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Bungie explains the

It's no surprise that Bungie has wanted to branch off and away from the Halo universe. Despite its strong support of the franchise, red flags were raised from the studio gained independence from Microsoft in 2007. Rumblings that the Seattle-based developer were itching to develop a new IP, possibly multi-platform, have been going around for years.

So yesterday's shock didn't come from the fact that Bungie had finally announced that it would be moving on, developing a new IP across multiple platforms. No, the shock came from who it had signed a ten-year deal with… Activision.

Arguably, the announcement couldn't have come at a worse time, with a very public and legal battle coming to a head between Activision and Modern Warfare developer Infinity Ward. And when I woke up yesterday to find a the Activision/Bungie announcement sitting in my inbox, I did a double take, and these words came out of my mouth:

"What, what the hell?"

Not long after the announcement was made, I spoke with Joseph Staten, design director at Bungie, and one of the key players involved in this partnership to bring a new Bungie universe to gamers. My first question, because I'm a professional: "No really, what the hell?"

Staten explains, talks in vague details about its new IP and universe, and more, after the break.

"This came from way back in 2007, when Bungie became an independent company again," Staten tells me. In 2007 we started look at the future and really chart out what we wanted to do."

This look to the future wasn't just about the next set of games or the next universe. Beyond that, it was a question of who they wanted to do it with. Internally, they spent time developing the ideas for the "next big thing creatively," while the business team team had put its feelers out, trying to decide potential partners.

But it wasn't until nine months ago that the developer really "got serious" about moving ahead, having grown its idea big enough that it could really show potential suitors something solid. After talking to a number of publishers over the nine-month period, they finally reached a deal with Activision, the ink dry on this deal just this week.

According to Staten, one of the key things the studio had wanted was control over its own IP, something probably every studio would love to have. Given Bungie's successful track record, it had a little leverage, and Activision seemed ready and willing to work with them on the deal they so desperately wanted.

"As we looked at different partners," Staten explains, "lots of different people had different deals. They were all really interesting deals, but you know, Activision had an amazing deal. And it was amazing not just because it funded us for the next ten years creatively, but because they understood what mattered to us."

What mattered was control over this IP, and Staten is quick to point out "We're still an independent company with this new deal. We own our own IP; we don't just control it, we actually own it."

Leading up to the deal, Staten says the folks at Activision were "impressive" in their approach. They didn't just care about the deal, he explains -- they care about the creative idea and what Bungie was making.

"They were really excited by our ideas," he says. "It's not every day that you get to sit down at your desk with the president of the most successful publisher in the world and have him asking some really insightful technical and design and artistic questions about what we're doing."

"They would not have signed this idea if they weren't as excited as we are about the universe that we're creating," he adds.

When one thinks Activision, one doesn't necessarily think "creativity." The publisher has found much of its success in retreading tried and true franchises over the years. It's a formula that has so far worked, yet some have criticized the publisher for its lack of bringing anything fresh to the table. Staten doesn't necessarily feel that's the case, however, pointing to Activision's partnership with Blizzard.

"I don't think if you look at that relationship people would ever worry about Blizzard's creativity being compromised, right?" he asks. "We are in a very similar situation, except we're an independent company. But creatively, [Activision wants] to support a process that they now is already working extremely well. And they've always that their intent was not to come in and change the way we work. Their intent was to come in here and hep us do what we do better and protect our process."

"This isn't something we just jumped into overnight," he explains. "This has been a long, nine-month -- almost a year long -- process. And Bungie wouldn't have done this if we didn't feel absolutely comfortable and excited about the ten years ahead."

Staten understands that the recent Infinity Ward scuffles may have something to do with eyebrows being raised at the deal. He says "it's unfortunate we had to make this announcement right now in the middle of all this noise." But he says looking at the details of the agreement, you'll see that the long-term view makes a bit more sense. They're also excited about the new audiences Activision will help them reach.

"At Bungie, everybody is a storyteller," he explains. "If you're an engineer or an artist or a designer like me, your bread and butter is telling great stories, providing these great experiences to people. And if you're a storyteller, you care a lot about reaching audiences, reaching the biggest audience you can."

"We're not just telling it to one particular audience," he continues, "we're actually telling it to as many that want to listen and engage in the experience. So Activision absolutely brings that to the table, and that's incredibly exciting from a creative point of view."

The idea of "telling it to as many that want to listen and engage" is an interesting concept, particularly since Bungie had been tied to Microsoft and the Xbox 360 for so long. While Staten won't talk specifics of its upcoming titles -- just that it's an action game in a brand new universe -- there's little doubt it's going multiplatform.

"This isn't an announcement of a specific game on a specific platform," he reiterates. "This is an announcement about lots of great experiences on as many platforms that make sense."

It'll be awhile before we know more about Bungie's new universe -- Staten tells me that its current focus is on Reach, and that we shouldn't expect any new info on its titles with Activision at this year's E3. Or even this year, period. But Staten assures me that the roadmap for the future of this new universe is already well in place.

"I think people can look forward to ten years of a lot of great experiences."








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78 comments | showing # 1 to 50
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next 50 comments

Xzyliac's Avatar - Comment posted on 04/30/2010 12:04
Xzyliac
Nick, ya gotta stop doing this. Very unprofessional of you.
P-Dude's Avatar - Comment posted on 04/30/2010 12:06
P-Dude
That's a lot of <p>
Corduroy Turtle's Avatar - Comment posted on 04/30/2010 12:12
Corduroy Turtle
Whoopsiedaisy
Kraid's Avatar - Comment posted on 04/30/2010 12:14
Kraid
Failtoid , like seriously
NateT's Avatar - Comment posted on 04/30/2010 12:29
NateT
I guess I can not reproduce the title in a post.
HoodedMiracle's Avatar - Comment posted on 04/30/2010 12:51
HoodedMiracle
Smooth as a rocky road.
Y0j1mb0's Avatar - Comment posted on 04/30/2010 12:52
Y0j1mb0
I really want to read the rest of this Nick. I'll come back when its fixed because I'm definitely interested.
socialnorms's Avatar - Comment posted on 04/30/2010 13:26
socialnorms
"I don't think if you look at that relationship people would ever worry about Blizzard's creativity being compromised, right?" he asks.

Am I the only one who found an oxymoron in that sentence?

I'll keep my fingers crossed for fresh and fun content. But as per Blehman's advice, I'll probably buy some shares in Activision, too.
Strandli's Avatar - Comment posted on 04/30/2010 13:46
Strandli
Isn't this how Satan works? Gives what seems like great deals, but in the long run seems to bite you in the ass. Activision = Satan confirmed.
Tubatic's Avatar - Comment posted on 04/30/2010 13:51
Tubatic
Wow, one could imagine a scenario where West and Zampella got wind of the Bungie deal and wanted a similar deal... interesting...
Jamie McGinn's Avatar - Comment posted on 04/30/2010 13:52
Jamie McGinn
Interesting read, although I'm more interested in finding out what the new IP will be...
carg0's Avatar - Comment posted on 04/30/2010 13:59
carg0
*laughing*

explain? what's there to explain, lol? they ran towards the money; end of story. and because they chose Activision they sure as hell won't be getting my money for the next 10 years.
Sledge22's Avatar - Comment posted on 04/30/2010 13:59
Sledge22
I don't even care about the next Bungie game after Halo: Reach. After all the times they lied about how they weren't doing Halo no more they are all full of crap.
As for COD I don't care anymore after Vietnam this Nov. I probably won't buy another.
The online play for Modern Warfare 2 sucked so bad only good thing came from it was the killstreaks you picked.

That game was so unbalanced it was unbelievable.
Hell Halo 3 had more balance then that game ever will.
It came to down to one big cluster fuck of fail!

If it wasn't for the next COD being in Nam I could careless.
The story in M2 sucked ass.
Hopefully like Battlefield Vietnam which was the only good Battlefield game COD: Black ops can be just as great.
ryuken's Avatar - Comment posted on 04/30/2010 13:59
ryuken
soooooooooo, they got the best deal in the world, all control and ownership with no pup pressure of any kind only pleasent check ups and phone calls from kotick or some such BS. we'll see I guess, it'll be kinda cool to play a bungie game for the first time evah.
Cyber Altair's Avatar - Comment posted on 04/30/2010 14:01
Cyber Altair
Expecting a big lawsuit after the sequel of whatever they're making.
Nyktharas's Avatar - Comment posted on 04/30/2010 14:04
Nyktharas
@Ryuken

You never played Myst? Get er done!
KwikPwn's Avatar - Comment posted on 04/30/2010 14:04
KwikPwn
Full funding for ten years, they stay independent and still own their IP?

Yeah, it'd be stupid to turn that down.

Plus Activision has some good news for their shareholders who were probably ready to abandon ship.
Sledge22's Avatar - Comment posted on 04/30/2010 14:05
Sledge22
As for Activision and Infinity Ward they both suck after the crap they made with Modern Warfare 2.
Karma is getting both them back for that and for that overprice copy and paste map pack for 20 bucks!

As for Bungie this deal with Activision is right and you know why?
Because they both bite the hand that feeds them.
Bungie said fuck you to the big cash cow known as Microsoft and Activision did the same thing to Infinity Ward.
So the two are the perfect couple for shit games of the next couple years.
ME4Twaffle's Avatar - Comment posted on 04/30/2010 14:05
ME4Twaffle
I was expecting Ubisoft before this happened.
Monodi's Avatar - Comment posted on 04/30/2010 14:14
Monodi
Is Bungie sure they didn't mistake it with EA? Because that's a bit on how their deals are now. And also, 9 years ago Activision was less... well... of what it currently is.

Oh well I dunno. The damage is alread done, I guess. Let's see what happens now.
Chibi_Zero's Avatar - Comment posted on 04/30/2010 14:16
Chibi_Zero
Even if Activison is just publishing the games, I can safely say Halo: Reach will be the last Bungie game I purchase for the next 10 years. I just don't like the idea of putting any money into Activision's pockets.
TheDRMaster's Avatar - Comment posted on 04/30/2010 14:19
TheDRMaster
This does not hinder my concerns and this entire situation still pisses me off a bit
NateT's Avatar - Comment posted on 04/30/2010 14:20
NateT
This sounds like a some jerk picking up a girl in a bar, from the girl's perspective. Yet the jerk is still a jerk.
NateT's Avatar - Comment posted on 04/30/2010 14:22
NateT
This sounds like a some jerk picking up a girl in a bar, from the girl's perspective. Yet the jerk is still a jerk.
pedrovay2003's Avatar - Comment posted on 04/30/2010 14:22
pedrovay2003
I agree with KwikPwn. As long as Bungie is in complete control, maybe this isn't as bad as it seemed initially.
rockstarnati's Avatar - Comment posted on 04/30/2010 14:23
rockstarnati
This Staten guy is deep in denial.
HEL105's Avatar - Comment posted on 04/30/2010 14:25
HEL105
Sounds like Bungie got a sweet deal out of this, so congrats to them. I'm just surprised that after all these years of making absurd piles of money, they can't fund and publish their own games. But I guess Activision can reach a bigger audience than Bungie could on their own?
socialnorms's Avatar - Comment posted on 04/30/2010 14:25
socialnorms
@Strandli:
Ten years, eternity, whatever.
Stephen Beirne's Avatar - Comment posted on 04/30/2010 14:38
Stephen Beirne
What are the first few comments going on about? Was the a problem with the title..?

Bungie, Bungie... what on Earth causes you to think Activision will be kind to you is beyond me.
Stephen Beirne's Avatar - Comment posted on 04/30/2010 14:39
Stephen Beirne
*there
**whatever on Earth
RenegadePanda's Avatar - Comment posted on 04/30/2010 14:44
RenegadePanda
This sounds like the exact opposite of IW's stance on Activision.

Maybe they've learned their les...their lesso...

Sorry...I can't say that with a straight face.
Drakengard's Avatar - Comment posted on 04/30/2010 14:45
Drakengard
Bungie got a sweet deal. I still hate Kotick and Activision, but that doesn't change my opinion of Bungie as a solid dev.

What it comes down to is this, Bungie has a huge reputation following the rise of Halo on the xbox platforms. They have too much pull to NOT get whatever they want and Activision is more concerned with money than anything else. For the next ten years Activision pretty much has to think they have their own personal money tree locked up.
bathrobesage's Avatar - Comment posted on 04/30/2010 14:45
bathrobesage
With the way Activision seems to be operating now it will be Call of Duty: Future Warfare or something like that.
walls99's Avatar - Comment posted on 04/30/2010 14:47
walls99
I wonder if this deal will end with Activision using its own internal studios *cough* Treyarch *cough* to make a few of the iterations of the Bungie owned properties in the years in between the Bungie releases.
BS3 Owner's Avatar - Comment posted on 04/30/2010 14:50
BS3 Owner
Activision just found it's new CoD Factory/Studio.
(( As if CoD wasn't GAYLO enough already. Just saying. ))

Also,
M$ loses Halo & PGR...
Rumors of Mass Effect & Gears of War coming to PS3. Console war soon to end!
darknil's Avatar - Comment posted on 04/30/2010 14:51
darknil
2011 = New IP
2012 = New IP 2
2013 = New IP 3
2014 = New IP 4
2015 = New IP 5
2016 = New IP 6
2017 = New IP 7
2018 = New IP 8
2019 = New IP: Greatest Hits
Stephen De Carlo's Avatar - Comment posted on 04/30/2010 14:57
Stephen De Carlo
It seriously seems like nobody at Bungie just stopped to think for a minute and consider if Activision is only willing to work with them and meet their demands so they can BE EVEN MORE FILTHY STINKING RICK!? Seriously, why do you think the Blizzard thing happened? Money. You know how much money they make from those WoW subscriptions? And even if they get only 10 or 20 percent of the cash flowing from the latest project by Bungie, they're still in for millions, perhaps billions, of dollars. Really, I feel like Activison is being nice so Bungie would agree and they can rake in the dough. I read in one interview that Activision didn't bring up the IW thing once during their negotiations and Bungie thought that was very professional. I totally disagree. It seems to me like they're just trying to pretend it never happened under the guise of professionalism.

