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Bodycount lets you 'kick the ass out of the world' - Destructoid

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Bodycount  



Bodycount lets you 'kick the ass out of the world'


9:30 PM on 08.08.2011



Yes, "kick the ass out of the world" is a real thing that Bodycount art director Max Cant has said, and I love it. In part two of the developer diaries for the upcoming shooter, the staff delves into what makes their game world stand out, chiefly, it is both colorful and highly destructible.

They also touch on the game's class-based AI with enemy medics and engineers who, apparently, will stand between you and your hard-earned upgrade currency; seems like an interesting dynamic. They're attempting to create an environment in which shooting every single thing in sight is both wholly and morally acceptable and, so far, it looks like they're well on their way. Also, you kick the ass out of it; I can't stress that enough.








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Bodycount



3:26 PM on 09.14.2011
Bodycount developer closing down

In a move that's unlikely to surprise anyone, Codemasters have started the process of closing its Guildford Studio, creator of Bodycount. The UK developer wants to focus on its racing properties and is encouraging the 66 empl...more



5:00 PM on 09.06.2011
Review: Bodycount

When Black was released in 2006, I found it a most frustrating experience. It was incredibly stylish and looked gorgeous for its time, featuring some amazing environmental destruction and a bold artistic approach. However, so...more



5:30 PM on 08.24.2011
Bodycount gets its final developer diary: The Demo

The fourth and final entry in Codemasters' super serious look at its not-so-serious shooter Bodycount has made its way to the public. I don't know what other incentive you need though; they've already used the phrase "kick t...more



4:30 PM on 08.16.2011
Bodycount demo available on Xbox Live Marketplace

A demo for Codemasters' first-person shooter Bodycount has hit Xbox Live Marketplace today. It's 1.45 GB, so plan what you'll do while you download it accordingly. Oh, and it's only available for Xbox Live Gold members for th...more



6:30 PM on 08.01.2011
Bodycount developers serious about this gun stuff

In the first of what will be a series of developer diaries, the folks behind Bodycount cut through the nonsense: this is a game about guns and shooting things with said guns. They're calling it a "really intense arcade shoot...more



5:40 PM on 07.01.2011
Bodycount dev: There's room for FPSs beyond Call of Duty

An interesting tidbit came out of a Bodycount interview with Codemasters game director Andy Wilson. "We looked at Bulletstorm and I think it's fair to say that it was a sort of 'acid test' for us," he tells CVG. "Because the...more



6:30 PM on 06.29.2011
Codemaster's Bodycount out August 30

This past weekend, Jim Sterling told you Codemasters' Bodycount was coming out in August. Always vague, that Sterling. Here's a proper date, just revealed today, for those in North America: August 30. The first-person shooter...more



1:00 PM on 06.25.2011
Bodycount to be counting bodies this August

Remember Bodycount? It was the spiritual successor to Black, before director Stuart Black left the development team and now who knows what the game's going to be like? It was slated for an early 2011 release date, but it's f...more





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