Quantcast
Community Discussion: Blog by vonneuton | Why pirates are a-ok with being a pirate...Destructoid
LIGHTS:  ON | OFF
surf dtoid with arrow keys

HOT GAMES
REVIEWS VIDEOS COMMUNITY FORUM SHOP

pc PS4 PS3 NEXT XBOX XBOX 360 WII U 3DS PS vita ANDROID APPLE

REMOVE ALL ADS?
Guaranteed contest entry?
A new video show?
Something else?

Vote in our membership poll

click to hide banner header
About



Steam - vndestructive
Tweet - vndestructive
DeviantArt - vonneuton


That's me. I really like zombie stuff, pretty much every type of video game, drawing things (It's been like six months), play music in a band, and am a geek. Very much so, in fact. Also, I drew the Maxx that I'm using in my header. It's going to stay there until I hit some inspiration for some video game artwork.

My job is to make the computers and electronics at my work rise again from the dead. It's alright, as jobs go. Of course, since I'm heavily into computers, I either have or have had every major type of personal computer known to man... so if you ever want to discuss computer things, I can probably have a lengthy conversation about it.

I live in the mostly sunny Central Florida, and have for about 16 years now. I'm pretty sure I'm too old to be playing games anymore, but I really don't see that ending any time soon and hope it never will.

I have a gaming PC (C2D E6550 2.33Ghz/8800GTS 512), PS2, Dreamcast, N64, DS, PSP, Xbox 360 and PS3, but I have owned an Odyssey2, Aquarius, ColecoVision, NES, SNES, Genesis, GameBoy (as well as Advance and SP), PS1, Xbox, and a Wii as well. They've all either been broken, sold, or have been grudgingly traded in for the "next best thing" due to lack of funds to buy them outright.

I read fanatically, and even though I have plenty of different books there are several that are read over and over again. Pretty much anything that William Gibson or Terry Pratchett have done are my favorites, but there are plenty of writers that still get my attention. To be certain, I'm happy Rhianna Pratchett is writing for videogames.
Player Profile
Follow me:
vonneuton's sites
Badges
Following (12)  


I'm not going to say that this is the end all be all reasoning pirates use, but for me it rings true.



If you download a title for your PC, it doesn't exist in tangible form. If you download a game for your PSP, Xbox 360, DS, or anything, it doesn't exist in tangible form. You're not going down to GameStop and stuffing the game in your pants and running out the door with it. There is no REAL risk, because it doesn't really exist. You're not going down to some warehouse in the bad part of town and handing just a few dollars for a copy of something that's $60. You're not worried about the cops catching you like you would in person, because the cops don't really exist for people on the internet.



And really, do they? There is so much traffic on the internet, what are the chances of actually being caught by the actual police when you download something? Plus, are you actually in trouble if you're downloading it, or only in trouble if you share it with other people? How many people actually know the laws governing this shit?

In general, people learn by making mistakes. People get caught or hurt or SOMETHING that makes them stop doing the bad or stupid thing they did. Someone can bitch about piracy all they want: It will never stop someone from doing piracy or even give two shits about piracy until it is perceived as something that can actually hurt them. As much as I hate to say it, even though the RIAA was doing a bunch of bullshit when they were charging people left and right: a fuckton of people stopped pirating music. I personally know at least 75% of my friends stopped downloading because now there was a real honest to goodness consequence.

Admittedly, sales didn't really go up at all due to this because they were pirating stuff because they didn't have the money to buy it in the first place, but it stopped them from doing it because they were scared of getting caught.

And really people, I can tell you one of the reasons piracy started in the first place. It's flat out because we couldn't return software. I pirated stuff, and yes I actually fucking paid for it if it was good, because it was a time when Demos didn't really exist. There were just boxes on a shelf. Good luck and all that; hope it was what you needed, because they wouldn't take it back. You still can't trade PC games except through services like Goozex (of which I've found no others, but admittedly haven't looked hard).

What really sucks about piracy is that there are too many "reasons" for people to do it now, and not enough of a reason not to. If someone can finally flip that around, I'm sure everything will be hunky dory. Good fucking luck on that, though. As long as people keep making stuff like this:



I think anti-piracy people are well and truly screwed out of convincing people that this shit is wrong. I don't want to say STFU about it because it seems trite, but unless you can turn it around, STFU about it because all you do is make people that pirate give themselves MORE reasons to pirate. Arguments do that. They make people fortify their defenses against things that aren't what they want to hear. You're not helping.
Photo Photo Photo



Is this blog awesome? Vote it up!





Did you know? You can now get daily or weekly email notifications when humans reply to your comments.

Legacy Comments (will be imported soon)


Nice post vonneuton, it was enlightening to hear from a person who has pirated, and yet does not have the gall to defend piracy outright.

Indeed it's like hearing someone from 'the evil side'. That happens very rarely.

IMHO, I still think it is wrong, simply because of the sheer costs of producing a game these days, yes we have to pay more, (possibly), but if I think the game is worth the price, then I will gladly pay for it.

