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Brink looks as good as ever in these latest screens photo

Splash Damage's Brink is a game I am very much interested in hearing more about, and from the look of it, I'm not alone. At PAX, not only did the demonstration booth for the game fill up, but the crowd of intrigued gamers even managed to spill over into other booths as well.

Beyond just the unique look of Brink, which, seriously, you need to see in motion, some of the game's mechanics have also got me all hot and bothered.

From the S.M.A.R.T. system (it stands for something) that automatically makes your character traverse obstacles so you don't get stuck in the middle of a gunfight to Splash Damage's emphasis on mixing single-player with online play, I am pumped for this game.

If you're half as excited as I am, you should go back and read our previous coverage of Brink. Trust me, you'll be glad you did.

LAUNCH GALLERY (4 IMAGES)
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25 comments | showing # 1 to 25
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Bulkmailer's Avatar - Comment posted on 09/11/2009 12:43
Bulkmailer
I'm gonna kill the shit out of some people in this game.
Jon B's Avatar - Comment posted on 09/11/2009 12:45
Jon B
So it's a shooting game with free-running mechanics like Assassin's Creed?
Not sure if want. But then again, I'm the kind of person who's spent years perfecting all of these special trickjumping techniques, so of course I'd be skeptical.
Zeta Crossfire's Avatar - Comment posted on 09/11/2009 12:50
Zeta Crossfire
Sat through the demo at PAX 4 times. This game will be awesome. I got the impression of mirror's edge meets a game that shoots people. was awesome
prolifikstudio's Avatar - Comment posted on 09/11/2009 12:53
prolifikstudio
this was the best looking game at pax
Elsa's Avatar - Comment posted on 09/11/2009 13:15
Elsa
Yeah, it does look awesome!!
Rational Animal's Avatar - Comment posted on 09/11/2009 13:21
Rational Animal
This is the first I've heard of this game...the art style is pretty killer.
Darren Nakamura's Avatar - Comment posted on 09/11/2009 13:30
Darren Nakamura
Brink? That's what you call it with you crose and open your eyes fast, right?
WastelandTraveler's Avatar - Comment posted on 09/11/2009 13:37
WastelandTraveler
Pro Rumor Tip: Brink is on id Tech 5 Engine and not id Tech 4 as previously rumoured.

from the developers splash damage website on brink desciption:

* Virtual Texturing
BRINK's proprietary technology, Virtual Texturing, breaks new ground on current-gen consoles and PCs with an even greater focus on highly detailed characters, realistic environments, lighting, effects, and atmospherics. This competitive lead on the squad-combat genre helps thrust players into the gritty reality of the Ark's epic secluded arcology.

need I say moar? ;) Don't be surprised if this game doesn't come out until after Rage releases, unless id Software doesn't want to release their engine with their flagship game first. Which could very well be the case.
WastelandTraveler's Avatar - Comment posted on 09/11/2009 13:42
WastelandTraveler
added: For those who do not know what Virtual Texturing is, it is a feature of the id tech 5 engine which is an 'advanced megatexturing technique'. ;)
DarkangelUK's Avatar - Comment posted on 09/11/2009 13:49
DarkangelUK
"Pro Rumor Tip: Brink is on id Tech 5 Engine and not id Tech 4 as previously rumoured."

It wasn't a rumour, Brink is on idtech4 and confirmed, feel free to ask yourself on the splashdamage forums.
DarkangelUK's Avatar - Comment posted on 09/11/2009 13:50
DarkangelUK
"Pro Rumor Tip: Brink is on id Tech 5 Engine and not id Tech 4 as previously rumoured."

