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Call of Duty: Black Ops has dedicated servers for a price photo

Yeah, so about dedicated server support for Call of Duty: Black Ops -- it's going to cost you.

Activision and Treyarch have inked an exclusivity deal with GameServers.com, meaning if you want to run a dedicated server in Black Ops, you'll have to rent one through GameServers. As for pricing, there's a page here that shows the rates and also allows pre-orders.

I wonder if this is what Activision had in mind when statements about monetizing Call of Duty's multiplayer were thrown down. At any rate, you just know someone is going to find a workaround. It's a matter of "when," not "if."

Black Ops Dedicated Servers Come With a Catch [IGN]








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43 comments | showing # 1 to 43
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TewDee's Avatar - Comment posted on 09/13/2010 13:04
TewDee
So it's kinda like what they've been doing with Battlefield servers for years now.

I'm ok with this.
Jnr Johnson's Avatar - Comment posted on 09/13/2010 13:08
Jnr Johnson
Lol Who really cares? :D
ZethUK's Avatar - Comment posted on 09/13/2010 13:09
ZethUK
But dedicated servers have always cost someone something, this isn't really any different other than having to go through a certain server provider. As stated in the article though, someone will find a way around it eventually.

It's good to see dedicated servers back as an option for players, match-making is usually just terrible.
NoMore's Avatar - Comment posted on 09/13/2010 13:09
NoMore
I'm never going to buy a server anyway so I'm cool with this.
qlum's Avatar - Comment posted on 09/13/2010 13:11
qlum
@TewDee
not exactly they didn't make a deal with just one provider there are at least multiple competing providers
Themightylebeau2009's Avatar - Comment posted on 09/13/2010 13:16
Themightylebeau2009
This is going to sound noobish, but whats the difference between the different types of servers?

Ive heard the term before, but not really understood it lol
X3Ent3nte's Avatar - Comment posted on 09/13/2010 13:17
X3Ent3nte
well those bytes arent going to move themselves
pepsidude002's Avatar - Comment posted on 09/13/2010 13:40
pepsidude002
[Generic comment about how Activision is evil and how COD sucks]
loldotcom's Avatar - Comment posted on 09/13/2010 13:41
loldotcom
Workaround?

So a different person can charge you money to do the same thing?
garethxxgod's Avatar - Comment posted on 09/13/2010 13:44
garethxxgod
@ Themightlebeau2009

Dedicated Servers are usually run by the people who made the game and they don't rely on a player to host. When it's a player hosted game you usually find it'll lag depending on their Internet connection plus some games that don't feature host migration have the game session end if the host leaves.

Dedicated Servers usually mean the game will run smoothly without any issues no matter how shitty your connection and you aren't dependant on a player to host.

Dedicated Servers are the reason Left 4 Dead kicks so much ass as an online experience because the game is almost always running smoothly.
Dr Pups's Avatar - Comment posted on 09/13/2010 14:00
Dr Pups
@Themightylebeau2009

There are primarily two types in the gaming world-

Listen Server - The game is hosted on a player's computer/console. All players wishing to join must connect to that player's computer/console.

Dedicated Server - The game is hosted on a separate dedicated server computer in which all players must connect to server computer. No player actually 'hosts' the game.

I could get you a laundry list of other facts advantages/disadvantages but that's the principle difference.

Also I'm a bit disappointed that the ranked game server rent system is locked at 18 players max while the unranked has a 24 player limit (Didn't Call of Duty 4 and WaW support 32-40 on ranked?). Can server owners even modify game rules anymore? Much like what happened with Quake Wars NO ONE WILL PLAY UNRANKED and that didn't even have unlocks. Even though the Battlefields since 2 have worked the same way they were far far more flexible.

But eh why bother complaining at this point, we've already been shown gamers have the spine of a tube worm. Guess it's back to not buying Call of Duty for me.
Sanious's Avatar - Comment posted on 09/13/2010 14:05
Sanious
Sounds normal?
Ryan J Murphy's Avatar - Comment posted on 09/13/2010 14:11
Ryan J Murphy
dedicated servers have ALWAYS cost money, that is not the news
the news is that they are only allowing one provider in order to make more money for themselves

someone who knows something about pc games should maybe cover this, hmmmm?
<3
Neroisonfire's Avatar - Comment posted on 09/13/2010 14:17
Neroisonfire
I'm thinking people aren't understanding much about dedicated servers, and they mean *private* dedicates servers.

This isn't a big deal and it's actually a good thing...
Neroisonfire's Avatar - Comment posted on 09/13/2010 14:19
Neroisonfire
*private* dedicated"

and when I said they I was referring to those who released the news.
KingSigy's Avatar - Comment posted on 09/13/2010 14:21
KingSigy
It's a little jarring to hear the price points. The whole point of Treyarchs campaign against Infinity Ward was that user's could run dedicated servers, but that isn't true with this. You have to rent them out and that I don't support. If I want to run my own server on my own PC, I want to do just that.

