But in terms of overall tone for a video game, I definitely consider it one of the most mature of its kind.
I agree that there are plot holes. I agree that the characters aren't the best ever created. But for once, in spite of all the holes and characters that lacked the necessary depth we all wish they could have had, I actually cared about those characters. The story kept me interested. The gameplay felt interesting and, well, was just different.
I honestly believe what Cage has to say here. No, it has not advanced story telling in games. But it has shown that a game that is all about the story, about choices (even if the many were unimportant) still allowed me as a player to craft my own version of the story. And no matter how many times I beat Heavy Rain again, I'll always remember the first playthrough and how the game ended.
It doesn't matter if I save Jayden in the further playthroughs. For me, he'll always still be the one character who died at the end for me.
Heavy Rain was terrible, and there've been more mature games in the past. Just because it had dragons or elves or spacemen doesn't mean a story can't be mature and compelling.
It's great that the *type* of game Heavy Rain is get's some market love. But the game itself was one of the biggest disappointments for me of last year.
Total bullshit, mate.
Heavy Rain's story may not have been the best that gaming has to offer, but it's themes and the way it was presented WERE revolutionary.
How many mainstream attempts has their been at telling a sigularly DRAMATIC story in a game? One that isn't beholden to "genre" conceits and summer blockbuster set peices? That isn't set in a fantastical world of myth and monsters (Even Silent Hill 2, as great as it is, is guilty of that) The truth is that the success of games like Heavy Rain and Limbo will show those in power in the industry that games with stories that aim for dramatic weight and earnestness have a place in the video game market. And THAT is why Heavy Rain is so important.
The problem is that it's been done before and done better! Have you played Silent Hill: Shattered Memories or Fragile Dreams? Limbo was all about style over substance.
Heavy Rain proves that if you present a "mature" story with human characters than gamers will think it's important. No, it's not. If the writing is bad then the rest of the game fails. Come on! Be realistic here! Stop being a apologetic.
Yeah, character development wasn't good, the plot had holes and the reveal of the killer was bullshit. If you see Heavy Rain as movie it's bad. But it's no movie, I can control the characters and I felt more immersed than in any other game. The graphics, the music and the decisions I can make kept me playing. Everybody I know completed the game and didn't get bored after 2 hours or something. From a game perspective it showed me that a game with such a concept can work even though it's just QTE.
But you also think that Enslaved is a masterpiece in storytelling so I can't take you really seriously. No idea what you really mean with the Silent Hill 2 reference. Mature themes? What? These exist in horror games for ages. Don't know what you mean by that.
and you're right on the money, the story is not essentially the entire game :)
Jim actually says what he's thinking - good or bad. If he sees a game he likes (Dynasty Warriors 7; Killzone 3), he says he likes it. If he hates it - he says he hates it. It's a breath of fresh air from a ton of other media outlets out there.
Here, let me write a few Kotaku opening sentences for any video game ever for you:
"You thought [x similar game] was awesome?! Wait til you see this one!"
"Despite a few minor flaws [that are never fleshed out in favor of shilling the game for more media coverage and exclusive grabbing], the game was GREAT! Get excited for it and preorder it now while I fly to Los Angeles on the developer's dime!"
In a world of shilled out big budget media outlet brown nosing, Jim is the guy you WANT to read if you really don't want to blow $240 a month on every single game that looks shiny.
Dude, the story was stupid.
"tiny little plot holes"
Now you're just lying to yourself here.
But he doesn't say that at any point in the article in question, or in the quote that inspired this post. You've paraphrased, but you've paraphrased the quote in a way that has very little to do with the quote in question.
The quote that inspires this article, from the CVG story: "This game granted credibility and respect for the ideas that we believe in, and I am convinced that Heavy Rain has and will open doors to others to approach interactivity in different and more mature ways."
He's not saying that Heavy Rain has made gaming more meaningful. He doesn't even use the word meaningful in the quote. You elaborated on the quote, but you've seem to have lost the meaning of the original quote; that perhaps the moderate success of Heavy Rain will give developers the push to try and tackle more mature subject matter, in both story content and in gameplay. He doesn't talk at all about "meaning", and being mature vs. being meaningful are two different things.
This article feels like it was generated to make viewers and posters angry, rather than actually judging the words that actually came out of Cage's mouth. This is poor blogging.
Total bullshit, mate.
Oh...would you look at that; someone who "has no ability to look critically" at what he does...
I'm actually lol-ing now. Really, I am, but in all seriousness. Do you really believe that?
Aside from that there ARE some gaping jumps of logic in the game, not so much plot holes (although there are a couple of niggly ones - the red herring involving Ethan for example) as bizarre leaps of understanding.
The most annoying part has to be when Madison gasps when told Shelby is the 'killer'. Ok, theoretically she may have heard about him 'investigating' the case since she's a reporter following the story - but this should at least be alluded to.
Regardless, screwy narrative aside, Cage is correct - it HAS brought more mature story driven games into the public eye. Whether Heavy Rain was good at what it did or not is neither here nor there.
That having been said Cage can be a bit of an arrogant twonk, but at least he's trying.
Total bullshit, mate.
Oh...would you look at that; someone who "has no ability to look critically" at what he does...
It was a revolutionary game in a se of shooters and sequels.
I loved it and agree with Cage completely.
It sold pretty damn well too.

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