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12:52 PM on 11.04.2009

WOC:World of Cockfags, formally known as WIC

Today I’d thought I would whip out my copy of World in Conflict as I haven’t played in a while. A nice way to spend a chunk of my day off from uni before I settle into some work later. Awesome, no updates. Even better.

Jumping into a match without trouble, I selected support as its my favourite role to play; being that your artillery can actually kick ass when used right. Handy as im Soviet, because your arty leaves no trails and is a one hit kill instead having the US and NATO rocket barrage. This is where the tactics come in; as I can literally save flags from half a map away, wipe out entire tank columns whilst micro managing my AA units somewhere out on the map taking out the helichopters.

Woot, just obliterated another tank column in one hit! Here goes another……….


So here I am, helping out my team by obliterating half the map, shooting and scooting, AA tanks running round and actually making a difference but im voted against. Upon asking him why all I got back was ‘arty noob’. This really pissed me off as he wasn’t doing much, and he wanted to kick me for my own play-style. Back when I started, I tried all the roles. Infantry was ok on some maps, Armour was a little boring and Air always got its ass kicked by some rogue AA unit when you weren’t looking. It was support love for me.

Yes, at times when I started and occasionally for fun I had 3 heavy artillery for kicks, but its risky business; being that all your points in one basket. So I learnt by watching and scaled down to two, as 1 sucks and you can actually protect your own and help other people. No so bad when you have 8 on a team.

The growing trend now is that if you are support you have to ferry around repair tanks, AA everywhere at once and never ever get more than one artillery piece because that’s noobish. It happens nearly every game now when I play, and it annoys me because I don’t like running round repairing everyone’s tanks just to see an air strike or nuke take us all out. I might even make a petition to have support taken out of the game, as people hate them that much. Knowing the stupid community WIC seems to generate they’ll sign the bloody thing as well.

Maybe in an ideal world people on this game wouldn’t be a bunch of dicks, but I’ll get by surviving vote after vote: D   read

5:32 PM on 09.24.2009

Halo 3:ODST - My experience.

So far, I've heard many a people compalain about this game. it may just be me, but i think this game does have its flaws, but overall is an awesome experience. the sheer bonus that i got the legendary and mythic maps with it saved me a bunch too.

I didnt rush into this game like i would any other. i heard it was short, was dodgy in areas and not really worth the £35 price tag. bearing all this in mind i played and completed the game in about 3 solid sessions. to me this made me crave the game when i wasnt playing it, because i wanted to know more, and made the overall game time not seem so short.

throughout the whole game when sneaking round as the rookie I became embedded within creeping around, bringing up the tacmap and planning my route within the city for the next clue. i was always short on ammo as i just loved the pistol and sub machine gun soo much i couldnt bare to trade them in if i could help it. I loved the way the rookie never quite knew the memories, and just started to gain an idea by the clues he picked up along the way. i took it easy, enjoyed the game for all its qualities and got back into the multiplayer which i havent played for 6 or so months.

the way the characters all have their own persona and they all are tough on each other but are still a band brothers so to speak. mixing this in with that i am also re-reading the halo books as a way to pass the time on the train means i truly have a way to get inside the rookie's head when playing through the game.

of all the games elements, my one true love from this whole experience is the simply mind blowing soundtrack that the game has. i actually purchased it digitally rather than stealing it because i owe bungie studios that.

this soundtrack has kept me going for the past few days, and has helped me chill out as i dont have many friends at university yet. it has actually inspired me creativly as the work i have done over the past few days have been above my average.

to round it off, all i can really say is bungie did another cracking job on another execellent title.


5:17 PM on 08.13.2009

my Xbox lives again....beat that raptor Jesus

i have no idea why, but it must be those darn nanobots or god has felt my pain again.

two days agao my xbox gave out after me buying xbox live and getting BF1943. its done this before and refused to work, so i left it to sit unplugged and it worked when i plugged it in. this time however i got RROD. so im sitting her pissed off that ive just bought live and a game with an added white paperweight on my desk formaly called an xbox.

i look over at it today and think 'I'll give it another go, just for luck' before i pack it into the box to be shipped when i call up thinking to myself that itll never work and i can be annoyed that i finally have to send off my xbox. but WAIT. WOOHOO! it works! those nanobots sure did the trick there.

now im very happy and have a reason to not be angry even though my pc is messing me about. jesus only got resurected once, but my xbox has now been saved by god a second time. ill keep an eye on it, but now im one up on jesus so life's good again.   read

