If you happened to pick up Bully: Scholarship Edition and have been experiencing any sort of glitches or even a bad framerate, don't get rid of the game just yet. It won't be much longer until your copy of Bully is functioning properly, as Rockstar has already issued out its plan to remedy the situation:
We are very aware of the problems some people have been experiencing with the Xbox 360 version of Bully: Scholarship Edition and have been doing everything within our powers to resolve these issues as quickly as possible.
We will be releasing a title update through Xbox Live within the next week that we are confident will rectify the problem. We apologize wholeheartedly for the inconvenience that this matter has caused some owners of the game.
While it's good to hear that the game will be fixed in a timely manner, I can't help but think back to the good ol' days when developers couldn't rely on patches in order to get their product out on the market sooner.
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Can you tell me why it takes such a fast PC to play guitar hero III when it runs just fine on the Wii?
LAZY CODERS!
While I'm not a fan of console games relying on patches, to be upset about this is a little retarded. First off, if Rockstar is to be believed, they didn't see any problems on the machines they tested the game on, so if anything it's as much Micro$$$$ofts problem as much as Rockstars.
Second, they are fixing it WITHIN A WEEK OF RELEASE. Are we really that sad?
And @jetsetlemming: Do you know anything about the actually difficult process of porting games from one system to another, especially when actual source code gets rewritten? No? Ok, didn't think so.
Not a big deal, I just think people ought to chill the hell out rather than freak out when something like this happens.
Games have gotten more and more complicated since pong. QA is longer and more difficult, and its easier for things to slip through. If gamers don't want 5 year development cycles for games, maybe they should remove the sand from their vaginas.
Then again, they tried that kind of thing with StarForce and look what that did :)
DrNutt- While I do agree that we did get the patch in a timely manner, and that's not a problem for me- calling everyone "whinny bitches" is just troll bait. The author has a good point, our developers are getting more and more lazy, and dependent on these after release patches to help cut corners. Also, if you're going to call out "M$" on anything, please at least give me some valid proof that Microsoft (who was not the publisher on this title) was behind the "rush job" that this is. Microsoft did NOT publish this game, so they have little to no hand in the release date of it, if you're going to blame anyone (means you're so quick to wag your finger at Microsoft for supposed "foul play") Rockstar published the game. And while we're at it, saying that it's the hardware's fault is, as you put it "retarded". That's like saying Crysis running like shit on your PC is entirely your graphics card manufacturer's fault, funny how you point out someone elses assumption about porting code, yet make an oversight like that :)
Regardless, lazy developer is lazy- but Rockstar is known for buggy games as far as I'm concerned (GTA while impressive has it's fair share of bugs :P)
I was joking about Micro$$$oft.
The release that Rockstar put out pointed out that they saw no technical problems during their quality assurance, and that all of the problems that had been reported by people who had purchased the game were from people running it on older Xboxes.
Yep, the good old days, when broken games just stayed broken forever. Or at best you'd have to wait for new copies to be made and mail yours in for an exchange. :p
I've been hearing this BS for years about how patches make developers lazy because they can just fix a game after it ships. Let's be honest here, how often does it happen that a game ships out and is just completely unplayable? Bully runs better than many games that are ostensibly "finished".
I blame the console makers for allowing buggy and crappy games to be released more than the developers. Nintendo will let anything be released on their systems and the Wii and DS really aren't setup for post-release patches. Microsoft should never have let a game like Two Worlds see the light of day either. I still can't believe this has become such a big deal when last year GRAW2 had an actual game breaking bug that no one ever reported on but affected the same users that are affected by Bully (owners of older 360's). At least Rockstar is fixing Bully's minor issue; Ubi never did jack about GRAW2 being totally unplayable.
At least they're fixing it, I guess. Are you guys sure it doesn't work?