I've been waiting a while to review this game, as i enjoyed it myself and have always wanted to review it in my own way.
To start, it is by a MMORPG set in world war 2 kind of period, where ships roamed to seas and blew the living hell out of each other. I say kind of, as some ships have different dates where they are from, so the is no set time period.
from first looks, graphics are a bit of a downer, as the ships models arent all that and stuff is usually pixelly as hell. its about similar to slightly better than red alert 2 graphics, so you can live with it. The whole idea is not to temp with graphics, but gameplay. I have seen nothing else which has the same gameplay as navyfield. it takes a while to get into as both aiming and steering the ship can be a daunting task when your range is so far you can see your ship, as you aiming over to the left somewhere.
Like all mmorpgs, you start as a tiny unit, not able to do much until you get a bigger vessel. but navyfiled have compensated for this by creating little rooms where only smalls ships can enter, so they are blasting the hell out of each other and the first hours of the game are really fun. as you get to about the middle of the game, you start grinding to the higher levels and your skill increases to get the next ship, as in this game bigger is better.
Ship trees in this game are quite complex to look at, but in fact are very simple, you choose what ship you want along the tree and you follow it, and can change every now and then.
ships classes are also easy, such as frigates, destroyers, light cruisers, heavy cruisers, battleships and aircraft carriers (CVs). the game is made to look and feel simple.
this is where it goes of the rails a little bit.
http://trainworld.us/NF2/AA_Gun/AA_USA.html
Here is an example of what a gun table looks like. its very complex, and easy to get mixed up. hardcore navyfielders (navyjunkies i call them) will tell you everything you need to know from these tables without looking at them. Below the easy stuf is a tangled web of super complitcated tables, little rules when leveling up and gamers who died trying to take this all in. So this element both makes the game more interesting and deadly depending on how hardcore you are.
Now for my crappy rating system out of 80 because i think its different and awesome. each section will be out of 20.
Gameplay 17
for having it set out nicely so beginners have fun, older players kill stuff and the way matches are set up, very good. battles are also very interesting as teamwork is essential, and the game preaches this to players.
Graphics 13
not all that to look at in game but its not that bad and has a sort of retro feel to it. most of the offscreen work and desktops are beautiful though. however when ships explode into a million pieces and break in two, it warms you heart to see it. also, due to low specs requirement, almost any system can run it.
Sound 14
the game has quite good music to it, lively and different for each port. its a lovely effort by the navyfield team. after about 2 months the music gets on your nerves, so itunes is a lovely soundtrack too.
Value for money 18
out of all the mmorpgs, it is different due to being free completly, except you drop 50% at level 30, so paying monthly helps. the store has lots of options where you can buy ships, sailors and other stuff for quite cheap. very good value for money.
Overall Score = 62 / 77.5%
not that bad, as i really like the game. for anyone who wants to try it out just go to
http://www.navyfield.com/ to find out more.