It wasn't a rumour, Brink is on idtech4 and confirmed, feel free to ask yourself on the splashdamage forums.
WastelandTraveler's Avatar - Comment posted on 09/11/2009 14:02
WastelandTraveler
If that's an overhauled id Tech 4 engine than color me impressed with a slap to the nuts, that lighting looks way too damn similar to Rage's lighting, not to mention the statement of Virtual Texturing which was said by Carmack to be an advanced mega texture technology to the id Tech 5 engine. But if it is id tech 4.. well then damn. Then in itself every engine is an evolution of the older.. so maybe their 'overhauled id tech 4 with new rendering technology' is in fact a subdued way of saying id tech 5 ;). But if that's mainly id tech 4 under the hood, that's just nothing short of ridiculous.
RonBurgandy2010's Avatar - Comment posted on 09/11/2009 14:07
RonBurgandy2010
I still think the WIN button thing is stupid. It takes all of the skill and fun out of the game.
Linfosoma's Avatar - Comment posted on 09/11/2009 14:11
Linfosoma
That fac that until now ID tech 4 has been used for dark games doesn't means the engine is limeted to that only.
Just look at everything that the UE3 can do, until Mirror's Edge I thought the only color it could render was brown, but I was wrong =P
DarkangelUK's Avatar - Comment posted on 09/11/2009 14:12
DarkangelUK
The idtech4 engine has been heavily modified by Splash Damage themselves, Virtual Texturing may be in idtech5, but Splash Damage added their own Virtual Texturing to the engine.
matrixdude171's Avatar - Comment posted on 09/11/2009 14:13
matrixdude171
Very cool
WastelandTraveler's Avatar - Comment posted on 09/11/2009 14:19
WastelandTraveler
@linfosoma - I dont mean the lighting as in the mood, I just mean the way the lighting is bouncing off of objects and models, its casting, etc.

@DarkangelUK - That is some heavily modified shit if you ask me..I mean really it is impressive to see it go that far.. I thought what Raven did with id Tech 4 on wolfenstein was beautiful enough, now its pushed to this? I just cant believe it..the only reason why I'm skeptical at the whole thing is why spend so much money and time on developing a new renderer, new development tools framework, and work on multicore support on an engine that is 4 years old when they could easily have gotten id Tech 5 (which has ALL of that, plus multi-platform support) from a developer they have worked with for 4-5 years, and have had a good track record with. Not to mention are now developing for a studio that is under the same owner of id Software. It just does not make sense to me in that aspect.
DarkangelUK's Avatar - Comment posted on 09/11/2009 14:25
DarkangelUK
Wasteland: Brink has been in development for close to 2 years, idtech 5 isn't even finished or released yet. It also helped that SD got the know tech4 very well when developing Enemy Territory: Quake Wars, so they had the experience and know how to expand on it like so.. and going from the screenshots they did very well :)
GuitarAtomik's Avatar - Comment posted on 09/11/2009 14:27
GuitarAtomik
This was probably my non-playable game of the show at PAX. It looks awesome.
WastelandTraveler's Avatar - Comment posted on 09/11/2009 14:34
WastelandTraveler
@DarkangelUK - The engine has been close to done for awhile now, at Quakecon 2007 when id Software showcased the engine, its tools, and its multi-platform support and they said by the end of that year they would be open to licensing the engine to developers.

But I can understand that Splash Damage has extensive knowledge of the id Tech 4 engine, I'm just so impressed by how far they have pushed that tech that it seriously looks to the level of Rage in terms of visual detail and lighting. I really wish they would talk more on what they did with the engine because I am really interested in that.
Linfosoma's Avatar - Comment posted on 09/11/2009 14:35
Linfosoma
@WastelandTraveler:
Because even now Tech 5 is still under development and not ready to be distributed to third parties, this was explained by carmack himself.

Brink has clearly being in production for a while now, probable even before the Tech 5 engine was revealed.

Speaking from a technical point, coding the renderer is easy, it's the other stuff, such as the memory management that is hard to program so I think that's why they opted to go wit an existing engine and modify it where needed.

Anyway, I agree that what they have acomplished is impresive, I did not know this was possible with tech 4.
Turbofail's Avatar - Comment posted on 09/11/2009 14:52
Turbofail
For gods sake, release some videos already!
mix's Avatar - Comment posted on 09/11/2009 15:31
mix
@Dexter

Just so ruu don't think roar comment went unnoticed.

I rurl'd
welkstar's Avatar - Comment posted on 09/11/2009 20:45
welkstar
Purdy game is purdy. I'd really like to see videos of this and 3D Pixel Hero
WarZombie's Avatar - Comment posted on 09/12/2009 03:36
WarZombie
Digging the art style, might check out those previews to see what this game is about.
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