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virtuaroid's blog

Back In Action and Writing About How I'm Writing Reviews
1:12 AM on 02.03.2013
Introduction and 1CCs
5:42 AM on 04.26.2012





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Community Discussion: Blog by virtuaroid | virtuaroid's ProfileDestructoid
virtuaroid's Profile - Destructoid

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It's been a while since I've been on this thing. I was trying to get myself to write game reviews or something and improve my writing abilities. Anyway, I'm finally back and I'm going to try this again, so before I get to writing some reviews, I'm going to explain how I am going to review.

First off, scores. Scores are a very important part of a review, its job is to inform the reader of your opinion in a natural and succinct manner. 8.7 out of 10 is neither natural nor succinct. If a friend asked my opinion on a movie, my initial reaction isn't going to be "I give it a 8.7 out of 10." It's going to be one of three things: I liked it, I didn't like it, or "meh." See, this is a lot more natural and succinct. We are not doing math homework here, so I'm not going to breakdown why something lost 13 arbitrary points out of 10 or 100 or whatever. So far, using what I described above, there's three points on the scale and we can take it up two points by adding in two more reactions: I really liked it and I really didn't like it. So here's my score system:

5 - I really liked it
4 - I liked it
3 - Meh
2 - I didn't like it
1 - I really didn't like it

Simple enough and pretty natural to how people react, putting on more numbers starts making things confusing and difficult to pinpoint differences between say a 8 or a 9 out of 10. Is there really such a difference? Plus, I don't want to think so hard about it, that's what the text is for.

Second, the text. What I will be trying to write are some very opinionated, thoughtful, and insightful reviews. What do I mean by this?

Opinionated: I'm telling you what I thought about something, so hopefully, that will come across.

Thoughtful: I am not going to mindlessly write a simple factoid description of the game (ie. I am not going to regurgitate the instruction manual). With my writing, I hope to analyze my thought process on why I don't like or like a game and make meaningful comparisons to other games I've enjoyed or didn't enjoy.

Insightful: I wish to pass on knowledge and wisdom about video games and I hope to influence the direction of video games by telling developers about the stuff I love or hate.

Third, the score and text relationship. The text is there to confirm my view reflected in my score and vice versa. The two go hand and hand. If my text says something entirely different from my score, (eg. my text bashes the game completely, but my score says I really liked it) it means I did a bad job and you should stop reading what I say because I'm a conflicted mess.

There you go, this is how I will try to write reviews and, hopefully, entertain and inform whoever's reading.







virtuaroid
5:42 AM on 04.26.2012

Hello, world!

I am virtuaroid and, as you can tell from my alias, I am a huge fan of the Virtual On series. Recently, I've felt very compelled to improve my writing abilities and what better way to do that than to write about my passion and enthusiasm for video games. Mostly, I'll be writing reviews for whatever game I come across and have thoroughly played. Rather than write a "10 things about me list," I'll just drip feed my personality through my writing and choice in games. So to cut this little introduction even shorter, let's get to this 1CC topic I threw in to this.

About 2 years ago I found the joy of obtaining 1CCs, or 1 credit clears, for arcade games and arcade-styled console games. The first shooter I ever 1CC'd was the North American 360 release of Deathsmiles. It was a truly satisfying experience (it's something every gamer should experience at least once in their life) and I've been striving for more 1CCs in other shooting games and other arcade genres as well. Unfortunately, I'm quite a scatter brain and have been jumping from game to game, so progress has been slowI've only gotten half way through Metal Slug, R-Type, Hard Corp: Uprising, Mushihime-sama Futari Ver. 1.5, and a bunch of other stuff. Although, I have a handful of fighting game 1CCs, but those are pretty easy to get.

As for my other 1CCs, here's a list off the top of my head with the game and which version/port I used:

Arcade:

Street Fighter IV
The King of Fighters XI
The King of Fighters XII
Melty Blood: Act Cadenza
Cyber Troopers Virtual On

Dreamcast:

Power Stone
Power Stone 2
Fighting Vipers 2
Marvel Vs. Capcom
Marvel Vs. Capcom 2
Tech Romancer

PS1:

Marvel Super Heroes
X-Men Vs. Street Fighter

PS2:

Arcana Heart

PS3:

Marvel Vs. Capcom 3
Super Street Fighter IV

360:

Deathsmiles
Triggerheart Exelica
Cyber Troopers Virtual-On Oratorio Tangram

That's it for me, any Dtoiders out there with some 1CCs or any tips to get better?