I care about the character, the human being. If it's a good character, a good human being, nothing else matters in my eyes.
I agree that it is old and boring, though. It's for the same reason that I played Mass Effect as a Female Shepard. If games are an escape, why would you want your avatar to look like you?
A bit of variety would be welcome but not essential, look on the brightside no Japenese RPG would ever have this character type, he'd be 10 years younger have a slightly higher voice and only just be on the verge of growing stubble!
Unless, you know, it grows in to a beard. Then shave that crap right bac into that rugged stubble.
Also the resemblance between Alan Wake, Nathan Drake (their names even rhyme!) and Chris Redfield is incredibly uncanny. I'm going to go with Necro BABS and agree that these are all secretly the same dude, like the Chuck Norris of video games.
Speaking of which, maybe THAT is where they got their inspiration. Chuck Norris = Brown hair with stubble = badassary.
IT ALL MAKES SENSE.
And brown hair's just common, even among non-white ethnicities (or so I'd guess; is black hair as permeated as brown seems to be for white people?).
But, yeah, we could use some shakeup if game makers want to attach a personality and story to their user-standins.
@waypoetic
You are a waste of space.
Gray/White = old. You can't really make an action/adventure game with an old person running around over obstacles and such. It would have potential to tell an interesting backstory... but it wouldn't be very believable.
Blonde = Young. Blonde hair is normally associated with younger kids and women, so to give blonde hair to a "man" who's supposed to be badass doesn't quite work out.
As for black, it probably just comes down to design decision and contrast.
For the most part, making a character with brown hair makes them easily identifiable and relate-able. The majority of people (in the West, at least) share these characteristics, so it's the best option.
That's how I view it anyways.
Also, I don't think Alan Wake looks anything like Chris or Nathan... maybe Sam Fisher would work better for that.
For one thing, you list a whole lost of sequels on that list. Instead of focusing on the games, perhaps edit that to series as I think it looks like a poor attempt to come up with a larger list.
Secondly, while I can see similarities - some of them eerily so - I can still see facial differences. And MGS4? Really? That one is on this list? Why? Old Snake is probably the first senior main character ever. That's diverse enough and shouldn't be on the list, IMO.
As for Assassin's Creed, what did you expect? Ezio is from Italy. You were either going to get someone with brown hair or black hair. And racially, you were only going to get white.
And as for Just Cause, isn't the main character Hispanic? He often says things in Spanish, IIRC.
But as other have said, white male, brown hair is probably the largest demographic. Let's let the industry get to a point where they can write interesting and solid plots and characters first. Baby steps, I say...
Being brown haired and be-stubbled, I can kinda relate (at least semi-physically, minus the bulging muscles and chiseled jaws) to these characters. But more diversity wouldn't be a bad thing. In fact it'd be pretty amazing.
Yeah, me neither, everyone is an amorphous outline of a human being. I think what you wanted to say was, "I see the differences in race, hair color, and everything else like that, I just don't care."
I think it's just the developers/publishers trying to have the character they believe will appeal the most, that being the typical white American. At this point it doesn't really matter anyway, rarely is a game about race or gender politics, so you don't need the character to look a certain way. Now if they were making a game about early American slaves and told it through through perspective of a stubbly, brown-haired white person we might have a problem.
These are all AAA titles that plan on getting white guys with brown hair and stubble to buy them. They want the player to feel like they are the character.
Show of hands, who here has brown hair and stubble?
*raises hand
I'm going to guess A LOT, since it seems to be very common.
I think this is the same reason why developers use that color/stubble combo so much in the vidya games nowadays.
Im just to lazy to shave everyday, even more after playing late, Im 32, and I look just like those guys, so I think Im the average gamer stereotype.
Im looking forward to play games with a character with black skin, white hair, one eye yellow and the other red, I think characters need to be different, if Kratos have hair he would fit into the list also.
FUND THIS NOW!
...Though, as long as the characterization is there I don't think I'll much care for how they look. John Marston? Oozes character. Fridge Redfield? Not so much. Can you guess which character I enjoyed more? (Give ya a hint- I actually willingly played as Sheva every time I played RE 5)
But yeah, now that you mention it, some characters DO look very similar. But even so, there are few that stick out by their characterisation and their spirit, like Nathan Drake. So I am usually fine with this, as long as the characters are entertaining, rather play a good looking hero than an ugly old man/woman or something like that.
Merpati Fenix? Hell. Fucking. Yes!
I would thoroughly enjoy seeing Mann characters draw from a more diverse pool of visual and cultural origins. I think it's been very lazy and safe to make your main character in the common denominator image. I freaking CRAVE more diversity in my game characters.
This is one of my most favorite things you've ever written, even if it's just an astute observation! I'd fap this if I could.
I think you're just overreacting...

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