Quantcast


Capcom is very trusting, wants you to choose SSF II Turbo HD achievements photo

Be a part of videogame history! Capcom wants you to choose an achievement for the upcoming Xbox Live Arcade gem, Super Street Fighter II Turbo HD Remix! The voting was officially launched today, and Capcom has presented Street Fighter nerds with seven potential achievements:

*Beat Akuma (Arcade Mode)
*Win with every character in an Online Ranked Match
*5 Perfect Rounds in Ranked Online Matches
*5 Perfect Rounds in Story Mode (Any difficulty level)
*Defeat an opponent in under 15 seconds, Arcade mode
*Perform a 7-hit combo or higher (any mode, including training)
*Defeat Sagat with Ryu's Fierce Dragon Punch (any mode)

As of this writing, "Defeat Sagat with Ryu's Fierce Dragon Punch" is in the lead, with 40% of the vote. Both "5 perfect Rounds" achievements don't appear to stand a chance; perhaps because they're like, totally impossible to get? Who knows. Voting goes until October 1st, when the winning achievement should be announced.

Can you think of any achievements you'd like to see on that list that didn't make it? Capcom aren't listening, but we are, and if we ever remake a version of Street Fighter II for XBLA, we'll be sure to try to get them in.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

63 comments | showing # 1 to 50
prev
next 50 comments

Milofo's Avatar - Comment posted on 09/14/2007 22:03
Milofo
O post!

Anyway the proportions of these guys creeps me out. It doesn't look like Street Fighter. Looks like a steroids add.
AngelsDontBurn's Avatar - Comment posted on 09/14/2007 22:05
AngelsDontBurn
I WANT IT NOW!
s0lesurviv0r's Avatar - Comment posted on 09/14/2007 22:05
s0lesurviv0r
Peek at Chun-Li's undies-ACHIEVEMENT UNLOCKED!
Spykron's Avatar - Comment posted on 09/14/2007 22:11
Spykron
Capcom and Marvel working together again would be the Uber Achievment
Clockwork's Avatar - Comment posted on 09/14/2007 22:17
Clockwork
Considering I suck at Street Fighter, I'm gonna suggest:
Lose 10 ranked matches in a row.
Wedge's Avatar - Comment posted on 09/14/2007 22:20
Wedge
Wait what, that's not a screenshot? Also why is Akuma in it, is it SSF?
Jerkbutt47's Avatar - Comment posted on 09/14/2007 22:28
Jerkbutt47
get a life- 20 pts.
don't suck at SFII- 30 pts.
NightDehumidifier's Avatar - Comment posted on 09/14/2007 22:33
NightDehumidifier
Accidentally get this mixed up with the Puzzle Fighter game due to the over-extensive names: 50 pts.
duhJeenyus's Avatar - Comment posted on 09/14/2007 22:39
duhJeenyus
There is no Sheng Long playable character, n00b!- Press start 6x after throwing Red Hadoken- 1 point
Wedge's Avatar - Comment posted on 09/14/2007 22:42
Wedge
Oh it is SSF. Sweet, now we get to expand the racial stereotype charaters to Mexicans and Jamaicans =D!
RJG's Avatar - Comment posted on 09/14/2007 22:49
RJG
How about "managing to not throw up at Udon's artwork" achievement. That would be good.

In other news, anatomy classes are cancelled for today. Make your own shit up.
timmet's Avatar - Comment posted on 09/14/2007 22:50
timmet
I'm a fan of pixel art. The whole cell drawn style kinda loses the pixel perfect art of other modern arcade fighters.
phamtq's Avatar - Comment posted on 09/14/2007 23:09
phamtq
I'm a fan too but how to do scale up pixel art and still have it clear in HD?
Bob Muir's Avatar - Comment posted on 09/14/2007 23:14
Bob Muir
Achievement Unlocked - Consumer Whore: Buy both the 360 and PS3 versions of the game.
Bob Muir's Avatar - Comment posted on 09/14/2007 23:14
Bob Muir
Achievement Unlocked - Consumer Whore: Buy both the 360 and PS3 versions of the game.
XeroxMe's Avatar - Comment posted on 09/14/2007 23:17
XeroxMe
Achievement Unlocked - Face Eater: Go cannibal style with Blanka in an online ranked match. 10p.
zardoz's Avatar - Comment posted on 09/14/2007 23:54
zardoz
I say it every time, so I may aswell continue, the people responible for the visuals of this remake cannot draw, they literally cannot draw, or colour or compose backgrounds. Any half decent artist finds it hard to look at this visual abortion, and even worse, it is associated with Capcom, who have some of the greatest in house artists in any visual media industry.

