Playing as a sniper in Borderlands meant that you got to see a lot of heads pop in juicy showers of blood and eyeballs. Going through Borderlands 2 with a similar build, I started to notice that headshots were no longer satisfying, as skulls remains defiantly shatterproof. I'm not alone.
The gore seems to have been toned down from the first game, to the point where specific limb-shredding no longer seems possible. Total body disruption is doable, and there's still plenty of blood, but those critical hits just don't feel as critical anymore. Elemental deaths aren't quite as torturous as once they were, either, leading to a game that's still violent, but not as gratifyingly brutal.
According to comments from Gearbox, this was the cost of having a universally "uncensored" game. Basically, no one territory deals with censorship, but the overall game worldwide has had to be toned down. However, Randy Pitchford offered the possibility of potential patches later down the line, and welcomed fans to join the debate.
Debate they did! The Gearbox forums have a thread on the matter that currently spans 74 pages, with some gamers even refusing to play the game until head-popping's been patched in. Others have been more reasonable, stating it's not a huge deal, but it'd certainly nice. At least one commenter remarked on how weirdly passionate gamers are being over the inclusion of extreme violence.
While it really isn't the biggest problem in the world, the first game trained me to expect deliciously gory rewards for my critical shots, and it does feel somewhat underwhelming to score headshots now. Blasting into a guy's face with a sniper rifle loses a lot of impact when the guy falls to the floor, his head completely untarnished by any sort of damage. For a sequel that promises bigger and better, it feels like a little bit of a step down.
The game is still awesome, of course. It's just a shame that my headshots feel aesthetically neutered for the sake of promising an uncensored worldwide release.
|7:00 AM on 05.10.2013|
Borderlands 2: Hands-on with Krieg the Psycho Bandit
With the Borderlands 2 season of content coming to an end, Gearbox is releasing one last vault hunter just before the curtains close. Krieg is his name, he loves self-inflicting pain, and the insanity of the psycho enemy...more
|7:30 PM on 05.06.2013|
Borderlands 2's sixth playable character available May 14
The sixth playable character for Borderlands 2, Krieg the Psycho Bandit, will be available for loot hunting on May 14, Krieg himself announced on Twitter. Unveiled at developer Gearbox Software's PAX East panel back in March,...more
|2:30 PM on 05.02.2013|
Borderlands 2: Tiny Tina DLC announced (Update)
[Update: Gearbox has cleared us to share with you the following, in light of today's leak. Borderlands 2's Tiny Tina's Assault on Dragon Keep DLC, which follows Tiny Tina who is running a role-playing tabletop game, will come...more
|5:00 PM on 04.06.2013|
HAWP: How Anthony Burch wrote Borderlands 2
Anthony Burch was very lucky to get hired by Gearbox to work on Borderlands 2. But the road to writing a critically acclaimed game script would only get harder from there. In this very special episode of Hey Ash, Whatcha Pla...more
|10:15 AM on 04.02.2013|
Borderlands 2 Ultimate Vault Hunter Pack is out today
Starting today, you'll be able to pick up the Ultimate Vault Hunter Pack for Borderlands 2, which raises the level cap from 50 to 61 and a free update that unlocks a third playthrough mode. If you're a Season Pass holder, you...more
|1:30 PM on 03.26.2013|
Borderlands 2 is getting a title update soon
Gearbox has detailed a new free title update for Borderlands 2 that will increase your inventory size and allow you to hold more Eridium and ammo upgrades. The patch is set to go live pretty soon, and full patch notes will g...more
|1:20 PM on 03.24.2013|
PAX: Gearbox making more Borderlands Loot Chests
The fans have demanded it, and Gearbox has listened as they'll be producing more Loot Chests. There will be 5,000 Diamond Plate Loot Chest made in a limited run that will be available this May. While only 5,000 are being prod...more
|1:05 PM on 03.24.2013|
Fourth campaign DLC for Borderlands 2 out by end of June
Gearbox revealed during their PAX East panel that the fourth campaign DLC for Borderlands 2 will be out by the end of June 2013. The studio wasn't ready to show anything off, but they did offer a confusing little teaser video...more
|11:45 AM on 03.24.2013|
PAX: Gearbox details Borderlands 2 level cap increase
At PAX East, Gearbox Software announced that a level cap increase is indeed on the way for Borderlands 2, but it's not going to be free for all. The cap will be bumped up to 61 in a new Ultimate Vault Hunters Pack DLC ar...more
|11:45 AM on 03.14.2013|
Gearbox teases new playable character for Borderlands 2
At some point in the future, Borderlands 2 will be getting another playable character as downloadable content. We don't know what this escaped experiment is called, or what it looks like, exactly, but this teaser trailer fro...more
|8:00 PM on 05.14.2013|
Sid Meier says core gamers should not be forgotten
Sid Meier is a legend to PC gamers for strategy games he lent his name to but the man himself admits that the Meier name doesn't mean much to mobile players. In an illuminating interview with GamesIndustry, Sid revealed his n...more
|6:15 PM on 05.13.2013|
Take-Two's year led by Borderlands and NBA sales
Take-Two held its quarterly earnings call today to report on the end of its fourth-quarter and fiscal year. The company finished the year at a loss, but there were many bright spots to be optimistic about. Of particular note,...more
|12:00 PM on 05.13.2013|
New redaction-heavy The Bureau: XCOM Declassified trailer
There was a rocky period there where I wasn't so sure 2K would keep the XCOM shooter going. To hear that it's back, albeit with new branding, and still looks more or less like what I was hoping to get out of the game in its ...more