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     wardrox's Blog
GTA IV; Good Game or Just Good Gimmicks?
 by wardrox on 05.02.2008      23 comments






Today I have mostly been playing my sexy copy of GTA IV. I have been enjoying myself. I went bowling, watched TV, listened to the radio and went on a date. Then I tried playing the game and it all went a bit, well, average.

Please, please don't just think I am insulting the game. I know I usually sound like I don't like anything, but I do. I just also seem to notice the negative things more. I'm a passionate gamer and I expect a lot from the games I pay my money for. I will try to keep this brief.

The hand to hand combat is terrible. It feels slow and awkward. Guns are fine, not up to the standard of a game like Crackdown, but alight. Why I need 3 buttons when 1 will do, I still don't understand.

Corners. As it happens, I would like to go around them sometimes. Don't give me any bullshit about me not being a good driver. If you have played as many driving games as me, you can not help but notice that GTA's cars are “different”.

Why can't I have a start menu? Why, when I want to play multiplayer, do I have to go through so many loading screens. Besides the fact it's about 2 inches wide, it is totally pointless. At least give me an option to have a proper start menu.

Apart from those specifics, I can't help but feel I'm just travelling through cut scenes. Very very good cut scenes I must say, but the in-between bits just feel, dull. I keep finding myself just getting bored. Which is a shame.

I do love the game as a whole. All of the extra stuff is awesome, I just really hope the core of the game becomes what I hope it will and what I know it can be.

Hope, I still has it.

Attached photos:

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There are 23 comments about this post:
kepler's Destructoid Blog
I agree. The game is amazing, until you come to a corner. Seriously. That shit needs sorting.
Y0j1mb0's Destructoid Blog
Wardrox; Good Blog or Just Good Gimmicks?
Revolt in Colour's Destructoid Blog
Crackdown is poo compared to GTA IV. There are only a few cars I can't stand to drive, the rest handle just fine.
Tubatic's Destructoid Blog
Sure, high speed cornering is a pain. Its like they got alot of GT in my GTA (cuz nothing corners well in Gran Turismo, without putting some money into your car, anyway)

Looking forward to GTAIV: Next City, I would want a more robust fighting system. They'll have enough money by then to buy half the individual dudes that worked on SoulCalibur and Tekken, right?

They nailed the macro world and the map is pretty amazing (2D foliage excluded). If they fine tune the "mini games", I'd be even more satisfied.
king3vbo's Destructoid Blog
Wardrox: Good Emo or just Good Gimmicks?
Heretic's Destructoid Blog
Yoj1mbo: PS3 Fan or Fanboy?
dephect's Destructoid Blog
Creamed corn and oil slicks. Remember that wardrox.
EternalDeathSlayer's Destructoid Blog
While I agree driving is "different", it is definitely manageable, in any car at that. It takes practice, and perhaps it's just not a skill you can acquire.

But I've got driving down pat, pretty much. I still hit cars sometimes, and the occasional street lamp, but that's not a problem. It's gotten pretty easy. It just has a somewhat steep learning curve.
Reaprar's Destructoid Blog
What? Wardrox doesn't like games.
Ocified-Xboxer's Destructoid Blog
I agree the driving is different, but I think it is different in a good way. By no means am I a GTA fanboy...I never even got out of the first sections of San Andreas...But I finished Vice City. I think a big part of the driving is finding cars that suit you, and not wrenching the e-brake fully. If you're gentile with the e-brake it will help out, but unless you're looking to hook quick u turns don't hit it hard...

If I have one big gripe I would say it is too easy to evade the cops...I like the idea they have, just should have had a larger area of cover. Unless I have 6 stars, I can get away every time. I've evaded 6 stars once, and that was fun...But when you have a wanted level of 1-4 it is pedestrian at best.

I think they used more hooks this time around, but I can't complain. I loved the music in SA, but most of that felt forced on me (game wise). In this the cell phne can get overwhelming at times, but you can just turn it off if you want to tool around and check shit out...I've played about 16 hours or so, and I am about 18% complete...theres a lot of game here...and I dig it.
Samit Sarkar's Destructoid Blog
Just wait till I post my driving guide (hopefully tomorrow). You’ll be flying through the streets of Liberty City (without spinning out) in no time!
The Grudge's Destructoid Blog
I think they have said it before elsewhere. Try doing a 90 degree turn going faster than 40 miles an hour and see how the car handles. Although GTAIV isn't a driving sim, there definately is a learning curve with this game. Play GT and see how you slide all over when you mash on the gas.
Yashoki's Destructoid Blog
Wardrox: Flaming Britfag or Sterling Wannabe?
McSnow's Destructoid Blog
The lack of a start menu really pisses me off.
It's not like Rockstar would have to have gone to much effort to make one. It makes going online with GTA a royal pain in the arse.

As for the car control, I agree that they're as loose as your mums vagoo but everything you do in them is OTT and cinematic, rockstar went for style over substance and I don't begrudge because of it.
Yashoki's Destructoid Blog
I actually think that the driving is very very sweet.
Ocified-Xboxer's Destructoid Blog
Is 20 extra seconds THAT bad? I can think of things to bitch about, but the no start menu thing seems slightly nitpicky...You don't actually HAVE to wait when you go to MP from the cell phone, it is pretty instant...So that is kind of a reach for complaining if you ask me...

And I've been hearing about this driving guide for 4 friggin days! I'm curious about it...
GrayFox's Destructoid Blog
Game's awesome.
DynamicSheep's Destructoid Blog
It just takes a few hours and a little bit of patience to get the driving... Don't floor it every where you go, and you should be able to drive just fine.
AgentMOO's Destructoid Blog
The mechanics haven't evolved since III, but the fun of sandboxing never gets old. Really the only thing new about this ieteration is multiplayer, and that needs patches. Host migration is strongly needed - I couldn't join games until my router was certified as open. Also, they need to add some indicator of whose voice is talking.
Eschatos's Destructoid Blog
Anyone who uses melee deserves its faults.
Macca's Destructoid Blog
I feel the same way. Although, I have gotten used to the driving, it just took awhile to learn. Melee combat is horrible, how they didn't pick that one up in QA is beyond me. Missions seem decent so far, but as you say, they're just a way to watch more cutscenes, that said, I'm only 16% in, so I hope they get better.
Itchy's Destructoid Blog
Wardrox; Good Eurotrash or Just Good Trash.

OH SHI-
loki d20's Destructoid Blog
The earlier cars have tons of issues with handling in general, but you learn to use the break on corners and you learn which cars handle more like cars and less like boats.

The car you drive for LJ is my favorite early on without hunting for one of them sport coupes like the one located next door to Dimitri's (or Dimitri's partner, I forget which is which).

When you get to racing, though, those sport cars handle perfectly. I goofed off a bit yesterday with the cheat phone numbers for some of the cars and I was going max speed and handling very nicely for long periods of time.

You want something that's a pain in the butt to drive? Go carjack the bus at the bus depot on the first island and try turning a corner in that thing at almost anything other than a crawl. Fun as heck because it takes a lot to destroy that thing and you can spend half an hour just side swatting cars by making sharp turns.

Now, what pisses me off is the pool gameplay that relies way too heavily on keeping you joystick movement precise and straight when they have a cue placement setting for determining where and how you hit the ball. Bowling is similar but isn't as bad, but you pretty much have to learn to bowl one move constantly. And good freaking luck ever getting a spare from a split... it's just not going to happen except by luck.

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Hi! I'm a boy-gamer! When I game, I'm a boy!

I'm a student in Manchester over here in the always sunny UK. I can juggle, like cats and can't say the alphabet backwards very fast.

On Dtoid, as well as all the turgid crap you normally get in a community blog, I write about news that I find interesting, food that I find interesting and cock jokes that I find interesting. Less of the latter. I'm also a regular on The Podcastle, which you should listen to, if just to feel superior.

Elsewhere on teh internets I write for a site called Ripten and I run my own text based MMO called (unsurprisingly) wardrox. Another site I play with from time to time is Just To Be Ironic. At the moment it's a web comic.

Games have become a backward-looking medium. Because game designers rely on the language of cinema, they have not sufficiently developed a new form of storytelling based on the language of video games. - Daniel Radosh 28/09/07

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