For those of you following Treyarch's sequel to Infinity Ward's excellent Modern Warfare, we have a treat for you in the form of screenshots and details concerning the Pacific Front-flavored FPS.
A more detailed post is coming soon from our very own Nick Chester, but in the meantime we have plenty for you to be getting on with, including pictures of torture, flamethrowers and scary Japanese people. Yes, Call of Duty: World at War has the three best things ever invented.
Hit the jump for all the hot details.
If you've been following this game at all, you should know by now that World at War is going to be using the same engine as Modern Warfare, though it has been adapted to allow for environmental changes. The much-lauded flamethrower, for example, can be used by players to to burn away cover and leave "a charred battlefield -- and foes -- in their wake."
World at War will also be the first game in the series to include co-op play and goes by the mantra of "No One Fights Alone." Up to four players will be able to take it to the Japanese forces online, while two can fight alongside each other in a split-screen mode. The single-player campaign will include challenges, rankings and online stats for co-op play.
You'll be taking on the role of U.S. and Russian soldiers as they fight against enemies "that employ lethal new tactics and know no fear, no mercy, nor the rules of war." The game's various battles are said to be fought on multiple fronts and will serve "the grittiest, most chaotic and cinematically intense experience to date."
I don't think cinematically is a word, by the way.
As far as the multiplayer goes, Treyarch again intends to build on CoD4's foundations. The focus on squad teamwork is going to be increased with party systems that favor those working together. Both infantry and vehicles will be present in the multiplayer, and the perk system, as we already know, is returning.
Among the more intriguing inclusions are kamikaze fighters, ambush attacks and banzai charges. The team is setting out to make the Japanese forces intimidating and scary opponents, and promise a harrowing experience for all.
Treyarch is setting some lofty goals and really hopes to prove itself with World at War. These details promise a lot, and one can but hope they deliver, because Call of Duty: World at War will be something really special if it meets its expectations.
i'm not a WWII expert, by anymeans, but wasn't most of the fighting in the pacific done by US forces, because the ruskis were pissed that we (us and uk) didn't attack the german forces from the west?
still looks interesting, may have to invest in another cod game
So its not all pacific islands and flamethrowers I take it?
Just as well, it's really not a WWII game without Germans :P
Good to see everyone remembers the Anzacs :)
I'm not getting excited just yet.
Make it live NOW! lol
–noun
1. Chiefly British. motion picture.
2. the cinema, motion pictures collectively, as an art.
3. Chiefly British. a motion-picture theater.
[Origin: 1895–1900; short for cinematograph]
—Related forms
cin·e·mat·ic Audio Help /ˌsɪnəˈmætɪk/ Pronunciation Key - Show Spelled Pronunciation[sin-uh-mat-ik] Pronunciation Key - Show IPA Pronunciation, adjective
cin·e·mat·i·cal·ly, adverb
Killing Japanese is never a bad thing though (they'll only do it themselves if you don't), and as long as they don't stick classes in the multi, I dooooo waaaaaaaaaaaaaaant!
The Russian campaign takes place in Berlin.
Truly, this is this first WWII game to get me excited since Brothers in Arms... if they can really capture the fear and chaos of real war, that would really be something.
BTW, who else has seen Flags of our Fathers/ Letters From Iwo Jima? Great movies.
I think that Infinity Ward is making the numerical COD games from now on, while Treyarch is doing the spin-offs.
Wich means that the rumored sci-fi COD game will be Call of Duty 5.
Also, the russians fought the Japanese from the west (Mongolia, Korea and China) , while Americans came from the east.
For me though, I'm just really tired of being in the same battles, as the Americans every single time.
Just a heads up - the war was going for almost four years before the United States even began fighting. Where is my Talvisota? The defense of Hong Kong? Dieppe? The liberation of Holland? Operation Dynamo? The Fall of Singapore?
I could go on, but, well won't.
Please, just let us play as the rest of the world in WW2. Yes, America was a huge help. Yes, we all appreciate it. But no, you weren't the major player, you didn't win all the battles, and the war was going strong long before you got there.
the other way around?
voting begins now
whats exciting is the next COD from infinity ward, can you imagine 2 years of dev time from infinity ward with an engine they know front and back, holy crap!
And remember how is SUCKED?
Trenchyard, you'll need more than a flamer to convince me.
I'll probably rent it.