Quantcast
Destructoid Japanator Tomopop Flixist
Dtoid Forums now support TapATalk and ForumRunner on your iOS/Android devices. Whoot.


Capcom explains why Dragon's Dogma is worth your time photo

Dragon's Dogma sounded pretty awesome when Capcom first announced it at its Captivate event back in April, but it was pretty hard to gauge what the game was exactly about. It looked a bit like a proper HD Monster Hunter type of game to me.

When Capcom explained what the game was really about, it was much different from what I had expected.

Dragon's Dogma (Xbox 360, PlayStation 3)
Developer: Capcom
Publisher: Capcom
Release date: March 27, 2012

With an open world to traverse that is full of monsters of all kinds, Capcom wants to put more action into the genre of open-world games that feature giant monsters. The story is affected by over 400 voiced NPCs that all live their lives and act out their own 24-hour schedule.

The world in Dragon's Dogma is fantasy-like, but grounded in a more realistic form of medieval fantasy if that makes any sense. It means there are still monsters, magic, and skeletons, but magic is not of your usual spellcasting variety. Mages don't have mana points and instead have to chant and summon spells, which takes time during which they are vulnerable.

Thankfully, such a mage would not have to face giant monsters or smaller enemies alone, as Dragon's Dogma features a party of up to four characters. As the protagonist, you are of course the most important. But an intriguing system called "pawns" is there to fill your party, affect the storyline, and even elicit some online elements that work in a Demon's Souls fashion.

Pawns are otherworldly creatures that look human, but are actually immortal. They never age and never die, although they can be defeated in combat which sends them back to a place called The Rift. For some reason, these creatures feel compelled to follow your protagonist without really understanding why they do so. 

While they form your party, they are different than traditional RPG party members. You choose one main companion pawn who will be at your side throughout the game. This pawn is fully customizable, but all the choices you make for it in the game will also impact the outcome of the story.

Filling up the two remaining slots are support pawns, which can be recruited from The Rift. These act as mercenaries that can be swapped out depending on what types of pawns you need for what kind of combat situation, but here is where it gets interesting. You can use another player's companion pawn as one of your support pawns.

Dragon's Dogma features an online system that lets you share your pawn with the world. The more useful and powerful your companion pawn is, the more likely it is that other players will use it. When they are done using your pawn -- which will remain by your side regardless of being used elsewhere -- your pawn will "return" with information gained in other people's games and a form of currency called Rim crystals, which is used to purchase items or recruit higher-level pawns.

Let's say you chose a tank class fighter as your companion pawn out of the possible six classes of pawns, and your friend has a mage protagonist and a ranged class companion pawn. But for a certain boss or dungeon, he needs a tank pawn. He can then use your companion as a support pawn, and swap it out for a more damage-oriented support pawn when he no longer needs a tank.

When your companion returns from your friend's game, it will provide you with the information about how to beat a boss your friend fought, or what the area is like, that your friend used your companion pawn for.

If your pawn is among the best in The Rift, populated by all player's companions, then more people will use it and you'll earn more money and information about the world. 

The pawn system is a really interesting way to link a single-player game to the online world without requiring multiplayer gameplay. Capcom decided against cooperative online play as a design decision because they felt that co-op play often breaks the AI and ruins the player's immersion in the world and the story.

This is unfortunate if you were hoping to play Dragon's Dogma online, since it looked like such a co-op oriented game. But the pawn system is there instead to make you change your tactics and play in different ways throughout the game. Whether you are just questing and slaying random monsters or hunting giant boss monsters that you can climb and kill in fancy ways, you'll have to adjust your party accordingly choosing those pawns that fit that situation. If you can only play your console offline, don't fret; the game comes with hundreds of pre-created pawns.

With a large world to explore and a story that is impacted by your choice of character, how you play the game, and how you treat your companion pawn, as well as the online elements, Dragon's Dogma has the potential to become a truly great game. Hopefully it will also be fun to play.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Maurice Tan Maurice Tan does his Associate Editing from The Netherlands in a reality-shattering time zone. After working as a university lecturer in Psychology and Communications teaching game studies and the merits of Keyboard Cat, he now spends most of his time posting news, previews, reviews, and features about industry stuff or all things PC and strategy. He is also a connoisseur of licensed games, as long as they have achievements. Likes Deus Ex, Colonization, Mass Effect, TIE Fighter, and his iPod Touch. Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

29 comments | showing # 1 to 29
prev next

BoomingEchoes's Avatar - Comment posted on 08/19/2011 14:37
BoomingEchoes
Did they really need to explain it? They had me at "Shoot Griffon from Sky. Then kill it dead"
Pringao's Avatar - Comment posted on 08/19/2011 14:38
Pringao
This looks basically like an upgraded Monster Hunter to me; which is awesome. It looks stunning so far.

