As reported, Final Fight and Magic Sword are heading to PSN and Xbox LIVE Arcade this April as part of a lone release called Final Fight: Double Impact. Publisher Capcom made it official-official in a press release blasted this afternoon.
Calloused thumbs may aid recalling what these two games are all about: moving from left to right while hitting people at the same time. How retro.
Most of the games’ content won’t be altered -- the descriptions in the press release feel familiar. The biggest change comes as an addition: online cooperative play, which will utilize the studio’s “GPPO” network tech. In a recent Capcom-Unity post, Capcom’s Seth Killian was rather high on GPPO, advising us all to check it out and “become a believer!” in its ability in bringing the arcade experience across the 'net.
New, toggle-able HD visuals rendered via Capcom’s engine as well a new soundtrack created by the composers who scored the Bionic Commando: Rearmed will be included in the package as well.
No word on pricing still, but do expect Final Fight: Double Impact April 2010. Long live Haggar!
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HOLY FUCK. That soundtrack was insanely good.
This has my attention. Kinda.
"Yo dawg, I heard you liked SD so much that we put an SDTV on your HDTV, so you can play SD games in HD, so they still look like SD!"
FEEL THE IMPACT! F-F-F-FEEL THE IMPACT!