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Bye-bye, lead foot: a GTA IV driving guide photo

Ah, Grand Theft Auto IV. It’s perhaps the biggest release in the history of video games, and it has received near-universal acclaim — well, that’s except for a few facets: namely, the multiplayer and the driving. Regarding that second point, I received a couple of emails earlier this week asking about a “driving guide” that I had supposedly written up, and I also saw a number of comments wondering when it would be released. I had no idea how word of it got out until I noticed Jim’s “Second Jimpressions” blog, in which he mentioned the “ridiculously lengthy tutorial on car turning” that I had written in a staff emailer.

Well, I don’t mean to burst your bubble, folks, but this purported driving guide is nothing profound. It doesn’t comprise any “secrets” or anything of the sort; it merely consists of some tips on how to keep your vehicle under control on the streets of Liberty City. Hell, it wasn’t even close to this long when I originally typed it up. But before I get to it, I’ve also included a bit of background on the vehicles in GTA IV, and my opinion of the changes that Rockstar has made. Hit the jump to go back to driver’s ed.

[Editor’s note: This was originally posted in my community blog, but at Reverend Anthony’s suggestion, I’ve moved it here. Enjoy!]

GTA IV screenshot 1

NaturalMotion’s euphoria engine in action: Niko hangs on for dear life.

Rockstar completely revamped the in-game physics this time around, going with NaturalMotion’s euphoria engine. As some of you may know, the engine takes the real human body into account in its calculations, and all “collisions” and movements are controlled by it. So if you hit someone with your car, what you’ll see is a result of a calculation done by the engine based on your speed, the angle at which you hit the pedestrian, the person’s body type (height, weight, etc.), the part of the car that you hit the person with, etc.

As far as I can tell, this applies to the cars as well, and that’s what I love about the driving in GTA IV. Rockstar strived to make the driving much more realistic this time around, and while GTA isn’t quite GT all of a sudden, the difference is like night and day. Essentially, Rockstar has “nerfed” the handbrake. You can’t just take a corner at 70 mph by mastering the handbrake anymore, which makes sense. I mean, yeah, it may not be as much quote-unquote fun, but once you figure out the driving, you’ll be doing just fine.

So for those of you who are having trouble with the turns (like doing a 180° instead of a 90°, so to speak), here’s my guide. Again, it’s mostly common sense. It goes through the motions of a right turn when you’re at high speed (and by the way, I have the game on PS3, so just change the buttons accordingly if you’re playing on 360).

GTA IV screenshot 2

With a smashed front end and a blown tire, it would be wise to find a new mode of transportation.

Samit’s GTA IV Driving Guide

1) Slow down, aka “USE THE BLOODY BRAKES”. You know that L2 button? Yeah, well, if you’re flying down the Broker-Dukes Expressway, you might want to press it and hold it — for a while — before you attempt a turn. I really can’t stress this enough: in GTA IV, you will NOT be able to take a turn at high speed by just using the handbrake, unless you want to crash into things. If you’re really close to the turn and you feel like you won’t be able to slow down enough, remember to use the brakes in conjunction with the handbrake (i.e., press L2 and R1); that’ll help a lot. But don’t be too overzealous with the L2 button, or you’ll end up going in reverse.

2) Once you’ve slowed down to a moderate speed, start turning the left analog stick to the right, and TAP the handbrake at the same time. Seriously. DO NOT even think about holding the R1 button for more than a split second, because if you do, you will either spin out or end up facing in the direction you came from (otherwise known as doing a 180°).

But there’s more to it than that. Again, because the physics are more realistic, everything depends on what you’re driving. If you’re in a sports car (e.g., a Turismo or Feltzer), then you have to be very light on the handbrake, lest you go spinning out of control due to oversteer. But if you’re in something bulky (e.g., a bus or a Gruppe Sechs armored car), you’ll generally have much more leeway with the handbrake, because larger vehicles tend to have a lot of understeer. The key is to learn how to use the handbrake judiciously.