So, if it comes out on PC I'm definitely buying a copy.
CaptainHowdy's Avatar - Comment posted on 08/19/2011 14:41
CaptainHowdy
Sounds interesting. I really hope the story is unique.
Mr Andy Dixon's Avatar - Comment posted on 08/19/2011 14:42
Mr Andy Dixon
Looks quite interesting. Thanks, Maurice!
Chris Carter's Avatar - Comment posted on 08/19/2011 14:43
Chris Carter
All that they have to say is "it's kind of like Demon's Souls", and I would buy it.
JFF's Avatar - Comment posted on 08/19/2011 14:46
JFF
Looks cool, I will wait for the special edition.
CBunn's Avatar - Comment posted on 08/19/2011 14:50
CBunn
This article demonstrated to me that Dragon Dogma is probably not worth my time. "Co-op breaks the AI"? Cry me a river, and get real programmers.
VitaminShoe's Avatar - Comment posted on 08/19/2011 14:50
VitaminShoe
Consider my interest peaked
zorthan's Avatar - Comment posted on 08/19/2011 14:52
zorthan
Sold.
mix's Avatar - Comment posted on 08/19/2011 14:52
mix
This looks quote elegant, I am in.
mix's Avatar - Comment posted on 08/19/2011 14:52
mix
This looks quite elegant, I am in.
CrudeDarkness's Avatar - Comment posted on 08/19/2011 14:52
CrudeDarkness
hope it has a good story.
KingSigy's Avatar - Comment posted on 08/19/2011 14:58
KingSigy
This does look pretty damn awesome. I'm not sure if I'll jump in, as I like Monster Hunter for being pure fantasy, but I may have to check this out.
qlum's Avatar - Comment posted on 08/19/2011 15:04
qlum
looks interesting hopefully it doest take over the flaws of monster hunter like the grinding.
Emmet Mulgrew's Avatar - Comment posted on 08/19/2011 15:08
Emmet Mulgrew
Looks like a mix of Monster Hunter and Demon's Souls, but a bit less clunky than the following (which is what killed the game for me) and bit less forgiving than the latter (which made that game for me).

Either way, this is definitely one of my most anticipated titles in the future. Plus, I do tend to prefer a non-Japanese trope centric fantasy setting developed by a good Japanese team rather than a Western team. Nier comes to mind. If the world can make me feel like a part of it as much as that game did, I will be all over that shit.
Vanilla Gorilla's Avatar - Comment posted on 08/19/2011 15:22
Vanilla Gorilla
But it's not another Breath of Fire or Mega Man Legends 3. Is it really worth my time?
Occams electric toothbrush's Avatar - Comment posted on 08/19/2011 15:23
Occams electric toothbrush
I am intrigued. It certainly has potential. Need to read more about how it plays.
lastdual's Avatar - Comment posted on 08/19/2011 15:24
lastdual
I need to see more.

The "whittle away at giant life bar for half an hour" style of boss battles is not the most captivating gameplay mechanic to me these days, and having super-chatty NPC companions yelling the same 3 lines in my ear the whole time don't help.

The graphics look pretty, but I'll need to witness some more polished, less tedious footage before I'm sold. Luckily the game has still got plenty of time to be polished up.
Fuzunga's Avatar - Comment posted on 08/19/2011 15:29
Fuzunga
This game sounds awesome! Sounds to me like Capcom is on their way to beating Nintendo to the punch with that MMOSPG.
Temple's Avatar - Comment posted on 08/19/2011 15:50
Temple
This game looks amazing, but what a dumb name. I guess they wanted to call it "Dragon's Heart" since the story involves the main character's heart being stolen by a Dragon, but that name is already taken, as is pretty much every other game name with the word Dragon in it.

As much as I look forward to playing Skyrim, I generally already know what to expect. Its a game I've played before, albeit not with graphics that look that awesome.

Dragon's Dogma seems to have some actual meat on its bones, has an actual party system. This game looks like totally different experience.
PrinceHeir's Avatar - Comment posted on 08/19/2011 16:01
PrinceHeir
please put a squidbear enemy type :)
jawshoeuh's Avatar - Comment posted on 08/19/2011 16:02
jawshoeuh
have they announced Ultimate Dragon's Dogma yet? ...derp
Scaraba's Avatar - Comment posted on 08/19/2011 16:17
Scaraba
): I was really hoping this was multiplayer.....

Oh well. It's still gonna be fun.
WFMS's Avatar - Comment posted on 08/19/2011 18:35
WFMS
Damn you jawshoeuh, when I saw the words Capcom and Dragon's Dogma in the title, I was about to say the same thing!
Laharl Krichevskoy's Avatar - Comment posted on 08/19/2011 18:48
Laharl Krichevskoy
So basically, it's monster hunter and Demon's souls...

Without the Multiplayer of either, the difficulty of DS, or the near endless content of MH?

*yawn*
Edco's Avatar - Comment posted on 08/19/2011 20:34
Edco
This looks to have alot of interesting elements. And even if its a spin on Monster Hunter, that's okay with me-- maybe less of the endless miniquesting would be nice tho.

Personally I'm A-OK with the focus on a single player experience, but the pawn element sounds pretty cool, too!
SirPrizes's Avatar - Comment posted on 08/20/2011 02:10
SirPrizes
While the pawn system sounds kind of interesting, I can't help but think this game is Capcom's attempt to cash in on the popularity of Western-flavored fantasy games what with the surprise success of Demon's Souls and all the hype towards Skyrim. I'm let down that this isn't something more original, and there's no way it's going to stand on the same level as Dark Souls or Skyrim so you would think Capcom would be trying to set themselves apart. I can't see myself buying this.

At least not until Super Ultimate Dragon's Dogma Internation Edition hits with 5 new quests and a new armor set.
The Cast's Avatar - Comment posted on 08/20/2011 05:58
The Cast
Kotaku doesn't like it.
The Dimery's Avatar - Comment posted on 08/20/2011 12:20
The Dimery
Cant wait!
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!