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Buy RAGE used, miss out on extra content forever photo

RAGE will not be instituting an online pass, but it will feature codes for brand new buyers that will provide extra content. id Software's solution happens to be a great idea and an example of the sort of thing companies should be doing to positively counter secondhand sales. 

The code that comes with RAGE unlocks a variety of hatches in the game world. Without the code, these hatches will remain shut and you'll never get the goods inside. They're dotted all around the world, but you're going to have to find them and you could miss them entirely without having your game negatively affected. 

"I can tell you, some people will buy RAGE, download that, and still never set foot in those things," said id's Tim Willits. "They just won't. I think that's fair. It's cool. It's outside the main path. We're not detracting from anything. But I know some consumers, when you can't avoid it, then you get a little touchy subject."

That, right there, is a beautiful example of rewarding new customers without punishing used ones. A real reward for loyal support, rather than making an exclusive out of something that ordinarily isn't. RAGE was already high on my DO WANT list, but this classy not-online-pass scheme has definitely cemented my appreciation. 

Tim Willits: Building Rage And Never Selling Out - Interview [Eurogamer]








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80 comments | showing # 1 to 50
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Epic-Kx's Avatar - Comment posted on 08/12/2011 11:48
Epic-Kx
DICE did this with the VIP pass.

I really, really hope they use VIP for BF3.

Good on Id, the greatest developers ever.
Hasney's Avatar - Comment posted on 08/12/2011 11:50
Hasney
I'm unsure as to how this is good compared to a single-player online pass. If you buy used, you're locked out forever wheras things like the extra character in Dragon Age, you have the option to at least purchase it.

I mean, both suck, but if they're going to do it anyway, wouldn't it be better to have the option to purchase it?

If the content is as insignificant as they say though, may as well hold out for a used copy if you're on the fence. Still better than a multiplayer lock-out online pass though.
El Conrado's Avatar - Comment posted on 08/12/2011 11:55
El Conrado
Not to be the pessimist of the group, but...

...won't people just hack this?
TechnicolorDewDrop's Avatar - Comment posted on 08/12/2011 11:56
TechnicolorDewDrop
So if one buys used, they get locked out of content forever despite the fact that it's already on the disc?
Stephen Beirne's Avatar - Comment posted on 08/12/2011 11:56
Stephen Beirne
Having the option to purchase it makes more sense to me. How many people are going to buy used and then buy the game first hand?
Commandant Oreo's Avatar - Comment posted on 08/12/2011 11:57
Commandant Oreo
Epic-VIP was a joke though, the majority of the "new maps" were already existing maps, but put into new game modes. That's just a dirty way of getting people to get VIP. ALthough the new maps that did come out did make it worth it.


I do agree with this decision though. Why buy a game new and show support for a company at $60, when you could buy it $20 and the team gets nothing, and you get all the content? It's not fair to those people who do get it day 1. Losing out on content is a good way to get people to buy it new.
Hasney's Avatar - Comment posted on 08/12/2011 11:57
Hasney
@El Conrado

You can on PC, but you can only buy new on PC anyway.
PS3, possibly if a custom firmware comes along that supports 3.60+
360, only if it's JTAG'd
drakkai's Avatar - Comment posted on 08/12/2011 11:57
drakkai
So lets see. Id doesn't get any money from the secondhand game... and the new owner gets less from the game... and the one who wins is.... God? I don't get it. I actually don't see the difference between this and the online pass. Actually I can even understand the online pass (we want MONEY). This is just: we want to fuck secondhand buyers.
Is it so bad to just release the game without shit? Why ALL FUCKING COMPANIES have to put some sort of stupid shit in their games now? Don't get it...
mix's Avatar - Comment posted on 08/12/2011 11:58
mix
@Epic-KX
I love the BFBC2 VIP Pass idea and hope they stick with the same thing for BF3 as well as it is tasteful.

I want this game and new will be my weapon of choice.
RenegadePanda's Avatar - Comment posted on 08/12/2011 11:59
RenegadePanda
Fable 3 did it too, as did Forza 3 for awhile and several other games that gave you additional content for buying new over used. Alan Wake gave the first DLC pack for free, etc.

