Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Bloodborne, the bloody nightmare of your dreams

8:30 AM on 06.11.2014 // Dale North

First preview

Bloodborne began all the way back in 2012, long before the PS4 was done. Sony approached From Software, asking them to create a title for their new platform. Hidetaka Miyazaki, the director of Dark Souls, began work right away.

Now Japan Studio and From Software are finally showing off what was one of the biggest surprises of E3 2014. We enjoyed a behind-closed-doors showing of what's sure to be one of the hardest and freakiest exclusive games for the platform.

Welcome to the 19th century Victorian town called Yharnam. The place is cursed, known for a plague that has transformed the townspeople into terrible zombie-like beasts, so you'd normally not want to stay for too long. The place is uniquely gorgeous in a creepy, nightmarish sort of way, but with the ongoing creature hunt, it's probably not safe to look around for too long.

But you play as one that will hunt these infected beings with two different weapons -- a shotgun and something called a saw cleaver. It's still far from safe, but from what I've seen of Bloodborne so far, you're quite capable. 

This is an action-RPG not unlike Dark Souls, but it has much more of an action feel than its nearest cousins. The hacking and slashing isn't as fast as, say, Devil May Cry, but it's certainly faster than any of the Souls series games. Miyazaki explained that they wanted to move on from passive engagement to a more active, aggressive play. He warns that players that would normally hang back would have a hard time in Bloodborne

But don't take this and assume that Bloodborne will be too easy. In fact, Miyazaki made it clear that we would have died many times in our demo if it weren't configured for ease of demonstration. After awhile, he started pointing out where we should have died, and that happened quite often! Even the staffer working the demonstration was getting his ass kicked. Miyazaki said that their goal was to have each battle so challenging that players would fear for their life. From Software wants every player to feel the terror in every encounter, so much so that they're thanking God that the battle is over.

Battles have you slashing with your mean-looking saw cleaver, which is specialized for beast hunting. While it wasn't clear exactly how it worked in our demonstration, Miyazaki explained that it can be used tactically with its three different cut positions. Its blade can be used closed, halfway extended, or fully extended, depending on the encounter type. 

Even in its alpha state, Bloodborne's dark, gothic visuals were very easy to appreciate. This is one very good-looking game. Heavy fog, particle effects, creepy moonlit streets, and shifty shadows made Yharnam look like a place that would be outstanding to explore. Fully armed, of course. It's like the darkest, grossest version of a Victorian-era nightmare town. They couldn't have made it look more creepy.

And the enemies! Yikes. These were some of the grossest, freakiest creations I've seen since the early Silent Hill titles. Seeing the lumbering infected townspeople with their slightly too-long limbs come shuffling around the corner gave me the creeps. Massive dogs and greasy, squirming giant crows were even worse to look at in motion. They really made me uncomfortable. And the sub-bosses and final boss were things of grotesque beauty. If nothing else, I want to play through all of Bloodborne just to see how messed up these enemies can get.

Bloodborne is heavy on both the scares and blood splattering. Again, even standing still, the enemies are frightening. But when they're moving -- or worse, suddenly jumping from alleyways -- they're enough to have you slashing frantically in defense.  They've made some already scary creatures move in even scarier ways. For the blood, while the splatters look great, sometimes the sprays seem a bit excessive. By the end of the demo the main character was completely coated in crimson drippings. 

Yharnam looks to be an explorer's dream with its many hidden passageways and shortcuts. It's a huge city that has many levels to work your way up and over. You'll want to make good use of these hiding places and escapes when the town's bell tolls, informing killing groups that the hunt is on.

The end of the demo had our guy going up against a massive, incredibly detailed wolf-like beast that towered over the player. His huge arms sent ground-pounding punches toward the player, and his dashes and swipes came so quickly that it looked absolutely impossible to return hits. Miyazaki said that they worked to make it so it seems like you're not supposed to beat this boss -- they wanted to make it look impossible to kill. Nice work on that, team.

Even with the shift away from defense and more toward action and attacks, Souls series fans are going to enjoy Bloodborne. The challenge they crave is certainly still there, as is the dark atmosphere and the sense of exploration. Even from the short bit we saw it's clear that this is one messed up game.

From Software and Sony are still keeping plenty of details on Bloodborne to themselves for now. Still, this is an excellent first showing for the upcoming exclusive. Let's hope we see more very soon.