I just can't believe that anyone can think this looks good, I mean what exactly are you seeing? Can't you compare it to other 2D Capcom art and see the horrific gulf in talent and quality?

This HD remake is a crime against every half decent illustrator out there who could do an infinitely better job for half the money these gimps are getting paid for this amateurish visual abortion.

Sorry, but this hits a sore spot with me, I'm a graphic artist, and if myself, or any of my mates were commisioned by Capcom, we would make sure we produced something to proudly represent that western artists aren't a bunch of fake anime/manga wannabe retards trapped in the 90's, and come from the Image Comics school of bad art.
13thDragon's Avatar - Comment posted on 09/15/2007 00:34
13thDragon
"Dude, you can totally see her underwear!" - 69 pts.
Pause the game during Chun-Li's Spinning Bird Kick.
BahamutZero's Avatar - Comment posted on 09/15/2007 01:36
BahamutZero
Zardoz gets four hadokens
Aaron Mxy Yost's Avatar - Comment posted on 09/15/2007 02:09
Aaron Mxy Yost
Defeat Sagat with Ryu's Fierce Dragon Punch is probably my personal favorite out of the available options.
Wedge's Avatar - Comment posted on 09/15/2007 02:23
Wedge
Well obviously is Capcom wasn't lazy, they'd remake the game too look like the gorgeous SF III. Hell I'd rather they just release SF III anyways.
Raymod's Avatar - Comment posted on 09/15/2007 02:23
Raymod
Well I'll wait till i actually see the game in motion before i start criticizing the artwork in the game, cos screen shots never make a game look good, except Guilty Gear and Basara X.
I just can't wait to see what Sagat and M.Bison(VEGA) look like, i have to say my fave look for Bison was the Sprite they used in Capcom VS SNK 2.

As far as the achievement thing goes I'd vote for the combo achievement and if i could make one up it would be something like End 5 matches with the Super....what the hell do they refer to the moves that use the super bar? I've never even bothered to find out what it's called :) I've always referred to it as a Super Combo.

And one other thing before i go Why do capcom never think of putting the Expert practice mode from Street fighter EX in any of the 2D versions ,I played that a lot.
Cowboy TTop's Avatar - Comment posted on 09/15/2007 02:26
Cowboy TTop
Zardoz, you need a reality check. Udon's art has been ripping the comics industry up for the last ten yearsor so. Their artists are artists in the first place because of games like SF2, anime and manga. That's why their art style suits SSF2, so I disagree with you, whether you a graphic artist or not. If you've seen any of Udon's superb Transformers, Devil May Cry, SF comics, you'll see just how good their art is. Check deviantart.com for the Udon Crew.

Don't forget these characters have been reanimated and we haven't even seen them moving yet, so while most are cool with them, judge once you see it moving.
DrRockso's Avatar - Comment posted on 09/15/2007 02:57
DrRockso
Guess I'm a 50% > Graphic Artist. : /

Im a sucker of the Udon art. What can I say. I think it captures the feel of the games / movies wonderfully, and well, that's that.
Dennen's Avatar - Comment posted on 09/15/2007 03:04
Dennen
I don't see where the complaint is. Graphic Artist or not, I don't quite think the complaint is too valid in this point. What it seems to me that they've done is simply taken the style in which they were initially drawn and brought that style straight into the game in a situation where detail can actually be had. I mean lets face it, if you're looking for realistic muscle visualization, none of the street fighters that have shown any amount of detail have been very realistic.

And especially if you want anything resembling realism in this depiction, i'm sure there's many things you can complain about that came from nearly any japanese manufacturer... Next thing we know, you'll be going on about how any character made by Akira Toriyama should be toppling over and falling on the floor, never to get up because their head must encompass 70% of their total weight. It's a bloody game. As many will likely say, if you don't like it, simply don't buy it.

I am only a beginner in the forms of art, but I try to remain with an open mind as I go through things. If posting on the net and saying "I am a graphic artist" means that I have to post bashing anothers art style simply because it doesn't follow my own vision. Well I don't think i'd make it far.
Leaderz0rz's Avatar - Comment posted on 09/15/2007 03:07
Leaderz0rz
http://udoncrew.deviantart.com/gallery/

yea that stuff is HORRIBLE....
queefy's Avatar - Comment posted on 09/15/2007 03:42
queefy
UDON is NOT doing the artwork for this game.

They're just doing sprite designs and general art direction, I believe. The actual sprites are being outsourced to one of those terrible companies that works on generic XBLA ports.

I'm not a big fan of UDON but if they were actually working on this game it'd look a lot better.

And yes, it looks absolutely horrible.

Some people are either blind or have no artistic sensibilities whatsoever.

Really, really bad.
Bethla Garrison's Avatar - Comment posted on 09/15/2007 04:20
Bethla Garrison
@Dennen

If you want to make up some BS to sound smart to a bunch of strangers on the internet, at least come up with something better than saying that "none of the street fighters" have had "realistic muscle visualization."

Anyone who's ever taking a figure drawing class in their life could tell you that the sprites in SFIII (or hell, even Alpha) are anatomically sound, well proportioned, and beautiful - while the stuff they've drawn for HD Remix looks like the stuff that bored 10th graders draw on the back of their math folders during study hall.

God this game is going to be bad.

I can't wait for the first gameplay videos to come out - so that people can see that the quality isn't getting better, but also so that everyone can simultaneously notice that it looks like a bad flash game. Characters will be sliding all over the place and animations will be choppy and shitty-looking, I guarantee it.
Leaderz0rz's Avatar - Comment posted on 09/15/2007 04:22
Leaderz0rz
Please show us your vision of good art then. I would LOVE to see what you think is so amazing that UDON deserves to have their work labeled "absolutely horrible"
God Len's Avatar - Comment posted on 09/15/2007 04:24
God Len
That's not funny, my dad liked the new UDON look for street fighter and he was brutly raped by a blind man who had no artistic sensibilities whatsoever. Your statement brought back some very bad memories.
Bethla Garrison's Avatar - Comment posted on 09/15/2007 04:24
Bethla Garrison
@Cowboy TTBop

The complaints don't really have to do with the visual style. The complaints have to do with the fact that none of the sketches they've shown so far are anatomically or proportionally correct.

And before you reply by saying that "that's a stylistic choice, Udon is great, etc etc" - I challenge you to find any great piece of animation that has characters who are anatomically incorrect. It doesn't happen, because professionals know better.

Lack of foundations != style
Bethla Garrison's Avatar - Comment posted on 09/15/2007 04:28
Bethla Garrison
@Leaderz0rz

Are you 14 years old or something? Last time I checked, "can you do better?!" was an argument that stopped working after middle school.

If you want an example of good art? Good SF art? Hell, good Udon art? Look at ANYTHING that's NOT THIS GAME. The people responsible for drawing the sprites are either:

a) Not a part of Udon

b) Really low on the totem pole

All of the major Udon artists know how to draw a figure properly. They're obviously not working on this game, but it's still being billed as "drawn by Udon."

When you're a paid artist and you don't have goddamn first year art school fundamentals down, then YES, your work DOES deserve to be labelled as "absolutely horrible."
God Len's Avatar - Comment posted on 09/15/2007 04:28
God Len
its called anime my friend, no one is anatomically correct. That's why there is such a thing as animation. IF you want anatomically correct watch live action.
Bethla Garrison's Avatar - Comment posted on 09/15/2007 04:31
Bethla Garrison
@ God Len

At least read through my comments first. Jesus. Or do you not know what "anatomically" means?

More or less ALL ANIME you have EVER seen is anatomically correct.

You can stretch & squash muscles and bones. That's fine, and that's what defines "style."

You CAN NOT make up muscle groups, joints, bones, etc. That's something that no one who's getting paid to draw should be doing. I can't stress what a BASIC, fundamental thing this is.
God Len's Avatar - Comment posted on 09/15/2007 04:39
God Len
The best muscles are the ones that are made up!

Sounds like someone got in trouble back in art school; or just had a dick teacher. Don't worry its all over, its ok to draw things that don't exist in real life. That's why they call it fiction.
HungLaser's Avatar - Comment posted on 09/15/2007 04:44
HungLaser
ok how about beating the game with ryu or ken or any varation of and not using one hadoken
Bethla Garrison's Avatar - Comment posted on 09/15/2007 04:48
Bethla Garrison
God Len:

Human muscles don't get "made up" in anything. If you can find me a decent, professionally produced piece of animation that has "fictional" muscles, then prove me wrong.

Otherwise, stop trolling.
Eddy666's Avatar - Comment posted on 09/15/2007 04:58
Eddy666
Hey you stole my screenshot!
OrangeGoblin's Avatar - Comment posted on 09/15/2007 05:07
OrangeGoblin
So, back on topic: I'd love for simultaneous KO to be an achievement. Somehow I did that one time, and it was the best thing ever.
branflakesinmilk's Avatar - Comment posted on 09/15/2007 05:31
branflakesinmilk
Here's a good one --
Throw 100 consecutive hadoukens
Skeeter's Avatar - Comment posted on 09/15/2007 06:06
Skeeter
"Actually bought Street Fighter: The Movie Video Game."

