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I'm an amatuer sociologist. What that means is that I study groups of people, learn their ways, their customs, and their traditions. I then use this information to make fun of them.


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Why Do Games Lose Our Interest?
youkilledmyguy | 1:44 PM on 10.24.2007 11 comments


Why Do Games Lose Our Interest?

Over at Blow In The Game Slot Colette asks why games are unable to hold interest like they used to. It's not that the games aren't as good or the software companies are doing something wrong. What I believe the problem to be is that when I used to sit for hours playing an RPG it was about leveling up. The story was what kept me interested, but for the most part the old school RPG's weren't based around how many hour of playtime there was. It was about completing objectives, raising your stats, and taking on more powerful enemies. This is the reason that people will abandon titles they've looked forward to for months, yet still spend 20+ hours a week on an MMO. Somewhere along the way being able to say that your game had 40+ hours of gaming was a selling point, for me it's a turn off. I don't want to be forced to play a game for a period of time to complete it, if I'm good enough let me finish faster.

The other reason I think I often find myself abandoning games after I've played them for hours is my personal schedule. When I was a little kid I didn't have any responsibilities. I could come home from school or wake up during the summer and spend hours killing slimes of different colors in Dragon Warrior. Nothing took my attention away from the game unless I wanted it to. Now if I begin playing some RPG I need to schedule it. A lot of them don't even let you get to actually playing the game for two hours or so. Considering that I have bills to pay, a wife to argue with, an infant son to change and feed, and cigarettes to smoke there isn't a lot of time for me to get sucked in like I used to. If I do happen to get a day where I game get deep into the story, without a doubt there will be some event the next day that prevents me from even turning the game on.

In short I think it's a simple formula for me. Games have gotten longer and I have less time to play them.



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11 comments | showing # 1 to 11
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Rockvillian's Avatar - Comment posted on 10/24/2007 13:55
Rockvillian
Switch cigarettes to happy cigarettes?

But you have a kid.... hmmm. I'm sort of in the same situation as you, but when I lose interest in a game, it's usually cause my brain wants to play something different and less mind consuming, like an FPS or a fighter.

Don't lose hope!
Zarathustra's Avatar - Comment posted on 10/24/2007 13:56
Zarathustra
@Bahamut: Ghostbusters 2 FTW!
BS3 Owner's Avatar - Comment posted on 10/24/2007 14:01
BS3 Owner
IMO , the game makers need to Unlock Everything from the very beginning of MOST! ; Games.

I usauallyu don't play a game till there is an Unlocked 100% Game Save. Then I go through & Experience the flavor they're trying to bring to said gamer's console of choice!

The reason for this is to get my friends lined up for a arcady feel, to that gaming/drinking night! More fun than trying to beat the game is to enjoy it fully complete!

I do the above to all games except FPS' & Mature Rated TPS'... Then I like the challenge & like the Experience more...

Exceptions would be to 100% right away. RPGs, you should then be left to your own devices. ( Lvl.'ing Up Wise & Development Wise! )
blehman's Avatar - Comment posted on 10/24/2007 14:08
blehman
You know BZ, I think you found a match.....
Oh, yeah, do what Rockvillin said. Just put a towel under teh bathroom door or something.

Games nowdays are getting too complicated for their own good. Take FF XII for example. Gone are the dungeons that have a save half way through, or the easy save on the map feature, replace by "save crystals" sparingly situated around the world. I'm not ragging on FFXII in any way here, I'm trying to say that it's not as easy to pick up and play for a random period of time like it used to be.

Now you really have to set a time slot to play games, with the exeption of most FPS's, which have the "save anywhere" option.
king3vbo's Avatar - Comment posted on 10/24/2007 14:31
king3vbo
Yah a good example is FF12, it takes a huge time investment to finish, or just play... the save crystals are so far apart that it takes forever before you can turn it off. I only have about two hours a night on weekdays to play games, so unless I can save whenever I want I just cant play the game. It explains why in almost a year of owning FF12 (bought it on launch day) I only have put 30 hours into it
StriderS's Avatar - Comment posted on 10/24/2007 15:13
StriderS
Yeah, I kinda agree. I love long games, though. One thing that will totally turn me off a game for like, a week, is back tracking. Just ask Metroid Prime and LOZ:WW.
-D-'s Avatar - Comment posted on 10/24/2007 15:24
-D-
I definitely find myself liking games that will wrap up in ~10 hours lately. With so much to play and more of my time being blackholed away, a short but fun jaunt will keep me happy.
Def JM's Avatar - Comment posted on 10/24/2007 15:52
Def JM
With work and all i have little time to play RPG's but, I go the DS route and get some GBA games like Link to the past were you can save anywhere. And even final fantasy III that has a quicksave that helps with my time.
Reeper's Avatar - Comment posted on 10/24/2007 17:31
Reeper
Old story is old.
Variable Gear's Avatar - Comment posted on 10/25/2007 10:32
Variable Gear
BS3 is right!
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