GTA IV screenshot 3

These guys have got turning down to a science. By the way, doesn’t that look just like an old Buick Century?

3) As soon as you've begun drifting, quickly turn the wheels in the opposite (left) direction to correct yourself. I say this because you will usually have turned too far to the right anyway (but that’s also how drifting works — your vehicle slides for a while, and then you get it back under control with corrective steering).

If you didn’t slow down enough in step 1, you’ll probably notice that your car is sliding uncontrollably towards oncoming traffic, instead of into the proper direction of the cross street that you’re trying to turn onto. In this case, use the brakes, and the brakes only (that’s L2, NOT the R1 handbrake) to help get your automobile back on track.

4) Hit the gas once you're facing in the correct direction; that should iron out any remaining directional kinks in your turn. And of course, you’ll have to use that in conjunction with the left analog stick to help orient yourself in a straight direction.

But here’s a caveat: if you hit the gas and hear the engine revving with a high-pitched whine, and you notice that your car slides around with just a touch of the left analog stick, it means that you’re still skidding (because your wheels have locked). Let go of the R2 button until the engine stops redlining (you should only have to let off the accelerator for a split second), and then immediately hit the gas again to speed up and complete the turn.

5) ???

6) Profit.

GTA IV screenshot 4

Remember, kids: humans and streetlights don’t count as obstacles, but trees do.

I should note that the driving in this game is going to take some getting used to. It took me a good half hour of sliding around and crashing into things before I got it down pat, but now I have absolutely no problems weaving through traffic at high speed (like on the East Borough Bridge) and making turns. Again, the key is to be mindful of the type of vehicle that you’re in, because everything is going to depend upon that (as it should). And remember: if all else fails (i.e., you still suck at turning after reading this guide), rest assured that the cars will get exponentially better once you unlock Algonquin.

Here’s an example of the differences in handling. I got in an ice cream truck, and it felt top-heavy — the truck was tilting, almost to the point of being on two wheels, when I tried to take sharp turns. I hopped in a Banshee (the convertible sports car from the prior games), and that thing spins out like crazy if you floor it — that's what happens when you have all that power under the hood along with rear-wheel steering. Every single vehicle feels different. Something else that’s going to take some time to get accustomed to is the camera change while turning. When you use the handbrake, the camera does this weird thing where it won’t turn with your car for a bit — you’ll see your car from the side — and then it’ll swing around. It’s strange, but like everything else, I got used to it after a while.

Someone else asked about how to do barrel rolls, and while I don’t have any specific tips for that — after all, it’s not like I’ll get an achievement for doing a few — I’d suggest doing what you’d do in a game like Burnout Paradise. That is, find a ramp — but when you drive off of it, only put half your car on it. Don’t aim for the middle of the ramp, as you usually would; aim for one side of it. The idea is to make the jump with the left or right half of your car on the ramp, and the other half on the street. That should allow you to do a barrel roll or two. Oh, and using a sports car will probably help, since they’re light.

I hope that this guide was of some use to you. I know that many of you will just yell things like “This was a letdown!” and “Pssh, I could’ve told you that” in the comments, but hopefully, some people will be helped out by it. And finally, if you’re looking for a TON of more general hints and tips on the rest of the game, head on over to Professor Pew’s excellent “GTA IV protips” blog. With his helpful hints and my driving guide, you can’t fail!