It's not a new idea, just one most developers didn't believe in because it technically cost them more money in the long run to create the additional content instead of just locking out existing content.
ConsummateK's Avatar - Comment posted on 08/12/2011 12:00
ConsummateK
He also mentions in that interview that he's a huge proponent of always online DRM...
Jawmuncher's Avatar - Comment posted on 08/12/2011 12:01
Jawmuncher
Simple just buy the game on sale.

Anyway I think this is dumb
El Conrado's Avatar - Comment posted on 08/12/2011 12:01
El Conrado
@Hasney

What do you mean by "but you can only buy new on PC anyway"? Does it have install restrictions?
Hasney's Avatar - Comment posted on 08/12/2011 12:07
Hasney
@El Conrado

These days, almost all games come with a 1-time use CD key. You can't run the game until it's input.

I'm not going to be shocked if the next gen of consoles has this too...
killatia's Avatar - Comment posted on 08/12/2011 12:07
killatia
@ El Conrado,

The used PC gaming market is dead because of DRM restrictions, that's why you can only buy new copies on PC these days.
MIKEnJELLO's Avatar - Comment posted on 08/12/2011 12:08
MIKEnJELLO
Rage has always been a day one for me, even more so since i played it a Quakecon.
Rhuno's Avatar - Comment posted on 08/12/2011 12:09
Rhuno
...or they could just let people buy the damn game used and not penalize them for it.
DasPooch's Avatar - Comment posted on 08/12/2011 12:09
DasPooch
Wow, I'm surprised at the butthurt over this. Did you not read the whole article, or just not comprehend? He's talking about rooms with bonus items, which someone who purchased it new may not find anyway. Unless you are on xbox360achievements or gamefaqs, hunting down every one of these rooms with a map (and if it's just some bonus items, why would you?), you are NEVER going to find and use all these rooms anyway.

It's not like they are locking out half the weapons, whole game modes, or online play. Think of it like Borderlands - a small percentage of the loot boxes don't spawn. BIG FUCKIN WHOOP.
DasPooch's Avatar - Comment posted on 08/12/2011 12:10
DasPooch
@Rhuno - Or you could acknowledge that publishers/studios have a right to encourage more new sales, because not everyone is convinced of the benefit of used sales to them, like it or not.

Self-entitled, much? QQ more.
El Conrado's Avatar - Comment posted on 08/12/2011 12:11
El Conrado
@Hasney, @Hasney

Well, that sucks. PC was my first choice, but I have more than one.

Guess I'll get it on Steam on a sale now.
yenner's Avatar - Comment posted on 08/12/2011 12:11
yenner
Not sure how I feel about this. I guess it would really depends on what contents devs lock away from used buyers. In this case, it sounds like just items. Hopefully items you can get through other means. But this can be a slippery slope that gets totally outta control. Imagine if Skyrim locks several side quests because "they are outside the main path" and some players could possibly totally miss them.

Personally, I think online pass is the lesser of two evils for me.
MrFunsockz's Avatar - Comment posted on 08/12/2011 12:16
MrFunsockz
@yenner

Side quests would be something completely different. I like the idea of it just being items, and I'm pretty sure they'd be items that you could find elsewhere in the game (like money, and other things like that).

Side quests would be locking the character out of game content, like an online pass, punishing for purchasing used.

Having it only be items to me feels more like finding a 5 dollar bill walking down the street. If someone picked it up before you, you're not going to find it there after them.
amtalx's Avatar - Comment posted on 08/12/2011 12:16
amtalx
id Software: not fucking their customers for over 20 years.
John B's Avatar - Comment posted on 08/12/2011 12:16
John B
How is this not total douchbaggery? At least making it DLC for used games means that the company gets some money as opposed to this stupidity which guarantees that they get no money from used game buyers.
Jim Sterling's Avatar - Comment posted on 08/12/2011 12:18
Jim Sterling
The difference maker here is that these are just easily skippable little hatches, presumably with some random loot inside. It's not a game changer, it's not essential, and you miss NOTHING by not having it. However, it's a fun little extra reward that new gamers get.

Rather than online passes, which take away a vital component and hold it ransom, RAGE's scheme is a little extra side dish, so non-essential that new consumers could even miss them if they aren't looking.