Then again, this doesn't really impact me as I don't plan on hosting anything. The option of having them is still much appreciated and I will gladly support the existence of any kind of dedicated servers.
Dr Pups's Avatar - Comment posted on 09/13/2010 14:22
Dr Pups
Addendum-

I'm now under the idea that "unranked" does not mean "no xp gain" and instead ranked is locked that way for league games which I'm fine with since I don't give a flying Dutchman about league play. I'm more prone these days to assume the worst in gaming news and as well I'm still rather disappointed that "unranked" servers are but meager shadows of what they were in prior Call of Duty games (excluding Modern Warfare 2 of course).
EmptySilence's Avatar - Comment posted on 09/13/2010 14:39
EmptySilence
You know what? People will bitch. People will say that it isn't fair. People will say dedicated servers are a right, dammit, and they will say they will boycott this game. And still, they will buy it, and pay for the servers.
A Very Drunk Panda's Avatar - Comment posted on 09/13/2010 14:45
A Very Drunk Panda
Oh no. Oh FUCK NO, not gameservers. Fucking god damn terrible ass host with bad customer support, the servers themselves aren't bad, but for the group of people I play with, this is the third time we've had to re-install everything for TF2 after dealing with days of outages.
Synesthesia's Avatar - Comment posted on 09/13/2010 14:52
Synesthesia
this is very problematic for every gamer outside the server hub countries. As in BC2, or even the latest call of duty, non american players have to withstand very laggy servers. I have still to find a bc2 server with less than 200 constant ping, and im not even that far, on argentina.
There are argentinian servers, mind it, but they are all hosted somewhere on the usa, so the problem still exists.

This issue needs to be adressed, it cant be too expensive to use 3rd parties to host servers off land.
amtalx's Avatar - Comment posted on 09/13/2010 14:55
amtalx
It's been about seven or eight years since I've run a dedicated server, but this isn't the way I remember it. I didn't have to pay for shit. I had a box sitting in the corner running the server daemon.
eduh's Avatar - Comment posted on 09/13/2010 15:07
eduh
jesus fucking christ activision is so fucking obsessed with milking the shit our of COD. lmao

its better than no dedicated servers i guess, unless your isp lags to 'GameServers' in which case your pretty much fucked and cant play online.


anyway, i would be very surprised if the Server Client wasnt leaked within a couple of days or release, so its all cool i guess.

anyway, is this PC only? or will you also be able to buy servers for 360 and ps3?
Volomon's Avatar - Comment posted on 09/13/2010 15:09
Volomon
The first thing people are going to do is run unofficial servers outside the dedicated hosts servers. For example their are WoW servers that don't belong to Blizzard up.

Also the "big" deal is that some people can put up a dedicated server themselves with little to no cost beyond what they already pay for internet speed.

So free vs. cost.
eduh's Avatar - Comment posted on 09/13/2010 15:15
eduh
btw, this probably means that there will be no mods once again.

so no competitive scene. awesome.
Sanious's Avatar - Comment posted on 09/13/2010 15:20
Sanious
I thought they already announced they were allowing mods?

*Checks.

Yes they are, so eduh is salty.
Dr Pups's Avatar - Comment posted on 09/13/2010 15:25
Dr Pups
@Sanious

What a company says and what a company actually does are two different things. I don't even need to cite anything for ya to tell you that, especially for say Activision affiliates.
eduh's Avatar - Comment posted on 09/13/2010 15:31
eduh
ye, thats the thing..

anyway, lets hope they do in fact allow them.
pneuma08's Avatar - Comment posted on 09/13/2010 16:09
pneuma08
@amtalx: Most people can't afford to/don't want to deal with the hassle of running their own server off of their own connection. But that's one of the two the major difference between What We Had Before and what COD:BO is offering (the other being competing services for dedicated servers). Honestly, it's easily a hundred times better than MW2 but still not industry standard (and Activision still taking advantage of its consumers).

Oh well from me. I still won't be buying it.
Locke's Avatar - Comment posted on 09/13/2010 16:11
Locke
what hasn't been explained is this:

1. dedicated servers host the game and no one is playing on that machine locally this dedicated server can be rented from a company or if you own a server type machine you can set one up in your living room. If 20 people have dedicated servers set up in their living rooms all over the world players can choose the games they want to join based on ping. Therefore everyone can play with low ping.

2. what treyarch is doing is saying, "hey you can have dedicated servers but they ALL must be at our locations." therefore you MUST rent the server machine directly from them. This isn't so much a problem for the people who were gonna rent anyway, but for those people and clans that already have servers and don't need to rent are getting screwed. Also its likely these servers will all be held in one place so pings will diminish as you gain distance from them.
TheLupineOne's Avatar - Comment posted on 09/13/2010 16:12
TheLupineOne
WROOOOOOOOOOAR ACTIVISION IS EVIL WROOOOOOOOOOAR
Sanious's Avatar - Comment posted on 09/13/2010 16:30
Sanious
@Dr Pups

Yeah, but Activision aren't saying these things, Treyarch are.
Edward Yee's Avatar - Comment posted on 09/13/2010 16:33
Edward Yee
GameServers.com is taking suggestions on server locations. "If you're one of those who's screwed geographically? Demand a server near you!"