That should be worth some points.
RJG's Avatar - Comment posted on 09/15/2007 07:29
RJG
If anyone has the comparison between the old sprites and the new ones where muscles have been added, and the Akuma/Gouki skeleton where his bones are bent and his elbow joint is compeltely stuffed, that might help.
RJG's Avatar - Comment posted on 09/15/2007 07:56
RJG
queefy's Avatar - Comment posted on 09/15/2007 08:22
queefy
That fixed version is not 100% correct either but goddamn is it much better than the HD one.



zardoz's Avatar - Comment posted on 09/15/2007 09:21
zardoz
I'm afraid this is going to sound arrogant but there's no other way of putting it, thos who think these visiuals are great, don't know what they are talking about, those who think Udon are great, don't know what they are talking about. You have your opinions, but that doesn't mean they are right, personal taste has nothing to do with the quality of a product, I hate the Gran Tourismo games, but I recognise them as quality productions.

Illustration/animation/graphic design are disciplines just as specialist as maths or science, the human eye has to trained to see things, it doesn't come naturally at all (unless you're a genius like Picasso), unlik maths or science, visuals are much more accessible for the observer, and this leads people into thinking they know about the subject just because they have an opinion on it. For example, I could have an opinion about a new mathematic formula, but it doesn't mean I know about that formula, I'm just responding to it, much in the same way people are responding to thses graphics without any real knowledege of why they are complete crap.

All good visuals, whether highly stylised or not, have a basis of correct anatomy, you have to know how real things are constructed before you abstract or stylise them. Udon and their school of art have done the classic crime of basing their style on another style rather than figuring out how visuals work for themelves, then stylising someone elses style. What we have here in this HD remake is a copy of a copy of a bad copy, it's horrible surface detail which only exists to hide the bad artwork.

I'm afraid if you think these visuals are good then you need to study some decent artwork and make notes about why it is different. Take a look at SF3, or Dark Stalkers, or the art for Megaman Zero, all by Capcom obviously, take a look at them and look at this, if you can't see the huge difference then there's something wrong with your eyes.
Dennen's Avatar - Comment posted on 09/15/2007 10:31
Dennen
Zardoz, if you will. Where, exactly, does abstract artwork fall into play with your talk of being anatomically correct? Are painters and artists who work on these images not count as artists because they are not absolutely anatomically correct?

My simple statement is that one mans art is one mans art. Or womans. It is not my place to tell them that they are wrong if their style depicts that they do things how they so wish. If we were speaking on chemistry or some manner of development that requires one follow a guideline to succeed, then I would be inclined to agree with you in a heartbeat. But this is the concept of art. A concept so wide and so vast, wherein it is not required that every aspect of it follow the norm of what we call anatomically correct human beings or animals or anything resembling.

So where is the flaw? Yes muscle groups exist that should not. But was it the goal to make an anatomically correct Ken or Ryu? Do we know this for sure that it wasn't a design choice or a choice by the artist to design in his own way rather than the norm?.. It is as I said in my initial post.. I try to remain open minded when it comes to art and artistic styles or forms. If I do not, then I do not imagine I will get very far. If I always judge an image based on whether or not it's true to the possible physical manifestation of a completely fictional being, then I believe that I would lack the foresight and creativity to allow myself to enjoy it for what it is. Art...

It would all be more like a boa constrictor upon my own creativity, squeezing the life out of my imagination. Until all I am left with is an anatomy textbook and tracing paper, for I have lost my will to be creative and to imagine. I would have lost my will to dream.

P.S. I understand that you believe my vision, and many others are wrong. I believe yours are wrong as well. Nevertheless, what you call "making up BS to sound smart" was simply me being myself. Though, I am flattered that you would think such a thing of me. Besides that situation, I respect your opinion, and if your opinion is to always follow an anatomical value when considering art and its forms, then that is yours. Even still you have roused my curiosity as to your own art. I do this not in challenge. But more so out of curiosity.
savagesaladin's Avatar - Comment posted on 09/15/2007 10:57
savagesaladin
*girl-girl* Hot girl on girl fighting
*big pussy* Get beat up by a girl
*Champion* Top of the world leader boards.
*Sore loser cunt* Leave during an online match
*Cheap asshole* Use E-Honda's slap move over and over
wydren's Avatar - Comment posted on 09/15/2007 10:58
wydren
I love the internets.
Brandon Undead's Avatar - Comment posted on 09/15/2007 11:20
Brandon Undead
Has anyone one here ever read a comic book?
[img=238x231]http://www.gamerevolution.com/oldsite/games/ps2/action/incredible_hulk_ultimate_destruction_strong.jpg[/img]
Brandon Undead's Avatar - Comment posted on 09/15/2007 11:21
Brandon Undead
Resize fails.
*sigh*
prev next 50 comments

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!