Dale North, Former Dtoid EIC
 Follow Blog + disclosure DaleNorth Tips
I am Destructoid's Editor-In-Chief. I love corgis. I make music. more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:

  Nov 05

Another covenant is coming to Bloodborne

As part of a patch, not the expansion

  Sep 15

Bloodborne's expansion looks nuts

Put that thing out of its misery

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

So that just happened: The Talos Principle

Sick, Sad and just dumb news: 25th November - Leighapalooza

Context Matters! Fanservice's Secrets EXPOSED!

To editorialize or not to editorialize: An editorial

Tiny Dangerous Dungeons REVIEW - The Pocket Metroidvania

Cblogs of 11/24/15 + Big Ass Fort

Primal Carnage: Extinction Review (PS4)

Belated Spoiler-Free SOMA Review

Friday Night Fights: The Blackest Of Fridays

Super Destructoid Community Interviews Hyper Encore ##Reload

 Add your impressions

Status updates from C-bloggers

El Dango avatarEl Dango
SeymourDuncan17 avatarSeymourDuncan17
Boy howdy, does Divinity: Original Sin take a while to get going. But, it was worth it in the end. Probably the most hardcore RPG I've played. Stellar writing, at that! Combat's pretty amazing too. [img][/img]
FlanxLycanth avatarFlanxLycanth
So it seems I've locked into the Neutral ending for SMT IV and now I need to find specific challenge quests and complete them...? How (un)fun! Google is your friend - the videogame.
Riobux avatarRiobux
Interested in playing some Pathfinder? Trying to arrange a Dtoid Pathfinder group for Saturday nights (GMT) on Skype & Roll 20. If you're new to pen-and-paper RPGs, I don't mind at all and can bring you up to speed quick. Just comment if interested.
Fuzunga avatarFuzunga
Local convention had a great selection of game soundtracks 5 for $20! I got Halo 3: ODST (2 disk!), Gears of War 2, Deus Ex: Human Revolution, Darksiders 2 (2 disk!), and Castlevania: Lords of Shadow. Some of the best soundtracks of the last 7 years!
Niero Desu avatarNiero Desu
Photos and videos are back on quickposts but clipping on some devices. We're going to add a new quickpost editing interface so photos and videos can only be displayed one way (a la twitter) to solve this. Also, a My cBlog link was added to your user menu
Flegma avatarFlegma
Machine-washed my Wii Fit meter yesterday by accident. Took the battery out and let it dry for the night. Luckily the meter still worked - but it had counted a fair number of steps more that day.
Agent9 avatarAgent9
Finally killed Ludwig, now if I could only get passed the 2 hunters on the second floor. that 2 some is rather annoying,and her holy blade kills in only a few hits. wish mine was that strong.
Casus Gaming avatarCasus Gaming
After reading a blog post about DMC4 I decided to watch all the cutscenes on Youtube. Tried the games years ago and couldn't get into them, but man that shit was stylish. Likeable protagonists, intense drama... still think DmC reboot wasn't that bad tho.
lewness avatarlewness
me on 1st ff14 raid (void ark): ooh so many people and lights, so many lights, lights, fuck I can't see, what is happening, i don't understand, is it tuesday already, get on the platform fuuuuck, wow void helm
Pixie The Fairy avatarPixie The Fairy
Just a reminder that you have until the 30th to get your Bloggers Wanted post, "Thankful it's over" in. I'm either going to tell you how I ruined my best online gaming experience or rip Twilight Princess a new one. Maybe both.
Nekrosys avatarNekrosys
Huh. I just found out the developers of Hatred (remember that controversy?) region-locked their game to prevent it from being accessed by Australians. Destructive Creations are more censor-happy than Nintendo, it seems. Where's the outrage?
Oh yeah, I have an account on this site.
Parismio avatarParismio
Ever wanted to get that item behind that safe in the beginning of Fallout 4?:
Shinta avatarShinta
Got Resident Evil 4 Wii for $5. Uh ... this might be my favorite version. I'm just getting headshots nonstop. Did I miss any other Wii games that are frequently overlooked? Like, really obscure Wii games that no one talks about? I'm interested.
RadicalYoseph avatarRadicalYoseph
Poeple due not aprecciate teh hrdships of bein a squid.
OverlordZetta avatarOverlordZetta
Guys, check out your blogs! Just be sure to bring tissues. I wish I had. [img][/img]
The Dyslexic Laywer avatarThe Dyslexic Laywer
Anyone see the new Captain America trailer? It's pretty dope!
Shinta avatarShinta You're welcome.
GoofierBrute avatarGoofierBrute
Update: played through Hyper Dimension Neptunia Rebirth, reminded why I don't like the series, and requested a refund on it and its sequel. Not sure if they'll refund the sequel, but if they honor at least the first, I'll use that money to get Undertale.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -