Minigames justify missing out on an excellent anniversary, right?... RIGHT?!
This generation: Y U NO MAKE MORE MEGAMAN GAMES CAPCOM!!!
They just can't please people can they?
Really just one game a year if they were Mega Man 9 & 10-esque (not meaning part of the Classic series, but something smaller and downloadable) or one big game every couple of years would be just fine for me. But nothing for a while and a freaking social RPG is not doing it for me or many other fans.
/rant
At this point, after the treatment of the fans and series as a whole over the past couple of years that others have been describing, I would love if the situation the Megaman series and the Breath of Fire series was swapped.
Absolutely nothing happening is better than how Capcom has been treating Megaman and the fans lately. At least in my opinion.
Unfortunately, it always seems to be for naught. Despite Capcom not having a history, unlike Sega, of developing games to mark a specific anniversary, people have recently come to expect that for some insane reason. They outsourced a port-job of classic Mega Man games to then-modern consoles for the last anniversary, as I recall.
But, of course, fans of Mega Man have every right to feel betrayed over slights real and perceived. In spite of Svensson and the Capcom-Unity blog, there is still a distinct gap between the community here and the developers abroad, one that is very difficult to cross. But, at the very least, let me provide you a counter-argument for why a rushed game to celebrate an anniversary is much worse than none at all:
Sonic the Hedgehog 2006. That is all.
I think this expectation of a great 25th anniversary would've come with or without Legends 3, but not this strongly. If it weren't for Legends 3, I doubt the fans would be demanding so much for Mega Man's 25th. They're just upset. Really upset. And they want reparations.
I don't blame them. Legends 3 was shaping up to be a great new thing for Mega Man and his fans, regardless of what naysayers think of the Legends series as a whole. Capcom ended up pulling the plug on it in the worst possible way: after four months of being jazzed up with the transparent Devroom campaign, after Keiji Inafune quit, and after the Prototype demo was already slated to be released on the eShop. It was a perfect disaster for the series, and it sent shockwaves across the entire franchise. Mega Man fans are definitely justified this real injury.
We'll likely have to wait another year or two to celebrate the old-and-blue bomber, but it'll likely be worth the wait.
And the Mega Man Anniversary Collection rules. Also, an anniversary doesn't require a new game. What Kirby's getting isn't a new game, but it's still plenty better than what Metroid got.
I think the problem started with Mega Man 9, and with Capcom having no clue what to do with the blue bomber. Granted Mega Man 9 was great for a number of reasons, but usually we want our game series to move forward, not backwards. See: Street Fighter IV. 10 didn't fare as well because the novelty of an NES-era Mega Man game during modern times had worn off quickly.
Legends 3 was a chance to push Mega Man forward again, and to add to a series that a lot of Mega Man fans wanted to see revived, and Capcom killed it dead. I'm guessing Inafune's leaving had everything to do with it, and the people that are saying that Legends 3 without him would have been a miserable affair are probably right, but after waiting so long for a sequel it's only natural that we'd be a bit angry.
Then they canceled Universe and all we've gotten in compensation is a cheap-looking cash-in for a cell phone I don't own that I wouldn't be looking forward to if I DID have any way to play it. I probably would have rather they hadn't tried at all over what we're actually getting, but then they barely seem to be trying in the first place.
I'd argue that the anniversary itself has little to do with it. It doesn't seem that the fans are going to get a decent Mega Man game anytime soon, and naturally after killing a highly-desired project like Legends 3 OF COURSE they're gonna be kinda pissed.
That's why whenever someone mentions Legends 3 I say fuck Capcom. There's plenty of other reasons to say it, but that's why I say it. I was looking forward to Mega Man Legends 3: Hostage Negotiation Edition, but we didn't even get that. :-/
(Wow, I just remembered how crappy the original SF2 was for balance. How far we've come.)
I agree that the cancellation of Legends 3 was a terrible thing to happen, but at the same token, besides footage from the prototype, we have no clear image as to the actual politicking involved. There's also the panic over the 3DS's future that was beginning to build into a very real panic at the same time, remember, and it may have more to do with that than anything else. All said, however, it's definitely one of those real slights I mentioned. And Universe was canceled first and looked awful. There was no surprise on that one getting canceled.
The quote makes it clear there are plans, and not just a simple "Hey, it's Rockman's 25th!" either. Maybe we'll see something collectors and fans will definitely want. We'll just have to wait until December to know for certain. It's good to be passionate about things you care for, but honestly, the vitriol aimed at this statement is disproportionate.
Universe was canceled after Legends 3 so far as I recall, and I guess I was the only one that was actually looking forward to it. Graphically it wasn't a stunner, but it looked similar to Powered Up!, and Universe felt like a spiritual successor to it as well, which is why I was sad to see it go. And you could play as Ryu! And Arthur!
As I said, this isn't the only reason that fans are pissed at Capcom, and those aren't the only ways that Mega Man's been slighted by them. I accepted that Mega Man wasn't in MVC 3, especially as the game still got two MM additions, but it was an odd omission regardless, and I got pretty salty when I saw BBA Mega Man in Street Fighter X Tekken, almost like Capcom was having a laugh at the fan's expense. Which wasn't the case at all, but Capcom's been having very poor timing with all these things.
Nevermind the fans' issues with Capcom's expansion system for their fighters or the dozen characters they locked ON the disc of Street Fighter X Tekken they paid for so fans could pay more later to access them. Capcom's done a lot to earn our ire as of late.
We've seen Mega Man, Mega Man X, Mega Man Legends, Mega Man Zero, Mega Man Battle Networks, Mega Man ZX and a retro reboot in Mega Man 9 and 10.
I think Mega Man's had a pretty fucking good run already. I'll be perfectly happy if Capcom just releases some kind of ultimate collection and never makes a new game ever again.
Make it happen, Capcom. Cut this iOS bullshit. That's not how you celebrate the anniversary of one of the quintessential franchises in gaming.
They'll announce Mega Man 11 and X9! ...Then, when the anniversary celebrations are over, cancel them like they did with the last how many Mega Man games in a row now? :(
Part of why I didn't care that Mega Man Legends 3 was canceled: I felt the magic was in the original and the second Legends wasn't my jam. Unless Capcom can find the inspiration to create a new Mega Man series I'm not especially interested, and with Keiji Inafune gone I don't know if that drive would really exist anymore. Capcom could potentially strike gold, yeah. Maybe they'll make X9 and it'll be awesome or something, but I wouldn't hold my breath.
Don't create a game you don't have the inspiration, drive or motivation to make. I'd rather just leave the legacy as it is. My ultimate hope would be for Capcom to make a genuine AAA action game in the same vein as Vanquish (not exactly, but I always envisioned a modern Mega Man game as incorporating slow motion and quick reflexes and robot gunfights and all that.)
Probably never gonna happen, so I'd be fine with closure and just replaying classics rather than paying more money for something uninspired.
Damn good thing I've never cared too much about Mega man but even I feel bad at how little they care about the series over at capcom >>
"Thanks for being reasonable." Really Capcom, I think MM fans have been pretty reasonable and patient even after you took a giant collective dump on our heads by canning MML3, MMU and the Rockman MMO. The last entries in the series are Mega Man 10 and Mega Man ZXA.
Yet, fans haven't given up on a next MM game and instead we're gonna end up with XOver and probably some compilation... Oh color me SO excited...

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