My biggest problem with online passes is that they inherently devalue a used game by trying to make it $10 more expensive, and it forces even new gamers to input a code to access an entire vital component of a game. The purely optional, extra nature of this is what I like. It is more a reward than a punishment. It's wholly more positive than the punitive measures of EA and THQ. I support that.
John B's Avatar - Comment posted on 08/12/2011 12:20
John B
For the record, I try to buy my games new anyway; but often when I have a backlog of games I haven't played, I back off from buying new games until I catch up, at which time they're often significantly cheaper on the used market. And sometimes there are games that I don't feel are worthy of $60 on launch day.

I get the desire to sell new, but to shut out the potential of getting at least some money through DLC seems to be the clichéd "cutting off your nose to spite your face".
flea friend's Avatar - Comment posted on 08/12/2011 12:24
flea friend
Are we taking bets as to whether or not the extra content you could miss out on forever eventually shows up as regular DLC?
zhadoba's Avatar - Comment posted on 08/12/2011 12:29
zhadoba
Good idea. I passed on my buddy's copy of uncharted 2 and bought the goty ed instead for the bonus loot. Best purchase Ive made yet for ps3.
KingSigy's Avatar - Comment posted on 08/12/2011 12:34
KingSigy
That's neat, but I have to ask what the point is if most people won't find it.
KtMack23's Avatar - Comment posted on 08/12/2011 12:43
KtMack23
This kind of stiff is going to screw us in 10 years. Think if you had to have a new copy of LoZ OOT to do any sidequests? Once this generation ends, it will become almost impossible to play.
drakkai's Avatar - Comment posted on 08/12/2011 12:44
drakkai
When you buy a game from secondhand the object is already devaluated, because it is opened and somebody has played it. It will probably have been a while since the game was launched. This is the same as if when I buy a secondhand car a guy from Toyota comes and breaks window. This is only another company trying to control everything.
PercyChuggs's Avatar - Comment posted on 08/12/2011 12:52
PercyChuggs
I find no problem with this at all. Frankly, I don't give a crap if all the used buyers are going to whine about this. They don't support the industry anyways, so who cares what they think?
Stephen Beirne's Avatar - Comment posted on 08/12/2011 12:53
Stephen Beirne
@Jim

Ah, I'm convinced.
OmnipotentBagel's Avatar - Comment posted on 08/12/2011 12:54
OmnipotentBagel
Completionists, Sigy. Personally, I feel driven to 100% games and if there's a spot on my map, or a door somewhere I can't open, I'm not going to rest until I can. That's why modern JRPG's are just killer for me. Do you know how many hours I still need to put into DQIX to get all items?
REWQ's Avatar - Comment posted on 08/12/2011 13:01
REWQ
Sorry, that's still seems like bullshit to me. Some people won't be able to get 100% in the game because "lol, you didn't spend more money!". Progress in games should be reliant on skill, not real-life finances.
Mr Andy Dixon's Avatar - Comment posted on 08/12/2011 13:01
Mr Andy Dixon
Love it. This is exactly how it should be done.

@Epic

The difference is that the VIP Pass can be purchased after the fact. Willits makes it sound like this will not be offered as an optional download for used buyers. (At least, that's how I read it.)
Baines's Avatar - Comment posted on 08/12/2011 13:06
Baines
This to me is as bad, as if not worse than, Online Pass and Pre-order DLC. At least with those two, you have the chance go back and buy the extra material if you feel you really want it. (Yes, there is no guarantee that pre-order DLC will see a regular DLC release, but it almost always happens.)

Heck, it pretty much is exclusive DLC, just without the "order the game blind" restriction. Unlike pre-orders, you get a grace period of a few weeks or maybe months where you can still find a game new. (Of course, if stores like Gamestop could have what they want, you'd only be able to guarantee finding a new copy of a game if you pre-order.)

But also like pre-order DLC (that turns into regular DLC), if you are late to the party, then you are simply out of luck. If you only get into a game months later, you might not be able to find it new. Your only choice might be to buy it used, with no way to get the locked content.


