With an abundance of racing games this year, most of which look rock solid, it's going to be easy to forget one or two of them. From what I can tell, Blur could be one of the racers that gets forgotten, and that's a shame.
While it has a very distinct look to it, Blur isn't going for visual realism in the same way that ForzaMotorsport or Gran Turismo always do. And in today's gaming world, that means it can get overlooked; as dumb as it sounds, that's just the way it is these days.
In the latest video for the game, we hear what makes Blur stand out from several Bizarre Creations employees. Some of the words that get thrown around include "fun," "intense," "beautiful chaos," "memorable moments," and "something different."
Personally, Mario Kart isn't doing it for me anymore, even if the latest one was a step up from Double Dash. It's time for another battle-oriented racing game. Hopefully, Blur will be able to fill the void.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
I'm looking forward to this I don't really like realism in raceing games. I hope its more like burnout revenge than burn out paradise cuz paradies blew and swallowed.
Why is it English devs are making the best race combat games these days? Burnout Paradise, now this--America invented the demolition derby for Pete's sake.
Personally, I can't wait to see how Disney's Split Second plays.
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Personally, I can't wait to see how Disney's Split Second plays.
The powerups are uninspired and visually the game is unappealing.
Enough said.