Quantcast
Borderlands: The Pre-Sequel takes the shooter looter to the moon - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Borderlands: The Pre-Sequel  




Borderlands: The Pre-Sequel takes the shooter looter to the moon photo
Borderlands: The Pre-Sequel takes the shooter looter to the moon

7:00 AM on 04.09.2014

Jetpacks, ice bullets, and playable Claptrap!


Borderlands: The Pre-Sequel is official. The latest entry in Gearbox's shooter looter takes place between the original Borderlands and Borderlands 2, hence the Pre-Sequel moniker. The new game is based on the Borderlands 2 engine as well, and will be sticking to the Xbox 360, PlayStation 3, and PC.

You'll be able to play as one of four new -- yet familiar -- characters as you work for Handsome Jack during his rise to power. Oh, and a majority of the game takes place on Pandora's moon. And you get jet packs. And laser guns. And ice weapons. Oh my.


Borderlands: The Pre-Sequel (PC [previewed], PlayStation 3, Xbox 360)
Developers: 2K Games Australia, Gearbox Software
Publisher: 2K Games
Release: TBA 2014

So what's going on this time in the Borderlands universe? Story-wise, The Pre-Sequel focuses on four new playable hunters working for Handsome Jack as he rises to his role you eventually see him in Borderlands 2. Every playable character is someone Borderlands fans should be pretty familiar with too. Here's the breakdown:

Athena, a crimson lance assassin from the General Knoxx expansion. Sheriff Nisha, an NPC from Borderlands 2. Wilhelm, the first big boss character in Borderlands 2 -- but before he became a giant robot. The Pre-Sequel does see Wilhelm evolving over the course of the game as he slowly becomes more and more cybernetic with his upgrades and such. And last but not least, Claptrap! Yup, Claptrap is finally playable. The camera is even positioned much lower than normal to reflect the murderous robot's height too. 

For the demo, 2K was using Athena and one of her main abilities was this shield she can pull up to absorb enemy fire. You're still able to shoot while it's up, and once the shield has absorbed enough damage you're able to fling it out at an enemy for incredible damage. An upgrade to the shield will later allow you to hurl the shield to hit multiple enemies, Captain America style.

The biggest change to come to Borderlands with the latest entry is the place all the action is happening on: the freaking moon! Yes, you're finally able to explore the moon and it offers a few major new mechanics that may make playing the older Borderlands games challenging once you experience all the new features.

The major change is that you have an oxygen meter now. You need oxygen to breathe on the surface of the moon, but oxygen also doubles as the fuel for your jet pack. Yup, jet packs are a thing now. Jet packs allow you to double jump, soar even longer through the air on top of the lower gravity provided by the moon, and whenever you're high enough you can even do a ground pound to either get down to the surface faster, or hurt some enemies.

Using your jet pack's abilities does drain oxygen, and it's definitely something you need to monitor as you play now. Oxygen is lootable, and the live demo we were shown had multiple points from which the player was able to refill oxygen so it doesn't look like it will be too tedious of a thing to manage. Note that it's only when you're outside of a base or interior location that you have to worry about your oxygen intake. Otherwise the action inside a base is more akin to past Borderlands games -- except, you know, there's still lower gravity and you have a freaking jet pack.

Borderlands' biggest claim to fame is its billions and billions of guns, and The Pre-Sequel introduces two new weapon types. The first are laser weapons, from guns that shoot out little laser blasts like in Star Wars, to guns that fire out a steady stream of fire power like the Proton packs from Ghostsbusters.

Then there's the Cryo guns, which have the new ice elemental effect. The Cryo guns can slow enemies down, eventually completely freezing them solid at which point you can then shatter them into hundreds of pieces -- an effect made even cooler on the moon as the ice pieces float off.

Borderlands: The Pre-Sequel is a collaborative project between 2K Games Australia and Gearbox Software. While Gearbox has a hand in The Pre-Sequel's development, the Australian team has been afforded the creative freedom to add its own spin on the series. "They almost approached it like fans did," Randy Pitchford, head of Gearbox Software, stated when describing the Australian's team take on the franchise.

The Cryo guns are a good example of what 2K Australia brought to the table when creating this latest Borderlands. "I've always wanted ice bullets in Borderlands and it finally happened," Randy told us. "Internally we used to argue about this at Gearbox. The Australian team did not care about our argument. They were like 'Fuck it. We want ice bullets, we're going to make damn ice bullets.'"

Those of you attending PAX East this weekend will want to stop by the 2K booth as they'll be showing off Borderlands: The Pre-Sequel demos of what Destructoid got to see recently. We'll have more to tell you about the latest Borderlands early Friday morning, including why there won't be an Xbox One or PlayStation 4 version of The Pre-Sequel.

