For those of you who didn't bitch and moan with disappointment after playing the Burnout Paradise demo, here's some great news.
Criterion has revealed that from January 4 to January 14, the PlayStation 3 and Xbox 360 demos will support eight players in an online session. This doubles the number of online players currently supported in the demo (that's four players, for those who don't have a calculator handy). Additionally, 13 new "Freeburn" challenges will become available. Three of the challenges will be available in 5-7 player games, and four new challenges in eight player sessions.
While I'm not sure these changes and additions will change the minds of anyone who cried about God-knows-what after playing the demo, I don't care. I'm still psyched about the game's January 22 release.
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but.
blah.
Good news atleast.
i'm still undecided as to whether i should purchase the game or now... haha.
Whose getting it on PS3/Xbox 360? I've played both demos and think I'll grab it on PS3 this time - first game that the Xbox 360 isn't getting preference.
Apologies Magesx...I just figured I'd keep your comment format for the sake of consistency.
Take down! Revenge Scored.
i'm a huge burnout fan, besides the first one, because that one was truly terrible, and to me burnout has always been about the fantastic crashes. This game has them in spades, and with the size of the demo's city-portion-whatever-ness... i can spend an hour and a half doing a single run of speeding down the street and hitting a ramp trying to get a double barrel roll, or getting the biggest flatspin.
people that say this isn't burnout obviously weren't in the know about what burnout is.
it was always about the crashes, and later iterations of the game just added aftertouch and the explosion shit just to flesh the crashes out more.
this game's iteration of the crash is to include friends online so you can go head on collision with them while yuo're both doing an insane trick.
it has everything that a burnout game should have. crashes.
I also really hated that it's like every other bland generic racing title out there now where traffic is something to be avoided. I loved crashing into cars to get that extra little boast to win the race. It sucked that the first time I tried that I was rewarded with a freaking slow-mo close up of my crash that I could no longer even skip past.
"Bitching" is in my blog though,if you desperately need details.