Quantcast
Braid dev: Sony takes more indie risks than Microsoft - Destructoid

DestructoidJapanatorTomopopFlixist



Braid dev: Sony takes more indie risks than Microsoft


11:00 AM on 12.22.2010
Braid dev: Sony takes more indie risks than Microsoft photo



Braid creator Jonathan Blow has voiced a word of respect for Sony, claiming that the PlayStation Network is much less conservative than Xbox Live when it comes to indie games, allowing riskier prospects to flourish.

"Microsoft has provided the lower barrier to entry with Xbox Live Indie Games, but most of them are not very good -- I don't think that's a controversial statement," says Blow, controversially. "So if you're thinking about the impact of indie games on the whole forum of games then probably Sony has done more because of the way they curate the games they put on there - they're actually looking for games that are artful or experimental. 

"I mean, they published Linger In Shadows; Microsoft would never have done that -- that's not even really a game. XBLA is more conservative than PSN but it still has a larger audience so it's much more commercially feasible, as long as you can get your game noticed - which is getting harder over time, but is still possible.

"Some of the stuff Microsoft signs and publishes on XBLA is pretty bad; some of it is very good. Super Meat Boy is obviously a really good game. I wish they had promoted that more heavily, but Live Arcade is part of a bureaucratic machine, which is part of a bigger bureaucratic machine and so on - what more can they do?"

Microsoft occasionally surprises with a really interesting game, such as Limbo and Super Meat Boy, but I feel it's true that Sony likes to take more chances -- both online and at retail. Its library may not be as robust or even commercially successful as the Xbox 360's, but the PS3's list of games are certainly more eclectic. Still, Sony has no excuse for passing up Meat Boy.

Braid creator: Sony takes more risks than MS with indie games [CVG]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Indie

7:30 PM on 04.16.2014
Talking Videoball with the one-of-a-kind Tim Rogers

Get our own Jonathan Holmes and Action Button Entertainment's Tim Rogers in a room together and magic will happen. Here the two are at PAX East discussing Videoball, a "real-time strategy shooting sports game" that's far dee...more



6:30 PM on 04.16.2014
In BaraBariBall you lose your balls when you jump

I played BaraBariBall over a year ago at GDC 2013 and it was fun as heck. I liked it BaraBari much. But it's still not out. Not yet, anyways. It's coming this year to PC, PS4, and PS3 as a part of the amazing Sportsfriends. ...more



2:00 PM on 04.16.2014
Not a Hero's 2D cover-based shooting killed me about a dozen times

Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more