Borderlands: The Pre-Sequel takes the shooter looter to the moon photo
Borderlands: The Pre-Sequel takes the shooter looter to the moon photo
Borderlands: The Pre-Sequel takes the shooter looter to the moon photo
Borderlands: The Pre-Sequel takes the shooter looter to the moon photo
Borderlands: The Pre-Sequel takes the shooter looter to the moon photo
Borderlands: The Pre-Sequel takes the shooter looter to the moon photo
Borderlands: The Pre-Sequel takes the shooter looter to the moon photo




A quick guide to all four Borderlands: The Pre-Sequel skill trees photo


Everything there is to know about Borderlands: The Pre-Sequel, as told by Hammerlock and Torgue photo


Get a closer look at the four playable characters in Borderlands: The Pre-Sequel photo


You aren't at PAX? Let Max Scoville give you the tour photo


I could've been a pirate ship but I was a disco ball instead in Borderlands: The Pre-Sequel photo


Gearbox announces Borderlands: The Pre-Sequel Season Pass info photo


Claptrap shows off his action skill(s) in this Borderlands: The Pre-Sequel trailer photo


The Making of Borderlands: The Pre-Sequel Episode 2 focuses on the moon photo


Nisha the Lawbringer whips it good in Borderlands: The Pre-Sequel photo


Video: Wilhelm is like a Terminator on rocket skates in Borderlands: The Pre-Sequel photo


Borderlands: The Pre-Sequel Updates, Screenshots, & Videos







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
Borderlands: The Pre-Sequel



2:00 PM on 09.19.2014
A quick guide to all four Borderlands: The Pre-Sequel skill trees

In case you have not yet heard, the full, interactive skill trees for all four of the Vault Hunters in the upcoming Borderlands: The Pre-Sequel have been released for public consumption. Some of the mathematics governing the ...more



7:00 AM on 09.18.2014
Everything there is to know about Borderlands: The Pre-Sequel, as told by Hammerlock and Torgue

With coverage ramping up for Borderlands: The Pre-Sequel leading up to its release in less than a month, several commenters have expressed confusion on what role this game is supposed to fill. To help demonstrate everything ...more



8:00 AM on 09.15.2014
Get a closer look at the four playable characters in Borderlands: The Pre-Sequel

Gearbox Software has been slowly releasing a four-part behind-the-scenes series of videos on the making of Borderlands: The Pre-Sequel, leading up to the title's October 14 release. Episode One looked at the initial announce...more



10:30 PM on 08.31.2014
You aren't at PAX? Let Max Scoville give you the tour

PAX Prime 2014 is winding down, but that doesn't mean those of us at home can't pretend like we are there, stalking Max Scoville as he roams the show floor. I was going to give a detailed play-by-play of the video here, but ...more



5:00 PM on 08.31.2014
I could've been a pirate ship but I was a disco ball instead in Borderlands: The Pre-Sequel

As I sat down for my appointment with Borderlands: The Pre-Sequel, I had to make my toughest decision at PAX Prime. Running through Claptrap's capstone abilities, I was faced with the following dilemma: Do I want to become a ...more



2:14 PM on 08.31.2014
Gearbox announces Borderlands: The Pre-Sequel Season Pass info

Another Borderlands, another set of DLC. Today, Gearbox announced their plans for the Borderlands: The Pre-Sequel Season Pass, which yet again includes four add-ons. They will be comprised of new missions and characters,...more



5:00 AM on 08.13.2014
Claptrap shows off his action skill(s) in this Borderlands: The Pre-Sequel trailer

2K Games has been trickling out information about the playable characters in the upcoming Borderlands: The Pre-Sequel, but while it has featured Athena the Gladiator, Wilhelm the Enforcer, and Nisha the Lawbringer, the publi...more



1:15 PM on 08.07.2014
The Making of Borderlands: The Pre-Sequel Episode 2 focuses on the moon

Borderlands: The Pre-Sequel is set on Pandora's moon Elpis, and this episode of the "making of" series focuses on that fact. For starters, players can see that the moon experienced some serious cosmetic changes between Borde...more



7:00 AM on 07.31.2014
Nisha the Lawbringer whips it good in Borderlands: The Pre-Sequel

I got to spend a little time with Nisha the Lawbringer from Borderlands: The Pre-Sequel, and yippee ki-yay is she a fun character. Nisha brings Old West sensibilities to this moon shooter, and a few new tricks as well. And a bullwhip.more



7:00 AM on 07.24.2014
Video: Wilhelm is like a Terminator on rocket skates in Borderlands: The Pre-Sequel

Back with more impressions from playing Borderlands: The Pre-Sequel, I had some first-hand playtime with the cybernetic tough guy, Wilhelm the Enforcer, which I would like to relate to you with my mouth. Wilhelm may not be all he's cracked up to be, yet. But he's got a couple of interesting surprises.more




First-person shooter

3:00 PM on 09.18.2014
Devolver Digital's Heavy Bullets leaves Early Access

Publisher Devolver Digital and game developer Terri Vellmann are pleased to announce that the gloriously neon-soaked, procedurally generated first-person shooter, Heavy Bullets, is leaving Steam Early Access today. It's avai...more



7:00 AM on 09.18.2014
Everything there is to know about Borderlands: The Pre-Sequel, as told by Hammerlock and Torgue

With coverage ramping up for Borderlands: The Pre-Sequel leading up to its release in less than a month, several commenters have expressed confusion on what role this game is supposed to fill. To help demonstrate everything ...more



4:30 PM on 09.17.2014
Free-to-play Quake Live rocket jumps onto Steam today

Good news, arena shooter fans, id Software's Quake Live is launching today on Steam. As far as I can tell, the Steam version will be the same Quake Live you're used to if you're already signed up. Even though it may not be a...more



View all First-person shooter






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more