Sadly due to the economy, we face a futre where 'innovative, groundbreaking games', possibly face a lesser chance of being made. Piracy won't help thier cause, not at all.

Steam has introduced me to the world of PC gaming, I'm happy to pay for a digitally distibuted game, I hope more and more companies use the example STEAM has set for tackling the 'problem' of digital distribution.

I thank you for changing my view on the matter somewhat, I won't be so ignorant,nor so jugemental when I read arguments for piracy.

:)
I don't have issue with the "try before you buy" concept, especially with something as quirky as PC compatibility. Sadly not nearly enough people follow up and actually make the purchase.
Where you go?
I missed you so,
seems it's been forever,
since you've been gone.

Fort Minor aside, the only reason I would pirate is only for music because I can't afford every song I have. Also I buy most my games of Steam so that's not really an issue.
@Mushman: It seems that there are a whole ton of "reasons" for people to download games, but I think it basically boils down to: I want it, it's easy, and I won't get in trouble for it. When I was seriously pirating games, I felt like a douche while I'm doing it, but if I ended up playing a pirate copy of a game till the end, I would wait until it came down in price to about half the cost before I bought it. It sucks, and it's still wrong, but I'm doing my part as far as I can.

@Mxy: Back when we didn't have the availability of demos, it made more sense. Now it's not too much of an argument because I really do see a decent amount of them even for PC. However, there are still a lot of publishers that don't put demos out for PC, but do it for consoles. That's just ridiculous, because it gives credence to that stupid argument.

@Scrixx: Yeah, I'm a terrible thief of music. But I record it off the radio. Internet or analog, I don't care.

I really can't bring myself to buy things off Steam. It just feels wrong not unwrapping the game. I guess I'm old.
Great article man. Personally, I pirate games because I'm a thief.

However, if its good, I actually do go out and buy it, so I can get the "Christmas morning as a lil' kid unwrapping a gift" feeling. Did it with the Korg DS game, and did it with Dragon Quest IV.
I am downloading an illegal copy of Left 4 Dead, right fucking now.

Yeah, that's right, you'd better rage!

Why? I don't own a 360(never will) and my desktop is at the bare minimal requirements. Don't wanna buy a game that won't work, no matter how awesome it is.
Rage? Either that's sarcasm or you missed that I said rage is pointless.

At least I think you'll just boot up single player to see if it works well on your computer, instead of scouring the interwebz for hacked servers, because that really sucks... believe me. From your last post, I'm glad to see that you're actually taking the whole idea of what we were doing back in the day (and every now and again...) and making good on it.

That's my boy, Blue. That's my boy.
I am a pirate on some level, but I'm mostly a good guy who buys his entertainment; my DVD and videogame collection prove that.

I've reached a nice balance where I only download shit I can't find in store or am not sure about, in any other case I fork out the dough.

Anyway, every single person that has ever used the internet is a pirate, without exception. Anybody who says they aren't is either lying or ignorant.
If you get caught... just say videogames teached you how to do it.

Seems to work for everything else.
Skribble is right. We've all done it even if we might forget or not openly admit it.

Piracy is a double edge sword. I have no qualms about music, because if I went back to recording off the radio onto tapes, its the same thing (no matter what RIAA etc tell you). Truth is that the music industry have been ripping off the consumer with huge prices for years, but that's okay in the eyes of the law. Now that the tables are turned on them (even when they had plenty of fore warning about mp3s back in the day), they don't like it, so the jumped up bs law of copyright infringement was born, just to help them. The law does not help the man in the street, so some means of online media revolution is in order to correct such mistakes.

I feel that music should be free if not much cheaper, to a degree. Games/films/tv series should naturally cost more money, but as they age, the price drops, to the point where one day it exist as a free/cheap copy.

The problem games have, especially the old classics, is a means of preservation for the future. All games in the last 20 years can be found, but most games from the first 10 years are in land fils etc. One of the best ways to preserve them is have them be available online, for free if possible. This kind of thing makes certain types of retro piracy more justified. And if someone chooses to do an update or re-release of classic game X, the said roms can be pulled offline (well, you can try).

I understand why PC gamers pirate games, but with PC games now packaged properly like console games (none of that cardboard box crap), games stores should start accepting them again. Perhaps there's not enough demand these days though (but there's always ebay). Preowned games do stimulate the console market a lot, so when I hear talk of some in the industry wanting to get rid of that, we know it will do more harm than good, and I'm sure games sales would dip.

DLC is nice, but humans like physical game stuff more, IMO. As for tv/dvd stuff, I like a try before I buy option, be it a later watch on, tv or an advanced view torrent option. Then, I'll make the do/don't buy decision. For pirate emu games, I only bother with Mame, Kawaks for old arcade stuff or ScummVm for old PC greats.

My rule of gaming is, importing is always a better than piracy, but piracy is the omega last resort for me, if I want something that much and can get it nowhere else. Also the older it is, the more justifiable it is to pirate.

Back to Top
DLC   |   BEST Games of 2012   |   Best PC Games   |   Best PS3 Games   |   Best Xbox 360 Games   |   Best Wii U Games   |   Best 3DS Games




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more