The biggest difference is that with Rage it is being passed off as a reward to loyal customers, while Online Pass and pre-order DLC are seen as penalties for used game buyers, even though Online Pass is fairer. (Pre-order DLC is still crappy. Just like this "exclusive content" system.)
amg0D's Avatar - Comment posted on 08/12/2011 13:07
amg0D
Um, about this "1 time use key" on PC games and the used market being dead, granted there really isn't a used market for PC games, but it's not a 1 time use PC key, you can use it multiple times, in fact you have to use it, every time you install the game...

So, while there isn't a used PC game market, your example of why, isn't the reason, you could still sell a lot of your games, if you just don't lose the key.

Now, forced accounts associated with that key will kill the re-saleability of that game, which is a good example of why there is no market.
John B's Avatar - Comment posted on 08/12/2011 13:11
John B
@PercyChuggs:

Even if they don't buy the game new, if they're willing to buy the DLC they're still supporting the industry. To be denied the ability to buy DLC is nothing more than a beggar refusing the $5 he was offered because it wasn't $20. It still could have been $5 more than he had before, but now it's nothing. Stop being a corporate shill.
DasPooch's Avatar - Comment posted on 08/12/2011 13:27
DasPooch
@REWQ - Where in this did you read that you can't get 100% completion of the game? That's an in-game statistic, and one usually with achievements attached, meaning it's a core part of the game. That is not at all what they are talking about here.

This is bonus fucking loot drops, nothing more. Seriously, some of you people need to dial-down the melodrama.
Gamescook's Avatar - Comment posted on 08/12/2011 13:28
Gamescook
What I want to know is, does Rage have a good story? I won't question the quality of its gameplay, at least based on what I have seen so far, but it really has to have a good story for me to go so far as to pre-order.
DasPooch's Avatar - Comment posted on 08/12/2011 13:29
DasPooch
@John B - DLC = Extra content, as in maps, game modes, unique weapons/armor, etc. That is NOT what they are talking about. It's just extra loot caches, like someone said above: finding $5 on the ground. Nothing more.
Deek's Avatar - Comment posted on 08/12/2011 13:35
Deek
This sets a REALLY dangerous precedent.
killias2's Avatar - Comment posted on 08/12/2011 13:37
killias2
Am I missing something? This pretty much sounds like the exact same kind of thing that people complain about endlessly elsewhere. Including Jim.
John B's Avatar - Comment posted on 08/12/2011 13:43
John B
@DasPooch: It doesn't matter, though. The principle is the same. They're applying an incentive for someone to buy the game new while not making that incentive available for later DLC purchases. Whether it's access to otherwise unnecessary items or a full set of maps, the whole idea that a business will completely turn down an opportunity for even partial revenues later on is nonsensical.
pneuma08's Avatar - Comment posted on 08/12/2011 13:45
pneuma08
Now you, too, can be screwed out of content when your new in-box code doesn't work (or was stolen)!
DasPooch's Avatar - Comment posted on 08/12/2011 13:48
DasPooch
@John B - You're focusing too much on principle, and too little on practical value. Charging people for what is not even considered "content", just a few extra loot drops, would incite the kind of anti-publisher rage that is normally reserved for Activision and EA. The drama queen responses here are nothing by comparison.

In essence, publishers just can't win with some people. They'll bitch about it either way, in what boils down to a sense of entitlement.
DasPooch's Avatar - Comment posted on 08/12/2011 13:53
DasPooch
@killias2 - LOL.. um, yeah. You're missing the entire point. You need to work on that reading comprehension.

Ok, I'm out. So many ignorant kids, it's a waste of time to even try to discuss the point of id's decision.
John B's Avatar - Comment posted on 08/12/2011 13:54
John B
@DasPooch: Yes, I am focusing on the principle because I'm much more concerned about the precedent that this might be setting.

Separately, it's also an idea that set up for failure. They're shooting the whole idea in the foot by coming out and admitting that what would otherwise be missing isn't of much value anyway to the gameplay. So, then the incentive to pay $60 is what? Pay $60 now for something that won't affect gameplay or pay $20 later and not miss the pieces that aren't available? How is that going to sway anyone to buy new?
John B's Avatar - Comment posted on 08/12/2011 14:08
John B
@DasPooch: Ah, yes, the smug superiority attitude. "They don't agree with me so they're ignorant." That doesn't sound like an attempt at "discussion" anyway.
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