7:05 AM on 05.22.2009

ventures into new genres : Hearts of Iron 2- Armageddon

In my clan on Navyfield, we are all starting to branch out to find new and interesting games to play. in this search we stumbled upon a game called Hearts of Iron 2. i was recommended by a friend to staright up get the expansion Armageddon. this puzzled me at the time, but it all makes sense now.

ok, now with what the ell this games about. the best way to put it is as a more detailed version of the boardgame 'risk' during the second world war. i say this because the whole world and countries are seperated up into different provinces. this means a country unlike in risk isnt one provence, but say 15. this makes the gameplay a lot more strategic, as you have to factor in supply lines and re-eforcments.

As for cosmetics, this game was released in 2005, with the armageddon expansion in 2007. this means you would expect a lovely work of art as you trash countries. wrong. this is because so much of the cpu and graphics is used up in just running the game. this is because it has to simultanously run all the other countries over the world, and all their little settings in the menus to keep their countries producing and expanding. also, because you spend half of the time not even looking at the map its not a big deal.   read

1:20 PM on 06.09.2008

Shitty Review: Silent Hunter 4

well, here it is again. I'm back with grammar, game experience and the will to share with you the average Joe's point of view on a game. as always, it will be out of 40 because i say it is.

right, silent hunter 4. after waiting for my bank account to fill, i went and purchased the collectors edition as its always better. with this I got a recognition manual, music cd, an iron on patch and a big map poster. nice for the price i paid on amazon.

after spending a few days getting used to it, with the time compression to help long journeys and deck gunning, i felt good about the game. not only because i worked my way around a keyboard of shortcuts and confusing tutorials, but because it was fun to see liners and frieghters sink in the 3d environment. it rules.

you can stop time, see damage on the ship already (lots of giant holes and shit) and the graphics and ships were so pleasing to look at. just before writing this, the game shows it can be a bitch as i accidentally beached the sub on the way back from a mission- what a whore.

right, score time.

Gameplay 8.5
hard to get your head round when you start, but it is very good. this mission styles are loose so you can do what you want and combat is set out nicely and at gamers choice, so there's no wasting ammo on fishing boats.

Graphics 9.5
ive never seen such beautiful water. also, ships, underwater and aircraft and wonderful to look at and destroy. watching you're enemy sink has never been so interactive for the user.

Sound 6
didnt really pay much attention to the sound, but it seemed to change on time and actually helps add to the atmosphere.

Value for Money 8
when buying the collectors edition, all the goodies are great and for the pirce i payed im not complaining at all (think i paid £11).

[Overall Score = 32[/b] / 80%

so it stands so far:
1. 80% Silent Hunter 4
2. 77.5% Navyfield
3. 72.5% Eve Online

I'll be back at some point for more reviews   read

1:56 PM on 04.21.2008

Shitty Review 2: Eve Online

well, its review time again from me. As per usual, I'll try to make it pretty good and it will most likely end up as crap.

lets begin. Im ashamed to say i didnt get into it very much as it just confused the hell out of me. i understood most of it as ive played games like this before, but you have to be a genius or have someone who has played the game to help you.

Because i am a cheap student, i am only undertaking this review with knowledge from the free 14 day trial. when i started, the training was simple enough and i was generally looking at how good the galaxy looked rather then concentrating on what i was doing. i enjoyed the game loads, as i would do roadtrips at 15AUs a second (15 distances to the sun a second :O ).

after fannying about for a while, i got mining, made some money and wanted to start fighting. unfortunatly, i didnt know how to level stuff up much and from the looks of it the game requires lots of days and patience to get anywhere. this is what killed it for me, as it takes long periods of time to get any sortof reward.
what drew me to the game was that massive hiest a few years back, when 2 guys had the highest ever recorded bounty and infiltrated a crew over a year. it was so badass i had to find out what the game was like. right, now for the important bit:

its out of 40 this time, so the number is easier to work with.

Gameplay 7
very interesting backstory and gets you into play right from the start as the tutorial shows of all the best bits from the game as you play it. also, road tripping across the stars is just too cool. but alas it gets boring quickly if you dont know what to do (like me)

Graphics 9
top notch guys, you got it right. everthing looks lovely and all the ships are very unique. only doubting it in terms of light effects and the glitch where you fly through planets when warping around.