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73 comments | showing # 1 to 50

DaedHead8's Avatar
DaedHead8 at 05/04/2008 16:38
These are some great tips Samit, thanks for posting this.
Shin Oni's Avatar
Shin Oni at 05/04/2008 16:46
interesting...

maybe people will stop bitching and learn this. Seeing you'd need some type of drifting experience to really understand it...or somethin.
Teta's Avatar
Teta at 05/04/2008 16:47
Teta tips for driving:
Drive like your mom
You see how the R2 has a limit at the end. Yeah? Well, never get there. Just press slightly, when the car starts moving stop pressing. And keep it that way.
Don´t accelerate! It makes things worst. Wrong turn and there was a cop car? Well there goes a star and street wrecking bringing down all the street lights you find in the way.
Riser Glen's Avatar
Riser Glen at 05/04/2008 16:49
So what you are trying to say here, after typing out all of those paragraphs, is that I can Tokyo Drift™ while listening to eurobeat at high speeds to become the king of the Tokyo underground anymore?
PetiePal's Avatar
PetiePal at 05/04/2008 16:53
Good tips man. I will try it out tonight if no one runs me over in multi :P
Samit Sarkar's Avatar
Samit Sarkar at 05/04/2008 16:56
@Riser: In a nutshell, yes — though I believe you meant to say “can’t Tokyo Drift™”. But you can still listen to Electrochoc!
IceMax's Avatar
IceMax at 05/04/2008 16:58
yeah it took me about an hour to realize how to properly drive, which is basically to drive the cars like real cars, Though flooring it and crashing into shit is usually awesome and often hilarious, it can be annoying when your trying to chase someone or get someplace quick.

The worst cars to control have got to be the muscle cars. good luck turning in the rain.
Riser Glen's Avatar
Riser Glen at 05/04/2008 16:59
DAMN YOU TYPOS!

Cut me some slack, man. I'm still getting over the Tokyo Drift™. I thought I couldn't get it anymore because I already the Tokyo Drift™ when I was little. I guess it's a new strain...
shipero's Avatar
shipero at 05/04/2008 17:38
Also, play a few rounds of cops and crooks, playing that really helped me with my high speed cornering.
Demios's Avatar
Demios at 05/04/2008 17:52
Great post, i am so sick of people bitching about the shitty driving controls/handling.

After about ten minutes i realized: "Oh i see what they've done, they've made cars handle realistically and not be able to go around corners at 120 mph!"
Justice's Avatar
Justice at 05/04/2008 17:53
Great write up I'm sure it will help me out. Thanks Samit. Also dude, after looking at the pronounciation of your name in your profile, does this mean your name is pronounced the same way as the word "Summit"?
Samit Sarkar's Avatar
Samit Sarkar at 05/04/2008 17:57
@Justice: Nope. Notice that the accent (denoted by the letters that I capitalized) is on the second syllable. So it’s not “SUH-mitt” (which is how “summit” is pronounced); it’s “suh-MITT”.
Justice's Avatar
Justice at 05/04/2008 18:05
Thanks dude!

[img]http://mfrost.typepad.com/photos/uncategorized/2007/05/29/the_more_you_know2.jpg[/url]
Justice's Avatar
Justice at 05/04/2008 18:05
damn fail!
mistic's Avatar
mistic at 05/04/2008 18:27
Great writeup Samit :-) Hopefully that shuts those whiny bitches down... I love the driving in GTA4! if that would've been like the previous GTA's LC would've lost a lot of its realism and appeal to me :-)
Tubatic's Avatar
Tubatic at 05/04/2008 18:33
Right on. That's about how I do it. That pumping the break move is something I started to do because of Gran Turismo, going through the license tests. I think I've done it without thinking in real life as well during a major rain storm.

The driving definitely takes some getting used to. Overall, I think it was a good change.
Holyetheline's Avatar
Holyetheline at 05/04/2008 18:34
Okay but what about making the car roll? You need to get a guide on making the car do barrel rolls so I can get that damn achievement. I've only rolled a car 2 times and it was nearly impossible. What type of cars roll best and so on...?

Hm... Maybe I will put the time into making that guide.
king3vbo's Avatar
king3vbo at 05/04/2008 18:58
Ive been Tokyo Drifting all night long
Professor Pew's Avatar
Professor Pew at 05/04/2008 19:55
Suhmma Suhmmit?

