Re: SH2: Granted, I've only played about a third of Silent Hill 2, but what I heard of the voice acting ranged from passable to outright appalling. Aside from the dodgy accents and the awful children, Heavy Rain was much better acted.
Seriously though, what's with this joke, Jim? So you and a lot of other gamers don't like Heavy Rain, but why badmouth David Cage and the obviously alternative/different games he makes? I don't get it. It's nowhere near being a critic, just pure pessimist. You should know better and I definately expect more serious and subtile articles from you in furute!
this isn't an oscar acceptance speach, if you're going to blow your own trumpet at least admit you're just trying to make yourself feel better. even better, how about you do it in private, where legions of your customers don't have to see how conceited you are.
"In a world of endless shooters and endless rehashes of farmville I don't think HR was such a bad game"
Keep running with the same old cliches, dude. If you look around there actually are a vast amount of different genres to choose from. I think you're either exaggerating the whole "shooter" thing or vastly ignorant with the type of game being released every week. For example, did you pick up Lost in Shadow? That's not a shooter.
Seriously guys, read some books for a change, you're killing me here with your poor taste in narratives.
@pascuz46: true, true
I just finished Shattered Memories last light and it's a masterpiece. Shattered Memories proves that video games are an art form! Heavy Rain proves how shitty a game can be without any direction.
I just finished Shattered Memories last night and it's a masterpiece. Shattered Memories proves that video games are an art form! Heavy Rain proves how shitty a game can be without any direction.
David Cage is the gaming industry equivalent of that elephant that the zookeepers taught to "paint" and now the "paintings" sell for thousands, you know... 'cause its art.
( Sorry its been 70 something comments and I was shocked nobody cracked that joke yet)
I actually have played Silent Hill: Shattered Memories. It's one of my favorite games, but the fact remains that it still adhere's to genre tropes to tell it's story. Very, very seldom is there a game with a SINGULARLY dramatic vision that relies on few
Anthony Burch once said that he wanted to see the day when games could be about anything. About taking your child on his first day of school. About love, life, mortality and the wide range of topics that every accepted artistic medium covers. Heavy Rain was a first mainstream attempt at this, and that's why it's important. Yet it is routinely laughed at because it is far less than perfect.
So...if we cut out all of the Jim bullshit and DERPDERP READ Cage's actual quote in context, we find he's just thanking all of the people who made his game a FINANCIAL success.
"If I may, I would like to add a message for all the people who supported us and bought Heavy Rain, and to all my colleagues in the industry who voted to give awards to Heavy Rain. I would sincerely like to thank everybody for their trust and support, and for having made Heavy Rain a real success."
Yes, Jim, such a bold "claim" he makes. Oh, and here's the use of the whole "meaningful" theme:
"We are working hard to invent the next revolution after Heavy Rain, and to surprise all the people who believe in our vision and to convince the others that games can become a more meaningful medium."
Granted, I disagree with the "next revolution" bit, but that kind of language can be expected when it is the basis of your success.
Wait, "games can become a more meaningful medium"? So I take it Jim doesn't agree with this since he so virulently disparages David Cage as the "Kanye West of videogames", a reference right out of Teen's Choice Award roast? But how does this statement become interpreted as "Heavy Rain made games a more meaningful medium."? There are some invisible dots being connected here that I just don't understand.
SUCH an arrogant bastard amirite? I dunno, I think it's supremely arrogant to post a snippet from a mere THREE paragraphs of interview and then proceed to pad out the post with an unrelated editorial. With the space spent bitching about the supposed lack of hubris in Mr. Cage, Jim could've just as easily posted the entirety of Cage's unpublished quotes and give his readers an opportunity to think for themselves.
And I agree with Jim about the game...after my time with Heavy Rain. While I was playing it, however, I was mesmerized. Enough so, that I can believe there is validity within Cage's school of design: It can be done, it'll be done better, for sure.
People can see that this is a cheesy choose your own adventure book in videogame form, right? Hailing this game as a cinematic experience is setting the bar for videogames low.
I totally disagree with the statement Anthony Burch said. Actually, I disagree with a lot of the things he says. There are game that deal with those topic, but they are engrossed in a fantasy or fantasized world. For example, the ending for Earthbound expresses what the director felt when he saw a rape scene while simultaneously how strong human emotions can be. Also, something that might work in an other medium might not work in another. Some of my favorite books are: Notes From the Underground, The Stranger, White Nights etc. Those books deal with what you're saying, but they don't work as a film (they tried and failed) or a video game! Heavy Rain was made buy a man who knows nothing about video games. He once said, "I like to watch movies, not play games".
There are lots and lots of games about space warfare and spooky monsters. He tried something new, and it wasn't a massive failure.
It wasn't fun or a work of art, either, but it broke some new ground.
Now, all we need is a fun game about being a divorced dad.
I propose "Cooking Weekend Daddy." It'd be like Cooking Mama except all you'd make is hot dogs and macaroni. And your kid wouldn't even eat it.
Also, allowing me to confirm or deny a relationship between two protagonists is an absolutely good thing. A glossed over facet of the game, but man, refreshing as all get out.
I hope other studios try their own attempt at what Heavy Rain did.
I didn't like the game, but I understand and approve of the direction they wanted to forge for gaming. Silent Hill is NOT the same kind of game, at all. Just get over it already.
Unfortunately no one is going to read your post. I'm generally not a glass half full type of guy, but I'm happy to know that there are others out there that believe this format can be vastly improved upon and that it does has merit.
As for heavy rain, I never played it all the way through. (primarily because I do not own a playestaion 3) I can say that I feel that I did play enough of the game to get the ebe and flow of it all.
That being said, I will admit to interesting gamplay, but to have an opinion on a story that I'd did not fully complex would be completly foolish.
No...absolutly not.
biased....because its your favorite game.
Not revolutionary at all. Go play Indigo Prophecy. If you say you have, then I call bullshit, as you'd know that Heavy Rain is the same concept as Indigo Prophecy.
We both seem to have similar tastes in games (we both agree that Shattered Memories is a revelation) So I'm surprised we disagree on where the industry could potentially go. Do you believe that a game like Heavy Rain be for this industry what films like, I don't know, Little Children or The Reader are to that medium? Or do you think that games are not the place to explore mature themes in anything other than a heightened, fantasy scenario?
We both seem to have similar tastes in games (we both agree that Shattered Memories is a revelation) So I'm surprised we disagree on where the industry could potentially go. Do you believe that a game like Heavy Rain be for this industry what films like, I don't know, Little Children or The Reader are to that medium? Or do you think that games are not the place to explore mature themes in anything other than a heightened, fantasy scenario?
Also, Silent Hill: Shattered Memories was incredible.
Silent Hill: Shattered Memories on Wii or PS2?
Just want to know if I should wait because I dont have a Wii...
Lest you think I'm a rabid fan (I do go by James Sunderland on this site), I played SH2 for the first time this year and it's not even one of my top 5 favorite games. That being said, I think Silent Hill 2 actually has some of the best acting in a game ever. On first inspection it seems very amateurish and probably even bad, but I ended up falling in love with the VO. There's just something memorable and human about it.

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