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Borderlands boasts over 650,000 weapons: Gotta catch 'em all! photo

I first heard about Gearbox's Borderlands well over a year ago when I picked up an American magazine during a trip to The States. Its promise of hugely customizable guns and characters was very promising, but that promise has taken a turn for the crazy.

According to Gearbox's Randy Pitchford, Borderlands contains more guns than the total amount of firearms contained within every Xbox 360 and PS3 game added together. Of course, this is procedurally generated content, but this game's boast of 650,000 guns is still worth bragging:

"When you have a system that can procedurally generate this stuff, you just want to go nuts with it. The costs are totally different. All the development teams in the world added together can't physically craft what the software we've made is building for us. You can take all the guns in every game that's been launched on the PS3 and Xbox 360 -- add them all together, and Borderlands still has more guns. It's not fair, because we built the software that's making them for us. We're not actually making them. But it's really cool, because I haven't even seen them all. [Laughs] It's really neat."

Although the guns are generated by the game's software, Pitchford claims that they "look like humans crafted them," making them indistinguishable from artist-created weaponry. Gearbox also won't be showing these weapons off prior to launch, wanting the players to discover the vast arsenal for themselves.

The content generation system will also produce new missions, environments and enemies. It's certainly promising a lot, but time will tell if it can live up to its technological promise.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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13 comments | showing # 1 to 13
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imaginarythomas's Avatar - Comment posted on 10/15/2008 08:39
imaginarythomas
I wouldn't say that's a turn for the crazy (unless you mean crazily awesome). Procedurally generated games offer a hell of a lot more replay value and save us from people memorizing every facet of the game
Holyetheline's Avatar - Comment posted on 10/15/2008 08:52
Holyetheline
This is amazing. Their whole game has me very much excited. Can't wait to see this thing in action!
trunxkam45's Avatar - Comment posted on 10/15/2008 08:56
trunxkam45
I have this video from E3 which may whet your appetites

http://www.destructoid.com/blogs/trunxkam45/borderlands-e3-10-minute-walkthrough-95947.phtml
Aritas's Avatar - Comment posted on 10/15/2008 08:57
Aritas
This game is beginning to become too good to be true.
randombullseye's Avatar - Comment posted on 10/15/2008 08:57
randombullseye
Old news. Borderlands randomly generates weapons. This was already "CONFIRMED" a long time ago.

How long ago was this game talked about anyway?
Jim Sterling's Avatar - Comment posted on 10/15/2008 09:25
Jim Sterling
Not old news. The generated content isn't the story, it's the number of weapons, which is new.
deletemyaccount's Avatar - Comment posted on 10/15/2008 10:05
deletemyaccount
I think I remember reading in the game informer cover story they had on this that there were supposed to be over 600,000 guns, so it could be old news.
Regardless, it's nice to get another update on a game I'm looking forward to. Mainly for the 4 player co-op.
KaL YoshiKa's Avatar - Comment posted on 10/15/2008 10:32
KaL YoshiKa
Man didn't Spore have heaps of procedurally generated content? That game was good...right...? I'm concerned that this will be 60000 guns but you'll always use the exact same gun.
combatmedic's Avatar - Comment posted on 10/15/2008 11:10
combatmedic
So Im guessing Ill find a gun that looks cool, and then somewhere down the road find the exact same gun, except with a scope on it... thats two different guns? Couldn't I just slap a scope on the first and cut out the hassle of finding the second?
akathatoneguy's Avatar - Comment posted on 10/15/2008 12:13
akathatoneguy
I saw it in Game Informer quite some time ago, too. For me, it's not much of a selling point, anyway. Endless numbers of weapons= not that cool. I mean, it's cool from a technological standpoint, but am I going to run around wanting to discover all these guns? Nah.
harrmonica's Avatar - Comment posted on 10/15/2008 13:18
harrmonica
ditto on old news-gi had this news quite sometime ago...not complainin', just sayin'

i'm usually happy with 10-15 weapons...seems like overkill to me.
CBunn's Avatar - Comment posted on 10/15/2008 13:22
CBunn
I hope I can find my rocket launcher amid this mess.
mix's Avatar - Comment posted on 10/15/2008 14:07
mix
This actually sounds so gimmiky that it's not even funny.

Who the HELL needs 650,000 weapons? Will anyone live to see/use them all? I would have been excited for 50 weapons at least then we could remember what weapons we like...etc

Generated levels and missions sounds good though.
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