wrong, DuckTales Remastered will be a great way to get reacquainted with a piece of gaming history, compliments of WayFoward, Disney, and Capcom.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
DuckTales Remastered

  Aug 22

ScrewAttack's Craig and I sing DuckTales...

... along with a bunch of other people

  Aug 13

Review: DuckTales Remastered

Just grab onto some DuckTales, again

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Insidia REVIEW - A whole dark, gloomy, and kinda creepy world to explore

DS REVIEWS: Trace Memory

Sharp cut Digital Flatbed Cutter | Sharpcut Flatbed Cutters

Things I'm Thankful For

Cblogs of 11/25/15 + Turkey N Stuff

Cheat Codes Podcast - Ep. 73: Stay Classy

NVGR: Updated Album "ADBC" (No longer an EP)

Fun2Play: Downwell

So that just happened: The Talos Principle

 Add your impressions

Status updates from C-bloggers

Jiraya avatarJiraya
Some Black Friday artwork arrived today ! [img][/img]
Lawman avatarLawman
Black Friday is getting to me. All these games I kinda, maybe want that are at anywhere between respectable and deep discounts, but I'm not sure if I want to bite. I'm wondering if Godzilla's worth $12? After checking review scores, I'm not sure.
Amna Umen avatarAmna Umen
Mission complete![IMG][/IMG]
Serethyn avatarSerethyn
Black Friday slowly seems to creep its way onto Continental Europe, but I'm not complaining! I managed to get my grubby little paws on a new physical copy of The Wonderful 101 for €20! Thanks, America!
Archelon avatarArchelon
Community Question: Since I missed yesterday, I am going to do something a little different today. Are there any questions you would like to ask me for a change? If so, please feel free. I may add a second Community Question later today, as well.
RexterNathan avatarRexterNathan
Isn't PES 2016 Free-to-Play model just the demo with extra crap thrown in?
Fenriff avatarFenriff
Damn Gumo, you cold as fuck. [img][/img]
Atleastimhousebroken avatarAtleastimhousebroken
While partially responsible for one of the biggest jokes in the metal, Cold Lake by Celtic Frost, Curt Bryant is doing the soundtrack to the game Slain!. I'm digging the shitty garage band vibe.
LinkSlayer64 avatarLinkSlayer64
How is the Lightening thread STILL GETTING COMMENTS!?!?!? P.S. I am trying to make Chex Mix, but we lost my special recipe I custom designed. sucks man.
Torchman avatarTorchman
Got a deal on a Surface Pro 3 model that I wanted. Now I just need a deal on a PS TV in Canada and I'm golden.
FlanxLycanth avatarFlanxLycanth
If you in the UK, don't have a PS4 and don't mind buying used/display goods there's a few reconditioned PS4 (12 month warranty) on amazon for £199.
SirDavies avatarSirDavies
my dilemma this black friday is a PS4 for bloodborne and little else or like half the games on my steam wishlist. I know in my heart which one I'm going to pick.
El Dango avatarEl Dango
"You had all the lasagna you could ever eat, yet you kept going!" "This isn't about the lasagna anymore, Jon, and I didn't come this far just to quit! Tonight, I'm making sure my name will go down in history!"
Pixie The Fairy avatarPixie The Fairy
Got DeSu2 Break Record from GS' Black Friday sale ($29.99). Love the Arrange CD. It's been far too long since I heard Meguro do something that wasn't tied to Persona. Also grabbed an extra copy of Freedom Wars since they were $5.
Jed Whitaker avatarJed Whitaker
Haven't been around a few days. Getting over a cold and working on a review for Superbeat: Xonic on Vita. Starting to feel better, I think / hope.
inspavo avatarinspavo
Solar Pony Django avatarSolar Pony Django
So I'm almost done with my first play through of Undertale and... It's okay. It's in no way bad (and I'm enjoying it more than Fallout 4 which in also playing) but feel... It was overhyped I suppose? Not sure really... Maybe a second play though will help
Agent9 avatarAgent9
Sometimes I wonder why I care. To simply have more vitriol and misery as my reward, to suffer ingrates and fools. That in all I do I'm never afforded the same respect or kindness. Let it be then, and let pain follow. I'm done with this shit.
Mike Martin avatarMike Martin
I was telling this dead baby joke at dinner tonight, and this lady I don't recognize says, "I'm sorry. That joke isn't funny to me, I have two dead children." At this point, I went over my options in my head and settled with telling her the joke twice.
CoilWhine avatarCoilWhine
I really wish the slowpokes at Microsoft would add Forza Horizon to Xbox One backwards compatibility.... It's my favorite racing game. And the soundtrack is honestly flawless.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -