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I'm a recent Master's graduate from Caltech with a degree in Chemistry. I'm currently living in Pasadena, CA, with a degree I don't want to use, trying to break into the game industry. I've been reading Destructoid since June of 2006. I'm a huge Nintendo fanboy. I've got far too many posts on the forum.
I play all types of games except realistic sports games and real-time strategy games. The former because I think they're boring and the latter because I utterly suck at them.
Games I'm currently playing:
Crush (PSP)
Left 4 Dead (360)
Professor Layton and the Diabolical Box (DS)
Ratchet & Clank: Size Matters (PSP)
Rock Band 2 (360)
Rock Band Unplugged (PSP)
Games that are on the back burner:
BioShock (360, need to go back and get the Achievements I missed)
Culdcept SAGA (360, the battles just take way too long)
Grand Theft Auto IV (360, it just didn't draw me in like the old games)
Ikaruga (XBLA, SO. HARD.)
Mario Kart Wii (Wii, I just never feel like playing its single player)
The Orange Box (360, just need two more Portal Achievements)
Super Mario Galaxy (Wii, need to complete with Luigi)
Super Smash Bros. Brawl (Wii, same issue as with Mario Kart)
Games I haven't even touched yet:
de Blob (Wii)
God of War (PS2)
MadWorld (Wii)
Metal Gear Solid 1-3 (PS1, PS2)
Okami (PS2)
Persona 3: FES (PS2)
Project Gotham Racing 4 (360)
Quantum of Solace (360)
Valkyria Chronicles (PS3)
Games I have finished 100% during this console generation:
Aegis Wing (XBLA)
Banjo-Kazooie (XBLA)
Bionic Commando: Rearmed (XBLA)
Bomberman Live (XBLA)
Call of Duty 4 (360)
Castlevania: Symphony of the Night (XBLA)
Halo 3 (360)
Fable II: Pub Games (XBLA)
NEVES (DS)
Omega Five (XBLA)
Pac-Man C.E. (XBLA)
Peggle (XBLA)
Penny Arcade Adventures Episode 1 (XBLA)
Penny Arcade Adventures Episode 2 (XBLA)
Picross DS (DS)
Professor Layton & the Curious Village (DS)
Ratchet & Clank Future: Tools of Destruction (PS3)
Ratchet & Clank Future: Quest for Booty (PSN)
Secret of Monkey Island: Special Edition (XBLA)
skate. (360)
Uno (XBLA)
Worms (XBLA)
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006
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And no nude scene in the theatrical release, please.
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