Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Capcom Director talks Localization

1:00 AM on 08.02.2011 // Victoria Medina

Localization of a game is no easy task, and involves more than simply translating text from one language to another. When done right, the reward is a title like Catherine. If the localization team fails to do their job, however, the result is Zero Wing (best known for the All Your Base meme). In a recent blog post Capcom Osaka's Director of Localization, Peter Fabiano, gave a brief overview of what his team does to make sure the company's games are ready for foreign audiences.

One of the first things Mr. Fabiano points out is that localization is about more than simply changing the words from one language to another. As anyone who has tried using an online translator knows, literal translation does not work and many times the meaning of a phrase or sentence is lost even if all the words are converted properly. Making sure a Japanese game is ready for audiences outside Japan means being able to convert not just words but meanings and, as Fabiano explains, it can be difficult to adapt local context -- that is local culture and social norms -- for a foreign gamer. He goes on to explain that games have come a long way and the story woven into a title is vital to many gaming experiences now. A spot on translation of both the text and culture found in many tales can be incredibly important to a game's success.

The entire process for localizing a game is long, and probably a lot more complex than Peter Fabiano reveals in his explanation, but he does make one thing clear. During the entire process, the goal is to make the finished product feel as though it was made with a foreign market in mind. From getting to know the source material (guides, scripts, walkthroughs and videos), to editing (and translating) the script and design of a game, finding voice actors and communicating with other development teams to finally passing the game through the localization quality testing, the entire group working to modify the game is focused on making the experience feel authentic and natural to whoever may play the finished product, no matter what country they are from.

Mr. Fabiano then goes on to explain what a person would need in order to get into the localization part of game development. He gives some good advice on what is needed (knowing both the parent language and the one being translated to and a strong background in English and/or Literature), and while his suggestions may not work for all companies, the general advice is still solid. Most of the inner working of game development is by and large a mystery to quite a few people outside of the industry, and I have always liked it when an industry insider gives a glimpse of what their job is like.

The fact that Mr. Fabiano took the time to explain what the localization process for Capcom Osaka entails, and what a person might need to get their foot in the door is great and I think it's always a good thing for videogame companies to be more open with this sort of information. Of course this would have been even better if certain recent events did not call into question the motivation behind this blog post, and raise the issue of convenient timing to try soothing fans. Maybe this was a genuine attempt to answer a question with no ulterior motive. If so the timing really sucks. If not, well then this is a bit too little too late.

Exclusive: A look at localization at Capcom [Capcom-Unity blog]



Victoria Medina, Contributor
 Follow Blog + disclosure Tips
I've always been terrible with talking about myself, I want to be witty and give you something fun to read, but I never know quite how to say the things I want to say. At least about myself. I ... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Occams avatarOccams
Naruto 4 installs on my PS4 and it updates. Game says it can't run story mode during installation. Nothing's installing though. Restarted PS4. Reinstalled. Nothing. Fucking dumb.
StriderHoang avatarStriderHoang
This plays in my head every time I tell myself to stay determined.
Gamemaniac3434 avatarGamemaniac3434
Tonight, I learned what Flanx and MrNovember sound like in discord, listened to the best idea for a movie ever, and learned a little more about the depths of human depravity. A night well spent. Fuck us all.
Ckarasu avatarCkarasu
So, the artist that they used for Street Fighter 5's story mode(the arcade one) is kinda...not good. Go look up Laura's CGs. Colors are pale, and proportions sometimes end up kinda bonkers. Like, "extreme hourglass figure" level of bonkers.
FlanxLycanth avatarFlanxLycanth
Justin Timberlake blasts Kuma in the ass and dies.
ooktar avatarooktar
I'm loving these fighting game elitists trying to give me shit because I criticized Street Fighters Fight Money business model.
Nathan D avatarNathan D
Thanks to Dtoid I now have this gif in my life, and I can't stop laughing. I seriously can't get over it.
Jiraya avatarJiraya
Finished SOMA today , was able to do a second run without enemies with the "Wuss" mod, found it actually more frightening has you get more time to think about what is really going instead of doing hide-and-seek with the AI (Alien Isolation I miss you)
Mike Wallace avatarMike Wallace
I stayed up late last Saturday writing a Dead Space 4 proposal outline. Solved every plot hole, had plenty of badass moments. This is the state I live in, people.
Torchman avatarTorchman
WHY DO THEY GET SOUNDS BUT PIKACHU AND CHARIZARD CAN'T. WTF
Pixie The Fairy avatarPixie The Fairy
Finished my Storge set and 4/5ths of that was on the clock today o_O I also got a dragonlord eyepatch, which is totally practical covering the right eye when Cyndel's hair covers up the left eye.
Lawman avatarLawman
So Zack Furniss told me I should play Dying Light on Hard. Guess who's never listening to Zack Furniss again? :-/
EdgyDude avatarEdgyDude
Deadpool spoilers: He gets cancer.
beargreasey avatarbeargreasey
So Kanye just announced his new game, Only Once. It looks beautiful and personal. It's just a shame that I still have no idea what it is.
CoilWhine avatarCoilWhine
I dunno why people are getting so huffy about Windows Store / XbOne Quantum Break crossbuy. It means double the gamerscore for me, and AW and AW:AN are rereleasing on the One so I'll have owned them 3 times over. Great games.
Nekrosys avatarNekrosys
I once considered pitching an idea for a Dtoid Australia podcast, but then I realised it'd probably just be Zyk and I getting drunk on Foster's and complaining about Atlus for half an hour each week while incessantly calling each other cunts.
Parismio avatarParismio
New Splatfest is Pokemon Red vs Pokemon Blue. Im Blue Team bitches!
Jed Whitaker avatarJed Whitaker
Been sick but these pills are fixing me right up. [img]http://www.azquotes.com/picture-quotes/quote-don-t-call-it-a-comeback-i-ve-been-here-for-years-ll-cool-j-63-60-01.jpg[/img]
KingSigy avatarKingSigy
Why is it impossible to find a raid group in Destiny? Am I just cursed or something? All I want is to get a clan and do a raid.
ikiryou avatarikiryou
I don't even care how the rest of this day is.
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -