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Cage: Compare games to films, drive the industry forward photo

Heavy Rain director and Tommy Wiseau clone David Cage has been making more ludicrous assertions, this time demanding that the game industry move on from old methods ... by comparing them to older entertainment mediums.

"I approach videogames the same way I approach theatre, filmmaking, poetry or painting. I wish more people would take that point of view. It would help the industry to move on," said Cage, sounding annoying and cleverer than anyone else. "I don’t just say these things to annoy, or to try and sound cleverer than anyone else."

Cage also partook in his favorite hobby of demanding the death of things that still work really well: "I can clearly see how DualShock is the end of an era and we need to move to something else as an industry. I don’t know if Kinect or Move are the ultimate answer. It’s up to console manufacturers to bring [a new device]. But something will happen, hopefully soon."

So, that's how we move forward as an industry. By calling our games movies (as Indigo Prophecy pretentiously did) and scrapping things that work because we're personally bored of them. HnnnnnnGOTCHA!

David Cage: Revolutionary thinking [CVG]








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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98 comments | showing # 1 to 50
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Shinta's Avatar - Comment posted on 04/11/2011 09:25
Shinta
That second paragraph got me. Hilarious.
Tristrix's Avatar - Comment posted on 04/11/2011 09:25
Tristrix
Well I mean, as usual he almost has a point in the most douche way possible. Referring to this part:

"I approach videogames the same way I approach theatre, filmmaking, poetry or painting. I wish more people would take that point of view. It would help the industry to move on,"

Yeah, kinda. If we drop the ridiculous art debate and view all these things as pure entertainment, and we group video games in there, hopefully we can stop with the double standard that a video game is somehow more offensive, even with objectively less offensive content, than a similar movie (for example).

So in that sense, yes, I agree with him that the video game industry doesn't need to be singled out and separated from other media. He's still a prick though.
Naim Master's Avatar - Comment posted on 04/11/2011 09:28
Naim Master
Tristrix, he was right on that point, but everything else was ridiculous.
Stealth's Avatar - Comment posted on 04/11/2011 09:29
Stealth
the dual shock works better than more or kinect ever could

move and kinect already arent really being supported other than being optional
Monodi's Avatar - Comment posted on 04/11/2011 09:29
Monodi
I suppose he should like, hit Hollywood then.
Bobthecatlol's Avatar - Comment posted on 04/11/2011 09:30
Bobthecatlol
Heavy Rain was a great game with a great storyline. There's certainly an area for games with a stronger, more cinematic storyline and different gameplay, but it's not the route every videogame should take.

Whether you love or hate Heavy Rain it's one of the games that changes the perception that games are just for kids, games like Zelda, CoD and a lot of the others just don't do that for non-gamers.
True Axiom's Avatar - Comment posted on 04/11/2011 09:31
True Axiom
This guy. This guy needs to shut up before he single-handedly turns everyone against "games as art" by touting his artless movie as an artful video game.

Precisely the moment games start being art is when they stop being interactive movies. Unfortunately, David Cage seems to think the only way you can reach an audience is through plot, which is...depressing. Heavy Rain is art to someone who grew up watching only mid 90's thrillers.
Nathsies's Avatar - Comment posted on 04/11/2011 09:34
Nathsies
INTERACTIVE MEDIUM.

APPROACH IN NON-INTERACTIVE WAY.

SUCCESS?
jc83's Avatar - Comment posted on 04/11/2011 09:36
jc83
I only ever see him quoted. If he is like this with just quotes then I don't think I would much enjoy a full interview.
Maxxthepenguin's Avatar - Comment posted on 04/11/2011 09:38
Maxxthepenguin
We need to view games as art (sorry people afraid of the A word) and can learn a ton from existing entertainment industries (like film), but for some reason Cage doesn't seem willing to learn it.
IonDan's Avatar - Comment posted on 04/11/2011 09:38
IonDan
Is Cage actually working on a new game/project? Or does he keep running his mouth as an attempt to boost Heavy Rain sales so it doesn't look like a flop in the long-run.
MinusO1's Avatar - Comment posted on 04/11/2011 09:39
MinusO1
Heavy Rain was a great game. Not an interactive story/movie like Cage is pushing. Dude, you made a vidja game. Stfu already.
Kizeeta's Avatar - Comment posted on 04/11/2011 09:40
Kizeeta
Press X to shut the fuck up.
jpd44's Avatar - Comment posted on 04/11/2011 09:40
jpd44
You're just picking on him, at this point. Are you searching out every comment he makes so you can rag on him? This site hates David Cage, I get it. This is also the only site REPORTING on David Cage almost every week. This isn't news and you've made your point already. Your personal vendetta is tiring the rest of us out here.
Bakewell's Avatar - Comment posted on 04/11/2011 09:43
Bakewell
Anyone who uses the word "cleverer" can't be that smart.
Teclo's Avatar - Comment posted on 04/11/2011 09:44
Teclo
To quote Stephen Fry, "he's a Frenchman trying to make a point - and therefore a git". That said, there's a lot more to games than simple reaction tests, so I don't like this stupid fucking comeback of "If I want a story, I'll read a book". Books have stories but they also have maps, recipes, history, photos, paintings etc. You wouldn't look at a A-Z map book and say "Ha! If I want a map, I'll go to a cartographers!"
Darkmessiah24's Avatar - Comment posted on 04/11/2011 09:44
Darkmessiah24
I personally enjoyed Heavy Rain, even with it's problems and I appreciate developers like Cage to do something different but to a fair point, I don't want EVERY single game to be something like a movie or a book.

I'd rather have a game to be a game sometimes, just to break away from the story-driven tension that some games do.
pascuz46's Avatar - Comment posted on 04/11/2011 09:46
pascuz46
I really think your blowing this our of proportion. Its simply his theory on how he things the industry should go. If he can design a game that breaks all these "dead conventions" then I would like to see him do it. Why should Cage shut up? Do you really think any publisher would put money on a game that would be designed the way Cage would want it to be? Hell no, and thats the sad truth.
Teclo's Avatar - Comment posted on 04/11/2011 09:46
Teclo
Also, I weirdly thought the woman in the photo was Rebecca Chambers and now I need to fap.
Kaggen's Avatar - Comment posted on 04/11/2011 09:46
Kaggen
Haha I love insane people , you never know what they will say next xD The room should be his next heavy rain project, although Newgrounds founder Tom Fulp and crew already perfected that concept years ago
PhilK3nS3bb3n's Avatar - Comment posted on 04/11/2011 09:54
PhilK3nS3bb3n
@jpd: who's us?
CAP's Avatar - Comment posted on 04/11/2011 09:55
CAP
Confirmed! Douche bag Cage anticipates world domination of Wii Vitality Sensor!
WhiteZombie's Avatar - Comment posted on 04/11/2011 09:58
WhiteZombie
second paragraph made me spit out my morning protein shake, thanks Jim.

NEVER CHANGE.
Sæglópur's Avatar - Comment posted on 04/11/2011 09:58
Sæglópur
Just make an Omikron sequel, you hack.
Lord Death of Murder Mountain's Avatar - Comment posted on 04/11/2011 10:02
Lord Death of Murder Mountain
"Herp derp I made a bad film with QTES in it" -- David Cage.
DAVYDOCK's Avatar - Comment posted on 04/11/2011 10:04
DAVYDOCK
I cant call him a douche, he made Fahrenheit one of my favourite games ever. I REMEMBER THE DAY WHEN YOU LEFT FOR SANTA MONICAAAaaaa..
SirNinjaFace's Avatar - Comment posted on 04/11/2011 10:09
SirNinjaFace
Dave you silly bastard! I love this guy and i love Heavy Rain, he makes me laugh and he makes entertaining games that i enjoy, what more could one ask for. Fuck Kinect and Move, you dont change the way you play games five years into a consoles life.
Tony Ponce's Avatar - Comment posted on 04/11/2011 10:12
Tony Ponce
The only reason David Cage makes videogames is because all the major film studios denied entrance to his ass.
SirNinjaFace's Avatar - Comment posted on 04/11/2011 10:13
SirNinjaFace
How could i forget this : JAAAAAAAAAAASOOOOOON!!!
Lunarlink's Avatar - Comment posted on 04/11/2011 10:17
Lunarlink
Just. Go. Make. A. Movie.

Don't use your knowledge of how to make a game to cover up the fact that you didn't realize your dreams of being a director.

