Gonna wait for some reviews and maybe a demo before even considering this one.
FllLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRRRRR!!!
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Bodycount to be counting bodies this August
Remember Bodycount? It was the spiritual successor to Black, before director Stuart Black left the development team and now who knows what the game's going to be like? It was slated for an early 2011 release date, but it's finally been given a release month -- August. I hope it'll turn out okay. What I played at last year's E3 had potential, but potential is never a guarantee of eventual quality. I can never get enough solid shooting action, so I'll keep my fingers crossed on at least one hand. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)I remember, I like the way it reminds me of Black. I do like the world damage system too. It seems to have potential, the potential to be a mindless yet fun FPS. :) It seemed like halfway through that trailer they just said FUCK IT, TRON LAND TIME
Gonna wait for some reviews and maybe a demo before even considering this one. let the bodies hit the floor, let the bodies hit the floor,let the bodies hit the floor,let the bodies hit the.....
FllLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRRRRR!!! Loved black. Still play it from time to time and it's aged gracefully for a fps. Was super hot boner time for this and then forgot about. Hearing about Black leaving worries me, but not to badly. I'll wait on some reviews, but with SS 3 coming out, my mindless shooter fun space is occupado. Maybe I'll see on black Friday. Fitting. Ill keep my eye on it, but Black's name was the only reason it ever piqued my interest to begin with. So is Jimmy gone, or did he finally post enough firsts for his parents to take him to Disney World? I presume that was what that was all about anyways. 3:26 PM on 09.14.2011 Bodycount developer closing downIn a move that's unlikely to surprise anyone, Codemasters have started the process of closing its Guildford Studio, creator of Bodycount. The UK developer wants to focus on its racing properties and is encouraging the 66 empl...
5:30 PM on 08.24.2011 Bodycount gets its final developer diary: The DemoThe fourth and final entry in Codemasters' super serious look at its not-so-serious shooter Bodycount has made its way to the public. I don't know what other incentive you need though; they've already used the phrase "kick t...
9:30 PM on 08.08.2011 Bodycount lets you 'kick the ass out of the world'Yes, "kick the ass out of the world" is a real thing that Bodycount art director Max Cant has said, and I love it. In part two of the developer diaries for the upcoming shooter, the staff delves into what makes their game wo...
5:40 PM on 07.01.2011 Bodycount dev: There's room for FPSs beyond Call of DutyAn interesting tidbit came out of a Bodycount interview with Codemasters game director Andy Wilson. "We looked at Bulletstorm and I think it's fair to say that it was a sort of 'acid test' for us," he tells CVG. "Because the...
6:30 PM on 06.29.2011 Codemaster's Bodycount out August 30This past weekend, Jim Sterling told you Codemasters' Bodycount was coming out in August. Always vague, that Sterling. Here's a proper date, just revealed today, for those in North America: August 30. The first-person shooter...
11:20 AM on 06.01.2011 Interview: Codemaster's Bodycount returns from obscurityAt last year's E3, Codemasters announced their new shooter Bodycount. However, since its big unveiling, the game's hardly been seen or heard from until it appeared at Namco Bandai's Level UP event. I interviewed Ga...
3:20 PM on 01.14.2011 Bodycount dev: Shooters 'need to find their own space'Speaking with Edge, Bodycount director Andy Wilson voiced what he feels is the one of the main problems with first-person shooters right now. "I think the biggest thing in the FPS genre right now is trying to distance yourse...
8:20 AM on 06.14.2010 E3 10: Bodycount's debut trailer tells you you're hotTo go along with our first hands-on look at Codemasters' Bodycount, we've got the game's E3 2010 debut trailer, which you can view above. It exemplifies the game's core tenets: kick-ass shooting, impressive destructibility, ...
8:00 AM on 06.14.2010 Bodycount is 'all about the guns'Codemasters’ Stuart Black is a man who likes his videogame guns, and he’s so passionate about them that he wants to impart his affection for virtual weapons to you. He wants you to understand the feeling of firing...
| timeline following: |
| 3:26 PM on 09.14.2011 Bodycount developer closing down |

In a move that's unlikely to surprise anyone, Codemasters have started the process of closing its Guildford Studio, creator of Bodycount. The UK developer wants to focus on its racing properties and is encouraging the 66 empl...more
| 5:00 PM on 09.06.2011 Review: Bodycount |

When Black was released in 2006, I found it a most frustrating experience. It was incredibly stylish and looked gorgeous for its time, featuring some amazing environmental destruction and a bold artistic approach. However, so...more
| 5:30 PM on 08.24.2011 Bodycount gets its final developer diary: The Demo |

The fourth and final entry in Codemasters' super serious look at its not-so-serious shooter Bodycount has made its way to the public. I don't know what other incentive you need though; they've already used the phrase "kick t...more
| 4:30 PM on 08.16.2011 Bodycount demo available on Xbox Live Marketplace |

A demo for Codemasters' first-person shooter Bodycount has hit Xbox Live Marketplace today. It's 1.45 GB, so plan what you'll do while you download it accordingly. Oh, and it's only available for Xbox Live Gold members for th...more
| 9:30 PM on 08.08.2011 Bodycount lets you 'kick the ass out of the world' |

Yes, "kick the ass out of the world" is a real thing that Bodycount art director Max Cant has said, and I love it. In part two of the developer diaries for the upcoming shooter, the staff delves into what makes their game wo...more
| 6:30 PM on 08.01.2011 Bodycount developers serious about this gun stuff |

In the first of what will be a series of developer diaries, the folks behind Bodycount cut through the nonsense: this is a game about guns and shooting things with said guns. They're calling it a "really intense arcade shoot...more
| 5:40 PM on 07.01.2011 Bodycount dev: There's room for FPSs beyond Call of Duty |

An interesting tidbit came out of a Bodycount interview with Codemasters game director Andy Wilson. "We looked at Bulletstorm and I think it's fair to say that it was a sort of 'acid test' for us," he tells CVG. "Because the...more
| 6:30 PM on 06.29.2011 Codemaster's Bodycount out August 30 |

This past weekend, Jim Sterling told you Codemasters' Bodycount was coming out in August. Always vague, that Sterling. Here's a proper date, just revealed today, for those in North America: August 30. The first-person shooter...more
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Call of Juarez is a series I've always wanted to enjoy. It's hard not to admire its attempts at clever storytelling, and the commitment to creating a wild west first-person shooter in an age where everything's about blasting ...more
| 1:30 PM on 05.23.2013 Jon Favreau's Destiny trailer is such a tease |
Let's get straight to the news that's been a long time coming for Bungie's open-world shooter Destiny: we'll finally see what it looks like -- what it really looks like -- on June 10, 2013. Thank goodness for that! Specifica...more
| 8:00 AM on 05.23.2013 Dying Light is an open world, freerunning zombie game |
Okay, take Dead Island's entire concept, subtract the role-playing mechanics, throw in freerunning features akin to Mirror's Edge, and set it all in an open world that features a day-and-night cycle where things become way ha...more


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