Quantcast
Build your own dream arcade in Arcadecraft - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Build your own dream arcade in Arcadecraft


6:00 PM on 08.30.2012



In what is one of the most simplest but genuinely clever game ideas in a while, Arcadecraft tasks players with managing their own '80s arcade. You must satisfy customers by adjusting pricing, conveniences, and adapting to the times as new inventions, genres, and cabinets are released unto the world.

This management sim (in the style of the classic Theme Park) will come to PC and Xbox Live Arcade sometime after October. Developer Firebase Industries (Orbitron: Revolution) are creating over 100 original cabinets that capture the various technological innovations of '80s arcades, including Laserdisc gaming and two-player games.

I love a whimsical, fun management sim and what would I want to manage more than an arcade during my childhood years? OK, a maybe a brothel or KFC.

[via Joystiq]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.



Deep Silver acquires Homefront IP photo
Deep Silver acquires Homefront IP
11:45 AM on 07.30.2014






News

10:30 PM on 08.13.2014
What's Up: Life is Strange, eons of exploration in No Man's Sky, and the many skills of Claptrap

I've been buried in gamescom news this week, but I've surfaced to relay the stories I'm most excited about to you. Life is Strange is an unusual adventure game from the creators of Remember Me. No Man's Sky allegedly would take actual millennium to explore. And we finally see what Claptrap has up his sleeve in Borderlands The Pre-Sequel. Turns out, it's a whole bag of tricks.more



8:00 PM on 08.13.2014
I felt genuine delight and a little confusion from Sony's gamescom press conference

Sony came and delivered pretty much what I expected from their gamescom 2014 press conference. They had a boatload of indie games with interesting visual styles. They've continued their expansive trajectory of porting bigger...more



4:30 PM on 08.13.2014
Microsoft's gamescom press conference wasn't as bad as I expected

Microsoft's press conferences often leave me with cranial damage from head-to-desk impact, but their gamescom 2014 presser felt pretty okay to me. I'm excited to see Microsoft making an attempt to partner with more indies. A...more



View all News






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more