Here's my understanding of the price points:
Play on Treyarch's official public servers: FREE, gain XP and CoD Points
Play on someone else's ranked server: FREE, gain XP and CoD Points
Play on someone else's unranked server: FREE, no XP and CoD Points, but may use mods
Renting your own ranked server: $14.95/month, 18 player slots, gain XP and CoD Points, may create new playlists or map rotation
Renting your own unranked server: $0.99/month per player slot, no XP and CoD Points, NO confirmed player cap (you must have gotten "24" from Kotaku), ability to upload mods, and more.

I understand that Wager Matches are only on official Treyarch servers, due to the potential for griefing.
somanycats's Avatar - Comment posted on 09/13/2010 17:58
somanycats
So here's some facts: online PC games have pretty much always required you to pay for high quality dedicated servers, and basically any good competitive team has paid for this, either with a sponsorship or just out of pocket. Dedicated servers allow for customization by their owners, allowing for significant implementation of mods and in-game admins. The exclusivity here kind of sucks, but GameServers is pretty solid anyways, hopefully they don't jack their rates up. Also the fact that they have to be paid for will affect a very small percentage of the community for the game, as those who want them will buy them and those who don't will have plenty to choose from.
amtalx's Avatar - Comment posted on 09/13/2010 18:11
amtalx
Has the PC climate really changed that much? As I said before, its been a while since I hosted my own dedicated server but I have NEVER paid for it. Either I hosted it myself, or had a friend with a big pipe host it for me. The whole allure of PC gaming is customization and ownership. This whole scenario kind of destroys that. Maybe I'm just getting old...
maerx's Avatar - Comment posted on 09/13/2010 18:55
maerx
Yup. "When" is the keyword.
Wedge's Avatar - Comment posted on 09/13/2010 19:38
Wedge
Man it would be fun to read all the comments here to see all the misinformed comments... but I'm not quite that bored today.
RedWinters's Avatar - Comment posted on 09/13/2010 19:53
RedWinters
depends on how much trusted servers are allow to change rules.
Cahuatijo's Avatar - Comment posted on 09/13/2010 22:59
Cahuatijo
I thought Black Ops was during the Cold War, how can you PWN someone during the Cold War? Or is that photoshopped?
D-roy's Avatar - Comment posted on 09/14/2010 01:54
D-roy
Haven't bought a single game with Activisions money mark on it since CoD5, and I probably never will again.
Edward Yee's Avatar - Comment posted on 09/14/2010 02:59
Edward Yee
Then expect to never do so again, D-roy, because even if Treyarch or IW made a new game, you won't find much of a player base without the CoD name -- which is what Activision will fight to keep, not the Treyarch or IW personnel.

I did hear one comment claiming that you don't even get complete map rotation control on the ranked server, which someone on the official board claiming that essentially you're paying for the right to kick/ban... which, sadly IS probably what some people would pay for a server for.
Sexualchocolate's Avatar - Comment posted on 09/14/2010 04:21
Sexualchocolate
Dedicated servers ALWAYS cost? Do they?

There are a number of games running on the PSN (which is free by the way) on dedicated servers, which would like a word with you.

Dedicated servers only cost money when they have anything to do with a greedy American company like Activision or Microshaft.

Sony: let's provide a great online gaming experience for our customers who buy our expensive but high-tech games console, sure dedicated servers for MAG, Socom, Warhawk etc do cost a bit, but hey they've already paid plenty for our super awesome console!

Microshaft: Dedicated servers? Fuck that, we're gonna charge them a fee to play on P2P connections as it is! I'm not having dedicated servers cut into our bottom line!

Activision: these people are so fucking easy! We'll charge extra for our games because we can, and we'll use the cheap option of P2P hosting. What? They want dedicated servers, well let's do a deal with a server company, force them to pay for them and get our kick back.

"Bobby, you sir are a master of squeezing money out of people."


Even the Matchmaking server set up by Activision for MW2 was fucking shite, and that was supplied by an Activision owned company!

I wouldn't be surprised if Activision has a stake in this server company too.
zod000's Avatar - Comment posted on 09/14/2010 06:35
zod000
The real problem is this still excludes all LAN play and tournaments and all the people who currently host servers. Once again, it looks like my friends and I will be skipping a CoD game. It's too bad, some of us were excited about this game although personally I had a feeling Activision couldn't help but pull something like this.
Schmidter's Avatar - Comment posted on 09/14/2010 15:11
Schmidter
I don't like what they are doing with the cod franchise, f**** activision...

This will surely piss off ALOT of pc gamers!
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