Sound 5
i had some fun pissing around with the jukebox, but this got boring after a while and itunes took over.

Value for Money 8
only from my experience, but doesnt seem all that to me. then again, other people love the damn game and you cant complain if you get a 14 day trial for free.

Overall Score = 29 / 72.5%

so it stands so far:
1. 77.5% Navyfield
2. 72.5% Eve Online

stay tuned for more in the future!   read

3:49 PM on 04.04.2008

Keith Haring 360 frontcover (custom)

Well, I thought I would upload my own front cover for my 360. I had it laying round, so i had to do something with it and ive always loved Keith Haring's drawings. so taking inspiration from one of my favourites(shown below), I made my own cover. It may not be the best drawn but i think it kicks ass as its one of a kind and stands out from the rest.

post a reply and tell me what you think.


12:07 PM on 03.27.2008

UK government warns of a game rating shake up due to blind parents

that's right, they've decided to jump on the 'games are evil' bandwagon again.

Children should be protected from violent video games by a new cinema-style classification system, a Government-backed report recommends.
sky news

to be honest its just simply retarded and unnecessary. if people are so concerned with protecting there children from these games, perhaps maybe they shouldn't buy them for them.
if a game is rated 18, why do parents by it for their children if they know its violent. sorry to say but its because parents don't care, or are too blind to read a game case.

for example, a kid says to his mum "can you buy me the new gta when it comes out?". parents should say "go to hell kid" or "are you 18? i think not, so piss of and get me a beer". i was arguing this up with my mum this morning and her excuse was that 7 year old children dont know the difference between game killing and real killing. why does that matter, they shouldnt be playing the damn game in the first place.

At present, only games showing sex or gross violence require an age rating from the British Board of Film Classification - and less than 2% carry an 18 certificate.
sky news again

well maybe that because they are 16+ you asshat. i know the BBFC have lost a lot of respect but they rated the game, boo fuckin hoo if you dont like it, go cry and see who cares. maybe its because at the ripe old age of 16 you know killing isnt real because you are holding apparently the most dangerous weapon of them all - a controller.

next point, lets take a look at the actual rating of games for a second. below is my crysis case on my shelf. notice the rating on the front?, yeah its 16+. that means those 9 years old that apparently have frail minds shouldnt be playing these games. this is why the government and people are retarded, they are trying to protect people who the games aren't even supposed to be played by.

The age guidance would be printed clearly on its sleeve in a way that can be understood by parents who are not computer-savvy.

computer savvy? what the hell. i never thought it was that tough to read a fucking number and a few words. example time people:

on here is a clearly labeled game rating, and even a useful box saying "CONTAINS STRONG VIOLENCE." what more warning do you need? about about a special section in the shops labeled "killing games", as thats obviously better than a few words. im sorry, any parent who doesnt have the infinate wisdom to turn over a game case to read the back for rating guidance deserves to have their childs mind warped, which is like a tiny minority.

anyway, what will be there difference if they do change it to cinema style ratings? jack shit, that's what. cinema style ratings only differ from gaming ones because they happen to sometimes be placed in a rectangle, or don't include U because it just isn't needed.

look at the videos on this page.,,91221-1310821,00.html

ive said it already, but its retarded. they say about the effect the violent video game have on children. heres a solution, that doesnt a penny:


nice, simple and works perfectly. parent dont need a PHD to work that one out now.

if i have a kid and he wants a game like that, I'll say get stuffed, wait till your old enough. people need to stop being pussies and just stop complaining, its getting on my nerves now. they always attack games and its not fair.   read

4:41 AM on 03.19.2008

Not my Turning Point gaming rig

well i might as well join in too. i am currently running one of the worst pcs ive ever had.

what i am running:

AMD athlon XP 2400+ 2.0GHz
256MB of RAM
VIA/SVGUniChromeIGP 64MB intergrated graphics (i have never heards of unichrome before^^)
15/17 inch lcd moniter (not sure, but small)
a very shitty sound card
a crap logitec mouse
a very old keyboard with coffee stains.

i keep the side off to keep it cool, meaning it is dust infested and doesnt overheat anymore which is nice.

it sure is old and winning would sure be great, as all i can run really is very old games and navyfield. its old, runs like crap, needs defragging you have to wait an age for my computer to open. its pretty bad, but hopefully i can either win or save up for a new one.


3:52 AM on 03.19.2008

Navyfield: Review

I've been waiting a while to review this game, as i enjoyed it myself and have always wanted to review it in my own way.

