Despite boxed copies of PC games being largely irrelevant to many of us for years now, someone is still buying these things. We know that Alan Wake will see a release on Steam sometime next month, and now Nordic Games has stepped in to help bring it to retail.
There's no word on a specific date for this one either, but it is set to include add-on content "The Signal" and "The Writer." Nordic CEO Lars Wingefors comments: "We are really looking forward to the PC version of Alan Wake, especially as we are talking about a fantastic PC adaptation thereof, rather than a mere porting of the code." We could use one of those.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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You can still copy the data from the disc though and bypass having to download 15GB over my terrible capped internet.
The fact that it registers on STEAM is even better cause i will have my game added to my Library forever instead of standalone shitty DRM.
I know.
Actually, boxed PC games have been largely irrelevant to SOME of you. Many of us still very much buy boxed PC games. Consider The Witcher 2, arguably the biggest PC exclusive of the year: as of last count, retail boxes accounted for no less than 80% of sales.
Sometimes I get the impression there is a large disconnect between industry professionals and the average consumer. My guess is that industry insiders, for obvious reasons, are the first to adopt the latest and greatest technologies, and since they are surrounded by other industry insiders, it may look like EVERYONE is using said technology. Which is probably why we keep hearing the "experts" proclaim the "irrelevance" of retail and going on and on about the cloud when in reality many of us haven't even embraced digital distribution yet.
True, I hadn't thought about it that way.
Because then you'd include pirated copies in the digital camp. Even if you canceled out repeats (people who pirate and then pay later), I'm sure you'd see a much different end result.
Yes, forever. Until your Internet connection has issues, or you need to ask permission to reinstall a game, or Steam stops working for any number of reasons, or developers put their own protection over Steam's, or Valve's servers have problems, etc....
Steam is DRM. It's no different than any other type of DRM out there. And no, "Offline Mode" means nothing when you have to be online to set everything up and basically get permission to go offline. Steam is great for sales, but saying it the "better DRM" makes me lose faith in gamers a bit.
You joke about complete freedom, but yeah, that's what I want. That's what games like Braid and Super Meat Boy had, and they've sold just as well as any big-name company games. If those tiny developers actually give a shit about their customers, then the companies who don't even have to worry about money should at least make an effort. Sadly, they don't.
Like I said, Steam is great for sales, but that's about it. There is no "best kind" of DRM. There's no difference between Steam and what EA does with Origin. They are literally the exact same thing, but from different companies.
Steam can actually be more expensive then retail products depending where you live (for example, almost all of Europe)
Instead you seem determine it's merit from your standpoint alone, and not even think of others. Are you sure you're cut out to be a reviewer?
I know i really like this gesture from Nordic games, and i'm sure many others will too.