The second image that pops up in a Google search for "360 achievement".
We all go in with the best of intentions. Prior to owning a 360, you hear about the achievements you can gain through playing a game and how people brag about them. "That's not going to be me!" you say to yourself.
Liar.
The day you get your 360 and start up your first game, what do you do? Check the achievements.
It's okay; we all do it. Even if we're not actively trying to get every single one, we're going to look just to see what might be the easiest. And while we may deny it, we're doing it so we can have at least one to show off to others. But look at it this way: we did it back in the day as well. Who here from the NES generation hasn't gone into school after beating a game and bragged about it? The achievement system is just a way of being able to do just that, only with the ability to prove what we did...instead of having to take a picture of the final screen or have a friend present to validate our claim.
This kid probably never had to submit proof of his awesomeness to his classmates...
Now, there's a difference between what kinda of achievement whore you may be. There are those that go for achievements just to have them; they will play a game they'd normally never touch if the achievements are easy enough. Some will aim for the hardest ones out there, just to tell other people that they got them. They too may play a game they'd never normally play, though they are less likely to be found playing a kid's game, since those tend to be a little liberal with handing out achievements.
Seriously: five achievements, lowest one worth 150 points. You play this, you're either 12-years old, or a good ol' fashioned achievement whore. Or maybe a pedophile, according to some law enforcement officials.
There are some of us that are a mix of both; we'll pad our score with a mix of easy games, but also throw in harder ones just so people don't call us out on our 20k+ score. "Dude, my little brother played that using my account".
Others may go for certain achievements, but normally tend to just get them when they get them. They know what the achievements are, but know they'll eventually get them through normal playing, so they won't be as aggressive as others may be.
And finally, there's the ones that take that second part and live by it: "I'll get it when I get it." They'll look at what is available, but won't look at how to get them. They like the surprise.
Me? I'm the second to last one. I will look to see what I can get, and may make it a goal to get certain ones, but I also like having them attained without knowing I'm about to get them.
So now that we've got that out of the way, what's your first "1000 out of 1000 achievements" game?
Mine happened recently, with a game I sunk well over 80 hours into: Fallout 3. Up until this game, I wasn't all that interested in hitting 1000/1000. Not to say I played games I didn't like; I just really didn't have any desire to grab every single achievement in any other game. Some games included achievements I had no desire in attaining; I can't stand the Tow Truck side-mission in
Saint's Row 2, so the Blue Collar achievement is out. Or they have odd multiplayer achievements, or multiplayer achievements that aren't attainable anymore, usually because no one is playing it online. And I can't stand the ones that require you to beat one of the game's developers. While cool, it's not like they are on 24/7, or on when you're playing.
Wait, I have to beat a developer who previously beat me and 2 other developers, but only using the X button and only at 2 in the morning while...*BOOM*
But Fallout 3? The majority of the achievements are attained by finishing quests, while the others aren't too difficult to reach and would normally appear through a regular play-through. Sure, this may been viewed by some as an easy one to hit 1000 with, but I don't care. At a certain point, I looked at the achievements I had gained and thought "I've invested a lot of time in this game...it's going to be my 1000 pointer."
1 down, 49 to go.
And okay, so the achievements aren't anything like "beat the game on the hardest difficulty while using only a knife and one Stimpak", but they aren't like the previously mentioned Avatar game. You can miss out on an achievement if you miss one of the bobbleheads (won't reveal which ones, just to avoid spoilers) or screw up Speech challenges (and don't reload when you fail them). So...yeah. I may have picked one that is easier than others to hit 1000 on (or as it stands with the DLC, 1200), but it's not stupid-easy.
ANYWAY...
So, I ask again: what was your first 1000-pointer? Was it a planned event? Did it happen as a natural progression of the game? Or was a little of both, as was my case?
No harm, no foul. Until I played Fallout 3 and started gathering a bunch of the achievements, I wasn't interested in hitting 1000. I was fine with getting the ones I got.
And I haven't heard the term "achievement jock" yet. Guess it's a better phrase to use.
@Messer:
I was thinking of aiming for Bioshock as my next one...that and finally finishing the game (it fell victim to my "can't finish a game for no good reason" disease).
Messer, that's pretty cool. Not sure which one I'm most proud of. I might have to go with Untouchables in L4D, even though me and my friends kinda glitched our way to it.
NO!
I have all the halo 3 ones before they added 750 more. now i has 1250.
and to be honest...that might be the only one I have all 1k of. Lumines doesn't count but I usually get the easy ones by playing, then kinda try to get the others...then awhile awhile I just stop caring and move one. I try not to be an achievement whore because it screws with trying to get a game done most of the time.
The second was Dynasty Warriors Gundam!
One was worth 200 for completing all the sidequests and one was worth 200 for killing the Uber-boss which you only unlock after finsihing all sidequests. There were some unnecessary ones I didn't have to get, like the crafting one, and hiring/firing people, but I was going to end up with around 900 after the game, so I figured I may as well take the extra 10 minutes it took to craft and hire/fire people and get the 1000.
Probably gonna get it for fallout, but once again its becasue of the sidequests and item collection (some which are very useful).
I then looked back through my previous saves (I save way too often, apparently). I had one that was at level 7, and another at level 13. Just had to do the same I did for the level 20 achievement; save right before leveling up, drop to neutral and evil, level up.
The pain was going neutral. I had to make sure not to do anything good, and I couldn't just level up by killing people indiscriminately, as I did for the evil level-up.
That is not to say, however, that I have not gone out of my way to unlock easy ones. In Guitar Hero: Aerosmith, there was a way to easily make 100 points by simply playing one song on medium, 100% it, activate star power, and play as a girl. Easy. I did that sort of thing, but I will never sit down and force myself to grind to get a hard one (like the Left 4 Dead genocide one. I will simply play naturally for it).
Awesome read, by the way!
I think my ADD kicks in once I get about halfway through the achievements.