Quantcast
Bodycount's Black: Focus on shooting, not bullet points - Destructoid

DestructoidJapanatorTomopopFlixist



Bodycount's Black: Focus on shooting, not bullet points


10:00 AM on 06.04.2010
Bodycount's Black: Focus on shooting, not bullet points photo



Codemasters' Stuart Black, the creative director of Bodycount, feels that too many shooters suffer from shooting that's, well, not all that good. Why? Because, he asserted, those games prioritize back-of-the-box bullet points (unique selling points, or USPs, as they're known in the marketing world) -- ancillary features such as running up walls, anti-gravity, and time travel -- over the core shooting experience, which suffers as a result. "And it's just unsatisfying. It doesn't matter how cool those USPs are; when I [pull] the trigger, meh, not so much," he scoffed.

But if your players interact with the game world primarily through guns, shouldn't that be the most important part of the game? Black certainly thinks so:

It's a shooter -- it's fundamentally about shooting a gun. What's the thing I'm going to do a million times, second after second, in the game? I'm going to pull a trigger, yeah? That better be bloody amazing. Before you do anything else, that has to be awesome.

When I spoke with him earlier this week at a Bodycount demo in New York, he promised that Codemasters Guildford, the game's developer, is making sure that the act of firing a gun in the game will feel as good as it should. Stay tuned for more from my interview with Black.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Shooters

3:00 AM on 04.15.2014
One more time: Dead Nation hits PS Vita later today

With Housemarque's 2010 top-down zombie shooter Dead Nation releasing on PlayStation 4 last month, I had wondered about the status of the long-promised but little-talked-about PS Vita port. It's still coming, we were assured....more



7:00 PM on 04.14.2014
Cult of the Wind might just be the funniest arena shooter

A third-person shooter in which combatants are humans pretending to be airplanes -- this is Cult of the Wind. Despite the usual fears that something like this will lose its audience not long after launching, I'm so charmed b...more



1:05 PM on 04.12.2014
Cooperative multiplayer mode coming to Nuclear Throne

Today at PAX East, Vlambeer's Rami Ismail announced that their latest game, Nuclear Throne, will feature cooperative multiplayer. The mode will allow for up to four players to play simultaneously, either locally or over ...more



View all Shooters






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more