Either the guys at Bungie are truly oblivious or truly believe in Activion, in which case they are the only ones who do. If so, I sincerely hope they're right.
TheJesusNinja26's Avatar - Comment posted on 04/30/2010 14:58
TheJesusNinja26
Wait did he just try to say that HALO is about a great story? Bwah ha ha
Archwright's Avatar - Comment posted on 04/30/2010 15:02
Archwright
Someone's going to get infinity warded!
Comrade Snarky's Avatar - Comment posted on 04/30/2010 15:03
Comrade Snarky
Seriously, why is this surprising? Bungie needs a publisher and Activision probably ponied up the most cash.

Or did you think that Bungie had too much respect for a direct competitor? Or would be too concerned about its "creative freedom"?

People act like Activision killed Infinity Ward's dog. They had a business relationship and it soured. These things do happen.
2bad4u's Avatar - Comment posted on 04/30/2010 15:06
2bad4u
What BoneClaw said.
Shulamm's Avatar - Comment posted on 04/30/2010 15:14
Shulamm
This is good news. I've got no love for Halo (owning and liking my 360), and detest the ways of Activision, so it's good for me they join forces: less decisions to make. And a new IP with brand new universe? Man, if this universe isn't underground, morlock's style, I'm not interested. They fail taking the galaxy as universe of reference.
Corduroy Turtle's Avatar - Comment posted on 04/30/2010 15:20
Corduroy Turtle
I like Nate T's analogy.
Tonedeaf's Avatar - Comment posted on 04/30/2010 15:36
Tonedeaf
Off Topic: Regarding Activision boycotts, I can honestly say I have - by sheer good fortune - not owned an Activision game since Rodney's Funscreen for Windows 3.0 in 1992. I would have said this when the IW controversy just started, but I didn't remember the name of the ancient childrens computer game until I dug up the floppies a few minutes ago.

On topic: So long as Activision is strictly limited to making boxes and does not buy Bungie or storm the studio and arrest the people for wanting their bonuses, I might look into this.
neoREgen's Avatar - Comment posted on 04/30/2010 15:57
neoREgen
buy used.
all great games have a fart button's Avatar - Comment posted on 04/30/2010 16:05
all great games have a fart button
I would assume gamers into their hobby/lifestyle deeply enough to hold opinion over corporations would know Activision does churn out new titles.
Just off the top of my head of games I bought/want to buy is Prototype and Singularity. That's just two but that's because they instantly spring to me.
Brutal Legend was started, but Activision (it would seem in hindsight) smartly saw a turd and let it go. But it DID greenlight it. And it IS a turd on every level other than the writing.

So there's a Call Of Duty once a year. Don't like it, don't buy it. But so far, to me, every sequel was unlike the one before it, the closest to just a copy being Modern Warfare 2, but even that was good.
So there's a bunch of Guitar Heroes. Don't buy them if you have no interest, but those mainstream games give the revenue for games like Singularity to be made.

Personally, I don't really care what happens to any developer or publisher. But I do take in an interest when watching people, or companies, being wrongly viewed/accused by the misinformed or sheep who jump to the mentality that any little guy is always innocent and any big company is automatically wrong. (which I'm talking in general across the web, not at Nick Chester)
Because that just allows those little assholes like the Infinity jumpers to get away with murder and come out being praised, of all things.
Nah, I don't care about the companies. But I do care about fairness and truth, something disappearing more and more in every topic (not just games, but in all topics of life).

So in the recent turmoil, I say fuck you frat boy unprofessionals involved in the EA thing through Infinity and good for you, Activision. Bungie thing was smart.
Electrium's Avatar - Comment posted on 04/30/2010 16:05
Electrium
Eh. I'm still nervous. I would never trust Activision to do anything but rape me and take my wallet. Which they try to do quite frequently.
Script-br's Avatar - Comment posted on 04/30/2010 16:14
Script-br
Let's see how this turns out. It sure seems like a sweet deal they made, though I don't like the idea of Activision deciding the pricing of a game.
ryuken's Avatar - Comment posted on 04/30/2010 16:22
ryuken
@Nyktharas, me=fail I totally played myst, its amazing how far they've come.
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