Effing incredible.
However, if that's the case, then it sounds like maybe Capcom wasn't paying attention either, because they seem to be saying the same thing.
"It's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds."
I think that's a fair statement given what I personally witnessed. I saw mention of the game in little more than passing before the cancellation with a small handful of excitement amidst a collective shrug. The game gets cancelled and suddenly everyone REALLY REALLY wanted this game the whole time and they're pissed. *shrug*
Again I'll state that this COULD be a perception problem on my part and that's fine, but if it's the case, it sounds like Capcom had the same perception problem and I'm sure they were far more interested and paying attention than I was.
Feelings are understandably still hurt and that bruise they left is still taking shape. Don't tell your loved ones they made you hit them. Not right now anyway. They're holding a kitchen knife and they want your blood.
I do wonder if they'll bring the game back if fans sign a petition to do so, that will show that there is fan support and ultimately prove them wrong.
You are really this close to being (explicative deleted) dead to me Capcom .... this (explicative deleted) close.
My advice .... fire the department involved in with this whole (explicative deleted) storm and hire someone who not only has a (explicative deleted) pulse but who is also in touch with the (explicative deleted) fans. Because anyone with half an (explicative deleted) brain would have seen that there is a decent demand for MML3.
But still. not alot of people love mega man. not call of duty numbers love, anyway.
But whatever...I've been pissed at companies before too. I suppose its all about perspective.
I think there was, and remains, more interest in this game than in Dead Rising 2: Off the Record, Ultimate Marvel vs. Capcom 3, Resident Evil: Mercenaries, and Resident Evil: that-FPS-one all combined. Such a shame Capcom wasn't aware of it... and that's their fault. Not the fans' fault.
What exactly do they want fans to do fly to the Capcom dev studios and give them back rubs and soothing words of encouragement? Send them flower arrangements? We buy their games that is their encouragement.
They offered little more than a paid demo that was going to hold MML3 hostage and they expected people to swoon over that ..... then they didn't even bother with said hostage taking demo...
I will give them that voting for the new MML character was cool and they should have looked more to that direction if they wanted to generate more positive support for the game than it already had.
It is rather obvious that they never really wanted to bother with the game and they found the first implausible excuse to cancel the game and ran with it.
You can hate on Capcom but don't hate on the community managers who are putting a lot of time and effort into helping out the Euro community.
Big deal he said fans didn't want to get involved it was probably true. Acting like you have been personally slighted by this is stupid. Goddamn internet warriors.
Is hate the new positive press?
Maybe just maybe if they make us hate them sooooo much, we will all go out and buy three copies of their newest game instead of zero?
But yeah, Capcom is putting each foot on a bucket of shit. Myself was a great fan of the company, but now I see like very single marketing fuckers around this industry. I miss the old days.
>Cancel game in shady manner
>accuse fanbase of not wanting it bad enough
>ban fans from telling you otherwise in person (which may be a good idea, since some of them would say it in morse code with a sharp object)
Yeah, Capcom is giving a masterclass in bad PR.
Just look at sales of the original Legends games: They sucked.
I'm guessing that a lot of you with wet faces did nothing to assist the release of mml3.
Without seeing the figures it's hard to tell but before you flood destructoids halls with your tears like a modem in Capcoms office you should ask yourself if YOU could have done more to save the game.
Why the fuck would I develop a game in my spare time for free? I was ready to pay for the demo that they canned to show my interest and convince as many people as I could to do the same.
Maybe its just me .... but I am perplexed to some degree about what exactly I should have done to "save the game"?
Should I have gone in and coded the damn thing for them or something?
I guess I didn't try hard enough, I'm truly sorry for failing you Capcom.
@Bakewell: Hasney said what I would have, no need to repeat it. They said to show support with the demo, then scrapped it for vague reasons. Fuck Capcom.
I didn't make the request. I didn't suggest the fans should contribute. It's not as though people have only just realised they had this chance.
Who wouldnt want to contribute making a game that
A) they wanted so badly
and
B) was a massive part of their lives
I don't doubt that people were interested but I have to doubt how much mega man meant to people if they were willing to pass up that opportunity.

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