I'd never heard of Nei or Yuri Hyuga though.
Still, i can't think of the last time on of my party members or my main character died.
In my RPG experience it's often an NPC of some kind that i likely don't care about who tends to die.
Although, Chrono dies?
Damn, i knew there was spoilers but that sounds a mighty fine plot twist.
Shame it never came out over here in the UK.
that was poetic, and really moved the story. I cried.
Except that time in The Sims 2 where i set my brother's dude on fire. No remorse there.
Seriously, a number of people seem surprised by the plot developments of one of the greatest games of the nineties. Pick it up and play it kids. Well worth it.
The only one that has ever surpassed it was the ending to Terranigma. One last day and dreaming of the bird... I still get shivers. If you've never played it, you are a bad person.
What amused me most was i killed my brother's character trying to cook. I accidentally made a huge fire and he got killed.
Restarted and the same thing happened twice.
Ahh, Sims 2, is there no end to your humor with death?
final fantasy adventure on the original game boy did it best. the story starts with your best friend dying (and telling you how to escape from captivity) and from that point on, pretty much any character that you find yourself becoming attached to will end up sacrificing his/her/its life for the sake of your quest. your mentor becomes crippled, a chocobo ends up destroying its own legs to pull you to safety (it is later rebuilt as "chocobot" though), when you try to help a woman find a cure for her brother's curse, she is bit by a medusa and thus becomes one (and forces you to kill her so she doesn't hurt anyone, and so you can get a medusa tear, the component for the cure of the curse.) and then, at the very end of the game, you discover that the girl you were protecting the whole time was the seed of the mana tree, and she gives herself to become the next tree, since the villain cuts the original one down...... and the main character basically gives up his life to stand watch over it forever.
truly great story, and its a shame that the GBA remake, "sword of mana" was so butchered from the original as it was. why, oh why, can't they make a good, TRAGIC entry into the mana series like how excellent the first one was?!
On topic though, I think character deaths can't feel forced or unnecessary. Some games have a character die, just to have a character die, not to improve the story, but as a lame attempt to draw the player in, and this only works if the player is already attatched to that character. One of my favorite examples of this is Final Fantasy II. You go through so many characters in that game that it actually feels like a real adventure. Whoever heard of a group of frineds going throughs ome world-spanning adventure or fighting in a war and no one ever dying? It's unrealistic.
Also, since they cast stone on themselves it could not be undone. Silly kids should have just cast their spells on each other.
Damn it, Sword of Mana! Willy dies! Willy dies!
And... Lavos isn't that hard, if I remember correctly. I beat that game a bunch of times.
Furthermore, general Leo wasn't that important, I don't get why so many people think he was a big deal. In fact, (Begin Rant), I think what made FFVII so good was that it wasn't some stupid battle over some stupid 1000 years ago war like so many other games. Every single part of the story was connected to one of your characters, the entire narrative was personal.
To anyone who thinks VII was over-rated... maybe so, but it was still the greatest game in the series and it definitely had the most compelling characters when it was released.
Most of the time, I think "man I wish I had taken off their equipment first!" or "aw I wanted to play that guy!" But it doesn't affect me any more than that. Aeris was one of the exceptions. Her death ticked me off at Sephiroth. I searched for ages to try to find ways for her not to die. Riding with her on the ride though that casino place, saying things that always favored her... I looked for so long. It HAD to be possible. She has a final limit break for the love of God! Curse you Sephiroth!
Anyone who has played the Darkness already knows that, in the small amount of time you see Jenny on screen, you instantly get attached to her, and the other characters in the story, at least I know I did. And her death really pissed me off, and made me even more fueled to beat the game, just to get the revenge she deserved.
Also, the ending is a near-tearjerker. And it takes a real man to say that, one who crushes babies with his penis.
I did'nt bat an eylash at his death. he was never in my party to begin with. i understand the significance of the guy, but to me he was just some guy with FUCKAWSOME abilities. then he died
Also... Crono dying is the actual storyline... at least, according to Chrono Cross. (*hides*)
...
I agree with you on the Boss though, and I don't even like the MGS games. That was a sad scene.
All I could think for about five minutes afterward was "holy shit." That, ladies and gentlemen, is how you kill an antagonist. If you've beaten FEAR then you know how it is.
I know, I read your first article on this topic too.
@Rainbow
I agree with you dude. General Leo was no big deal. The player knows who he is, but doesn't develop any real attatchment to him before he takes that big journey to the sky. Now you want to know a character I was upset about in FFVI if you're not careful, Shadow. I won't reveal much, but there is a possible way for him to die in that game for those of you that never played that far.
What about Final Fantasy Tactics(my personal favorite RPG of all time)? What about Teta? That was another abrupt death and although I know she's not a playable character, I wrote an entire FanFic about that scene.
I agree. Aeris Death is the only thing besides Crono's death that REALLY got me. Like you and many others I tried to find a way for her NOT to die. I was more attached to her then the main char. I almost couldn't go on, how could I? I had every thing invested in her and she was the most Bad ass person I had. I then figured that if I kept going she would come back some how....even as the credits rolled I still somehow thought she would come back.... I just couldn't except her death.... on some level I still can't. This to me was the Pinnacle moment of any game as far as emotional response is concerned. I can't play that game again knowing she dies. It's just too much
Also screw Sword of Mana. Worst remake I've ever played. They completely changed major plot points (and no it's not because of the bad original translation) and made the battle system suck. Down with Sword of Mana.
Also screw Sword of Mana. Worst remake I've ever played. They completely changed major plot points (and no it's not because of the bad original translation) and made the battle system suck. Down with Sword of Mana.

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5. Aeris Gainsborough -- FFVII
4. Nei -- Phantasy Star II
3. Yuri Hyuga -- Shadow Hearts II
2. Crono -- Chrono Trigger
1. Boss -- Metal Gear Solid 3











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