I'm all for pushing the artistic and cinematic qualities of video games, but there's a certain point where you have to realize that games are not movies for a reason. There's something about games that makes us choose them over movies, just as there are qualities to movies that make us choose them over games.

Also, this is just a bad positioning for the game industry. I don't think that a game should be based solely on it's artistic merit. If that was the case, would we all love games like mario, zelda, halo, and even angry birds? No, of course not, we love those because they're fun. But at the same time, I love RPG's and story based games too, but saying that the whole industry should be based around the cinematic quality is preposterous.
sofik88's Avatar - Comment posted on 04/11/2011 10:21
sofik88
please someone make him stop talking and stop making even more terrible horrors that he call "games". this guy is megalomaniac, hypocrite and all around fucking douchebag.
before you start your usual rant, David, make at least ONE FRIGGIN GOOD GAME especially since Heavy Rain had story and overall writing on the same level as Lifetime TV movies.
Duke Nukem 3D had better writing than your crappy Heavy Rain, just like pretty much any game released in the last 7-8 years. Quantic Dream should just fire him and start making Omikron 2.
ZeniGeva's Avatar - Comment posted on 04/11/2011 10:24
ZeniGeva
He does realize not everyone on this Earth likes the same thing, right? Some people like really complex music/art/games and some people really like it simple and straight-up (E.g the whole "Innovation vs. Tried and tested" or "Art vs. Fun").

His problem is he is like every basement dwelling internet artist or opinionated musician/artist/dev - They try to pre-guess what people want like there is some holy grail or formula at the end of the road, so they inadvertently split people into camps of train of thought.

Just make a damn game which works and don't think about it - THAT is an art within' itself, if you focus on making something good which makes people happy or appeals in someway, then you've done your job - So you don't need to keep justifying it through half parabolic rhetoric all the time.
Xeo's Avatar - Comment posted on 04/11/2011 10:28
Xeo
I actually agree nearly 100% with the guy's first comment. If I were to make a video game, as a line artist and poetry/short story author myself, I'd approach the art in much the same way.

You pour yourself into it. In the back of your head you want to make a fun,engaging game, and you have to keep that thought up too. But at the same time you pour your passion and soul into it, and just make it..."yours". I'd personally let myself get tied down by just one genre as an approach to making my game. I wouldn't trap it into a genre, I'd create with freedom, and then try to make sense of it's labeling later.

As it would seem, I'm not on the same bandwagon as a lot of people at this site, including the author or the article himself. But hell, I believe what I believe. Heavy Rain was a masterpiece, it wasn't perfect, but nothing else. It was still one of the closest video game experiences I can say in 22+ years of gaming that I may have ever come to that long sought "perfection".

I encourage uniqueness, I encourage innovation, and most of all I encourage self expression without being tied down and trapped by conventional means and methods.
mxdirector's Avatar - Comment posted on 04/11/2011 10:37
mxdirector
This man is such a dick.
Firstly his games are not original, look up the sega cd, the whole library is basically what heavy rain is.
Secondly the douche has no understanding of what games actually are, and the simple fact that they are better then movies (in their current state they are not, but the potential is there to be). So why on earth try and make games like movies. Could it be that you are a closed minded idiot? I'm not saying that's the case, but it most likely is.
Sonic9jct's Avatar - Comment posted on 04/11/2011 10:39
Sonic9jct
Controllers work best as a natural extension of the player. The only downfall to them is that they are "confusing" to those who have never used them before. Motion controls usually only presents the illusion of immersive controls. They can work, but rarely are the revolutionary.

Every stop saying we need to move away from them...
Janklogs's Avatar - Comment posted on 04/11/2011 10:43
Janklogs
"I don’t just say these things to annoy, or to try and sound cleverer than anyone else."

Then you're failing miserably, Cage. Now stfu and gb2/hollywood/
Motaz Turk's Avatar - Comment posted on 04/11/2011 10:46
Motaz Turk
if we have more games with the story telling capabilities of "bioware and remedy" then video games will be 100 times better than movies, not saying they are not right now, and i like to live life with this in mind "if it ain't broken, don't fix it" :D:D:D
Explosion2's Avatar - Comment posted on 04/11/2011 10:47
Explosion2
hey look puppet boob
waves's Avatar - Comment posted on 04/11/2011 10:50
waves
@Tristrix "objectively less offensive" LOL!

How do you objectively measure offensiveness?
Drakengard's Avatar - Comment posted on 04/11/2011 10:51
Drakengard
Cage is right and Jim is once again just jumping on him because he can. But that's what Jim does and it is starting to get annoying in itself at this point.

He is right that controllers need to evolve. I don't know in what way and Cage doesn't suggest that even he knows. But he is right. Buttons aren't going to go away, but there has to be something that will change the way we control games without annoying us.

As for his other comments, they really are spot on more often than not. I'm not about to say that his writing is good - which is what I think drives Jim to go bat-shit at every thing this guy says. But he's excited, he's mostly competent and he's doing things that other developers, for better or worse, won't do right now.

For all the crap that Jim spews about game's being able to be fun, what's so wrong about Cage suggesting that they can also go in the other direction. Calling for change doesn't mean he wants to eliminate old styles altogether either.
ootmians's Avatar - Comment posted on 04/11/2011 10:58
ootmians
I don't know. I really wouldn't invite those comparisons. I actually kind of enjoyed playing through Heavy Rain, but people would laugh their ass off if that script were used verbatim for a film or play or novel. The fact that you're (somewhat) interacting with elements of the story sort of allows you to enjoy the atmosphere without being focused on how ludicrous the hole-ridden plot is.

Also, motion controls = fad that gets old after the novelty wears off. I switch to the classic controller whenever a Wii game allows it. Not that I play that much Wii any more.
lastdual's Avatar - Comment posted on 04/11/2011 10:59
lastdual
Well, his games do put me to sleep like a bad movie.
RichardBlaine's Avatar - Comment posted on 04/11/2011 11:02
RichardBlaine
I know it's fun to crap all over Cage, but, even if he doesn't do it very well, I respect his desire to innovate and try to explore new ground. Best case scenario: maybe he'll pave the way for someone more cleverer?
Qraze's Avatar - Comment posted on 04/11/2011 11:16
Qraze
i bet him and molyneax are just one happy butt-fucking brady bunch.
Dv8thwonder's Avatar - Comment posted on 04/11/2011 11:17
Dv8thwonder
Uwe Boll makes better movies then David Cage makes games.
runtheplacered's Avatar - Comment posted on 04/11/2011 11:19
runtheplacered
He wants to move the industry forward. Whether you like his particular method or not, what's wrong with this ideology?

Why can't just one Destructoid article not be filled with really bad comments?
sofik88's Avatar - Comment posted on 04/11/2011 11:20
sofik88
RichardBlaine,
you mean doing the exact same things that has been done in the early 90s on Sega console and PC? we got interactive movies at that time only because consoles/PCs didn't have enough power to pull more detailed graphics now we have powerful consoles and PCs. Witcher 2, Alan Wake or even first Condemned are perfect examples how storytelling should be done in gaming while Heavy Rain was perfect example how you should NOT tell stories in gaming. brushing your teeth may be interesting in movies and on TV but it isn't in a game where people looked almost like lifelsss puppets.
PrinceHeir's Avatar - Comment posted on 04/11/2011 11:24
PrinceHeir
ahh well David Cage is at again.

i might play Heavy Rain, but after seeing the gameplay it's certainly not how games should play. granted some games can approach this style, but not all games need to.
GATTACASTjesse's Avatar - Comment posted on 04/11/2011 11:30
GATTACASTjesse
if people would chill out and actually listen to his point they may find how dead on he is.

he is NOT saying video games need to be movies. he's looking at art-forms that have stood the test of time, and trying to get video games to measure up.

if gamers actually give a crap about video games moving upward and onward, they would see how valid that point is. the industry is way too insular, claiming they are an artform when there is nothing in video games that can compare to great art in a historical context.

if anyone other than Cage had said this (i.e. Kojima) fanboys would be falling in line praising him. try to be unbiased once in a while.

anyone who thinks the Sega CD games did the same thing Heavy Rain did is simply being juvenile, and refused to understand any of the mechanical nuances in Heavy Rain. you don't have to like HR, but don't be ignorant about it.
MaximusPaynicus's Avatar - Comment posted on 04/11/2011 11:35
MaximusPaynicus
Being told how the gaming medium should evolve by the guy who made Heavy Rain is like being told how the gaming medium should evolve by the guy who made Heavy Rain.

I can't think of anything more pants-crappingly stupid to compare it to.
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