To start, it is by a MMORPG set in world war 2 kind of period, where ships roamed to seas and blew the living hell out of each other. I say kind of, as some ships have different dates where they are from, so the is no set time period.
from first looks, graphics are a bit of a downer, as the ships models arent all that and stuff is usually pixelly as hell. its about similar to slightly better than red alert 2 graphics, so you can live with it. The whole idea is not to temp with graphics, but gameplay. I have seen nothing else which has the same gameplay as navyfield. it takes a while to get into as both aiming and steering the ship can be a daunting task when your range is so far you can see your ship, as you aiming over to the left somewhere.

Like all mmorpgs, you start as a tiny unit, not able to do much until you get a bigger vessel. but navyfiled have compensated for this by creating little rooms where only smalls ships can enter, so they are blasting the hell out of each other and the first hours of the game are really fun. as you get to about the middle of the game, you start grinding to the higher levels and your skill increases to get the next ship, as in this game bigger is better.
Ship trees in this game are quite complex to look at, but in fact are very simple, you choose what ship you want along the tree and you follow it, and can change every now and then.

ships classes are also easy, such as frigates, destroyers, light cruisers, heavy cruisers, battleships and aircraft carriers (CVs). the game is made to look and feel simple.

this is where it goes of the rails a little bit.

Here is an example of what a gun table looks like. its very complex, and easy to get mixed up. hardcore navyfielders (navyjunkies i call them) will tell you everything you need to know from these tables without looking at them. Below the easy stuf is a tangled web of super complitcated tables, little rules when leveling up and gamers who died trying to take this all in. So this element both makes the game more interesting and deadly depending on how hardcore you are.

Now for my crappy rating system out of 80 because i think its different and awesome. each section will be out of 20.

Gameplay 17
for having it set out nicely so beginners have fun, older players kill stuff and the way matches are set up, very good. battles are also very interesting as teamwork is essential, and the game preaches this to players.

Graphics 13
not all that to look at in game but its not that bad and has a sort of retro feel to it. most of the offscreen work and desktops are beautiful though. however when ships explode into a million pieces and break in two, it warms you heart to see it. also, due to low specs requirement, almost any system can run it.

Sound 14
the game has quite good music to it, lively and different for each port. its a lovely effort by the navyfield team. after about 2 months the music gets on your nerves, so itunes is a lovely soundtrack too.

Value for money 18
out of all the mmorpgs, it is different due to being free completly, except you drop 50% at level 30, so paying monthly helps. the store has lots of options where you can buy ships, sailors and other stuff for quite cheap. very good value for money.

Overall Score = 62 / 77.5%

not that bad, as i really like the game. for anyone who wants to try it out just go to to find out more.   read

2:16 PM on 01.08.2008

Microsoft can go and blow me

looking at my gamer score and realising i have lost about 1105 gamer points means microsoft can go and suck my dick.
it pisses me off more because although owning and completing assassins creed, apprently even though I have the saves I have never played the game before. This means that i have none of the achievments i slaved over. I checked ingame to see whether i can just do them again and i cant now. so microsoft are going to get an angry email from me explain this and how i want some form of compensation or my gamer points and achievments back. over everything microsoft has done i have taken it, but now they can go blow themselves.

looking at my list, i think ive lost a lot of points accross the board.

i need a way to fix this, and by god I'll find it and report back   read

4:32 PM on 01.05.2008

Ass kicking ideas that will never see the shelf

chocolate flash memory

i found myself browsing on the stumble button and i came across this little beauty. it is small chunks of flash drive memory that is made to immitate chocolate. admitidly, this sounds like a completely retarded idea at first. this is because you would go into work/school and think "I need to pull of some of my work".
all well and good so far, but heres where it gets fun. whilst pulling out the main section which all the chunks slot into, one of them falls out your pocket. I know, i pick it up. now three more fall out and whilst fumbling about trying to pick up these tiny chunks all your co-workers are pissing themselves laughing at you.

other than that it seems really cool and could be very useful at home. i mean, i comes in different colours, so whether your a normal chocolate, white chocolate, or even pink chocolate fan you cant be disappointed for chioce. the article doesnt state how big the memory chunks are, but that doesnt matter as before you will have lost them all and be plugging a normal memorystick into it, as it serves as a hub as well - bonus.

well thats it for now, as i cant be arsed to write anymore.   read

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