But for cereal, epic driving guide! I try to do it like that too, but most of the time I use walls and cars to adjust the steering instead of going the smooth way :)

@Holyetheline: I think driving a Patriot at full speed and then crashing into something at a 90 degree angle works pretty well. If you can crash over a ledge or a rail and fall a lot, that helps with the rolling.
Joe Burling's Avatar
Joe Burling at 05/04/2008 20:10
I just wanted to stop in and say thanks

also, nice banner
Samit Sarkar's Avatar
Samit Sarkar at 05/04/2008 20:30
Thanks, Joe! I never bothered to change the text on it after I became an editor, but whatever...a lot of Dtoiders still call me “Bronx”, so it’s fine.
Necros's Avatar
Necros at 05/04/2008 21:17
Bookmarked for when I actually play the game. Nice job!
mix's Avatar
mix at 05/05/2008 02:05
Nice write up man!

I don't think that is it right for everyone though, take me for example:

This write up wouldn't work for me as I fucking hate lamp posts, street signs and mailboxes and GTA is the only game that lets me release that pent up inner rage that I build up in the RL when I drive down town.
AgentMOO's Avatar
AgentMOO at 05/05/2008 08:58
Samit, Yes they have introduced more realism, but in the classic GTA cartoon exaggeration style. The cars with soft suspensions literally jump in the air, non-ABS cars plow forward when braking like in real life, and cars with said soft suspension will roll over when taking any fast turns due to the raised center of gravity.


I've just made it over the bridge onto Algonquin, so I'm finally getting into better handling cars.
AgentMOO's Avatar
AgentMOO at 05/05/2008 09:09
Also, is there a way to fix the camera more tightly without chosing the hood mounted one?
Dexter345's Avatar
Dexter345 at 05/05/2008 13:17
So basically, "Stop driving like an ass."
Wiid Whacker's Avatar
Wiid Whacker at 05/05/2008 13:37
+ 25 awesome points for the
"Next step: ????
Next step: PROFIT!" joke.

Well done, Mr. Sarkar. Well done.
DaedHead8's Avatar
DaedHead8 at 05/05/2008 13:37
I was wondering why this disappeared from the cblogs last night.
Scape's Avatar
Scape at 05/05/2008 13:43
I like the more realistic driving in this game more than the past games.
broonor's Avatar
broonor at 05/05/2008 13:44
Well done on the reference to Rush Hour 2 bonus features on the pic. We're a minority in understanding, but hilarity ensues for those who know.
Y0j1mb0's Avatar
Y0j1mb0 at 05/05/2008 13:45
Good stuff, Samit. Iwas wondering where the heck this went last night too.
Samit Sarkar's Avatar
Samit Sarkar at 05/05/2008 13:48
@jpitner: YES! I’m so glad somebody else got that.
Rockefellow's Avatar
Rockefellow at 05/05/2008 13:49
@Scape

More realistic driving? When does a car ever feel like an icecube on a glass table?
GuitarAtomik's Avatar
GuitarAtomik at 05/05/2008 14:02
Excellent work Samit! I'm going to test some of this out when I get home today.
Corak's Avatar
Corak at 05/05/2008 14:02
Good write up man. It took me about 45 mins to get used to the driving, but once you do its not to bad. I like the more "realistic" feel of the driving, it adds to the feeling that this is a more realistic world. Try taking a 90 degree turn in an esclade going 50 mph in real life (please don't actually try this) and see what happens, most likely you'll roll the sunna ov a bitch.

Also I've been mastering the right analog stick when I've been driving around corners so I can see around them better and that helps a ton, especially when you've got a garbadge truck blocking your view around the corner and the cops are chasing you.
nopk's Avatar
nopk at 05/05/2008 14:06
I've never seen so much writing just for two bits of information.

