Quantcast
Community Discussion: Blog by whormongr | whormongr's ProfileDestructoid
whormongr's Profile - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




About
Badges
Following (3)  


PSN goes back up, cool... got portal 2 as an early birthday present... great - someone generated the damned steam code and I may never get my copy for PC.... THAT is fucking lame.
Honestly this is my problem with the concept of codes and downloads being the wave of the future: I have not yet once had a successful code work online - and I mean anything... contest tickets, bottlecaps, gamecodes- always broken, always taken by some fucking 10 year old with a number generator that doesn't have to go to work and has all day to brute force whatever they feel like.








today while in a 7-11 (which I do rarely as there aren't many here in San Francisco) I was amused to find something staring me in the face


I don't know how widespread this promotion is or that many find it as amusing as I do (with a number of people that I know working at zynga) but the concept in general of claiming that the food is from "farmville" or that the mobsters in mobster wars drink the coffee is strange at the base level to me.
that said:
I bought a cup of iced coffee and a brownie so that my wife could get free farmville stuff.








from engadget:

Sony had a big management meeting in Japan today, where the tech giant announced some extremely vague plans for what's initially being called the Sony Online Service -- a new "iTunes-like" service built on the PlayStation Network that will sell books, music, and movies. That's really all we know for now -- Sony execs didn't set a launch date or provide any specifics -- but the move's been rumored for a while and makes total sense, considering Sony's huge investment in running PSN and vast array of products it could tie into the service, like the Reader e-book line, the PSP, and the various Network Walkmans. Now, whether or not Sony can manage to make good on this massive potential remains to be seen -- we've got high hopes, but this isn't a small challenge.

so as we see, a lot of us decided to make a mountain out of a molehill...

http://www.engadget.com/2009/11/19/sony-to-expand-playstation-network-into-sony-online-service-sel/







whormongr
3:05 PM on 09.25.2009

As many of you may have heard me whine about many times (but prolly didn't notice that it was me whining) I hate rhythm games and I hate music games. I feel that they tend to water down the aspects of making music, I feel that they lack imagination but most of all being an electronic musician as well as playing piano, guitar, bass, drums having taught post graduate engineering and sound design and having spent years residenting at a number of clubs spinning vinyl, cd and on my laptop I can see how lazy it is to produce a game like guitar hero or rock band when there is so much that you can do with the power of software and hardware and how much of a cop out it is to condescend to the consumer by breaking music down to a glorified whack a mole game.
So today I got my hands on this:

I first thought it would be an amusing look at how they can water down another genre, but then I started playing (I only played the first level so far) and was truly impressed by the game
so far your game looks somewhat like this"

for those of you that have used traktor or red or vdj (which is my favorite because you can pump it with vsts) you will see that it is pretty simple but familiar, but the game plays like an actual piece of dj software. the goal of the game isn't to hit things on beat or scratch or what have you, it is to beatmatch and keep the floor packed by correctly beatmatching.
I am actually looking forward to unlocking the other modes since there are supposedly scratch competitions and sample and track creations and such and I can truly say that for the first time I am not playing a music game that feels like it is talking down to me.
that is all for now, but I haven't heard anyone say anything about the game so I thought it was worth mentioning.










So recently as I was at my local party store for reasons that I won't get into right now, I was walking through the aisles and ran into the "3D" GBA candy.
If you had any doubts or confusion surrounding the number of dimensions that the candy exists in it is written quite plainly as so on the packaging:



Personally I was pretty happy as 2D candy usually doesn't fill me up.

In addition to the candy being in 3 dimensions, so is the container, as you can see from this lovely rear photo.


once the plastic is removed it is very apparant that these are fruit flavored candies as the sweet pungent smell fills the room.


.....and finally we get to the "meat" so to speak of the unit- the "3D" candies

As you can see from the photo for some reason the candy included in my unit had 2 yoshis which I found rather puzzling- with options like peach and luigi and toad, why 2 yoshis? I will need to look at the others the next time I am in the store to see if this was a fluke or if all of them have 2 yoshis.



In conclusion, I haven't quite figured out what I want to do with the case yet, but I do want to do something cool with it- I am half tempted to go and get a few to use as project boxes for some sort of mod......
for now it will hold "my favorite stuff" as indicated by the label.








When I was a kid I remember a lot of things, watching turbo teen, playing my handheld [url]defender game[/url] for weeks on end- trading 2600 games with the neighbor- but one thing I don't remember is seeing or buying these video game character "rub n' play transfers", but they are here and unopened so I have scanned them for you to all enjoy.
DONKEY KONG
pretty nifty, though I wonder why there are 2 different marios and princess peaches, and not one that looks like the video game and one that looks more realistic, it's more like 2 drawings by 2 different artists.



FROGGER
I have always wondered why frogger is carrying a briefcase, but the real question is- why are frogs driving the cars and trucks? You would think that if the frogs were smart enough to be the ones actually driving they would have made a crosswalk, also on the back "screen" to rub your transfers onto there are already things on the screen- not so cool



ROBOTRON 2084
this is my personal favorite if for no other reason than the vacant stares of the pupil-less family

though yet again there are already characters on the "screen" provided on the back to use- and not ony characters but robotron guy himself.



well that is about that, but in closing I will say this- when I find more crap around the houe I will slap it on a scanner.