In my clan on Navyfield, we are all starting to branch out to find new and interesting games to play. in this search we stumbled upon a game called Hearts of Iron 2. i was recommended by a friend to staright up get the expansion Armageddon. this puzzled me at the time, but it all makes sense now.
ok, now with what the ell this games about. the best way to put it is as a more detailed version of the boardgame 'risk' during the second world war. i say this because the whole world and countries are seperated up into different provinces. this means a country unlike in risk isnt one provence, but say 15. this makes the gameplay a lot more strategic, as you have to factor in supply lines and re-eforcments.
As for cosmetics, this game was released in 2005, with the armageddon expansion in 2007. this means you would expect a lovely work of art as you trash countries. wrong. this is because so much of the cpu and graphics is used up in just running the game. this is because it has to simultanously run all the other countries over the world, and all their little settings in the menus to keep their countries producing and expanding. also, because you spend half of the time not even looking at the map its not a big deal.
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