1. Slow down
2. Handbrake a bit
3. Power out
bloodylip's Avatar
bloodylip at 05/05/2008 14:15
My tip for when the camera starts acting like an asshole is to quickly click the right analog, so it looks behind you. When you release it, the camera will be oriented directly behind the car, looking where you should be driving, hopefully.
-PL-'s Avatar
-PL- at 05/05/2008 14:23
I would have read it, but I've already perfected my own method of driving (which is probably exactly the same as this) and I don't want to derail my own training by trying to apply the methods of someone else. Thanks for writing this though, since this lowers the chance of people who can't grasp game mechanics bitching about how hard it is to drive in this awesome game.
NihonTiger90's Avatar
NihonTiger90 at 05/05/2008 14:29
So basically, watch lots of Initial D, and then you'll know how to drive in GTA IV.

Done and done. Thanks, Samit! :)
SLiFE's Avatar
SLiFE at 05/05/2008 14:51
As much fun as I had driving like a maniac in previous games, I love the more realistic take in part 4.
It's unfortunate you have to spell it out like this for certain people *COUGH*jim*COUGH*, but I guess it's necessary.

@bloodylip
How is it that other people haven't figured that out? It's just common sense.
CareBear LG's Avatar
CareBear LG at 05/05/2008 14:59
Am I the only person who is really irritated by the fact that the camera is not centered behind the car, but a little to the left of it..? =S It annoys the hell out of me..!
brainderailment's Avatar
brainderailment at 05/05/2008 15:02
I drive with two sticks, I have to look around the corners before I take them. Helps me to not get in a lot of head ons.
Eschatos's Avatar
Eschatos at 05/05/2008 15:05
I'll miss the old style of driving, but a new style is fine with me.
TrailerParkJesus's Avatar
TrailerParkJesus at 05/05/2008 15:15
Rush Hour blooper, awesome.

I'll read this when I get GTA, whenever that is
king3vbo's Avatar
king3vbo at 05/05/2008 15:26
This really helps
Zatsuga's Avatar
Zatsuga at 05/05/2008 15:40
To be honest I picked up the driving right away, everything feels natural about each car (and the differences between them), so if you have a good feel for your car you'll be fine.

Plus, once you have a Turismo dealer around the corner from your safehouse it's almost impossible to be stuck in a crappy vehicle (except on missions).
PaperBowser0's Avatar
PaperBowser0 at 05/05/2008 15:47
Yeah, same here PetiePal.
bleep's Avatar
bleep at 05/05/2008 15:59
GOOD JOB MR. SARKAR!
keep cranking out the good stuff!
David Quinn Carder's Avatar
David Quinn Carder at 05/05/2008 16:04
For whatever reason, it turns out I'm really good at driving in GTAIV. If I have a car I'm used to I can park it between two cars on the curb with a perpendicular approach, no problem, no scratches. I can be in overdrive on a crowded street while shooting the submachine gun at cops behind me and I rarely wreck.

What's the trick? For fuck's sake, choose the hood-mounted camera angle! There's no way I could drive properly in the third-person view. You can always see in front of you that way, and if you want to look around, you can still do that with the right-stick. I would think anyone who's ever been serious about a racing game will feel right at home immediately, and for the rest of you, trust me, try it out for a few days, and I can almost guarantee you'll be a much better driver. You'll have a much better "feel" of the car. My friends all tell me to fuck off when I recommend they switch views, but they all suck at driving in the game, so don't listen to them.

Motorcycles are different . . . I don't blame anyone for using the third-person view for them. Also, there is one car I've driven (a muscle car) which has the engine sticking up out of the hood and you really can't drive that with the hood cam because your whole view is blocked.
David Quinn Carder's Avatar
David Quinn Carder at 05/05/2008 16:07
@ Carebear LG

Yeah, it's lining the camera up with Niko instead of the car. Oddly enough, in the hood-mounted cam (which I always use), it's centered on the car, not Niko. They got it all totally backwards.
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