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My Scariest, Most Thrilling, Heart Pumping Moment In Gaming
vexed alex | 5:33 PM on 04.28.2009 14 comments


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OK, “scariest” might be an overstatement, but it certainly did get my adrenaline rushing faster than any other gaming experience in my life.

The rad thing about all of this is that it had nothing to do with a shooter, or anything gamers traditionally view as exciting. In fact, quite a few of the hardcore would even go as far as to say that the games in this genre are tedious derivative pieces of human fecal matter. I obviously disagree. They’re just misunderstood!

I’m speaking of sim racers, of course. And to be even more precise, this feeling of extraordinary, bat-shit insane excitement came exclusively from the frightening Nürburgring Nordschleife (AKA the Ring) race track in Forza 2.

It was always a challenging road for me, but after time I had tuned my BMW M3 and had acquired enough experience on it to become competitive online. The car is still a work in progress, and for now I’ve decided to drop the standard M3 as my preferred Nürburgring car for the M3-GTR model.

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It truly is the simulation that gives me a pulsating erection whenever I race on this road. Out of all the sim racers I‘ve played, none do as good of a job nailing the feel of all four tires meeting the pavement. I can just sit there zoning out like many of you do with your hundred-plus hour long RPGs. Some like grinding, and others like me enjoy tweaking cars and learning tracks.

If you clicked on that link and read up a bit on Nürburgring (I assume you didn’t, random person), you’d know how intense this road is for any newcomers. It’s narrow, long (13 miles - 147 corners), it was boycotted by F1 racers, and is responsible for the deaths of hundreds.

I had always wanted to run a race on Nürburgring online that was over two laps long. After a week of nagging I had finally gotten people to agree on a date. We decided on a four lap A-Class race. It was set up with damage turned on and fuel and tire wear set on simulation. We had a total of eight players in the lobby and were ready to go.

Now, try to envision a race that has already gone on for around twenty-eight minutes. I had just passed the long stretch in the track and I was going onward with my next lap. The closest vehicles were two cars up front, and one car behind me that was relentlessly breathing down my neck. I couldn’t shake him off. Any miniscule error could have cost me my position and quite possibly the race, so I was a bit on edge.

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More than halfway through the lap one of the cars in front of me began to attempt an overtake. He tried taking the lead on the inside of a curve that really shouldn‘t have been much of a problem. His foot was unfortunately a bit too heavy on the throttle. The Corvette he was using ran into a bit of oversteer. The back went out and his car slammed into the lead, sending both of them into an uncontrollable spin.

The curve we were on had a bit of an incline. They were going down it while we were going up. I didn’t see the crash until it was too late for me to stop. The car behind me would have probably slammed into me since it was much heavier, anyway.

I had to maneuver around the two spinning cars. There was a split second for me to react while it rained spoilers, bumpers, and rear-view mirrors. Fortunately, both me and the guy behind me made it through with him yelling, “that‘ll make your butt hole pucker!” as we left the crash.

The race so far had been very taxing. There were a superfluous number close calls, but they were never intentional. It was very fortunate to have such good sportsmanship in a race like this. No one attempted to run anyone off the road purposely, and no one ragequit even though it was a known fact that they’d come near last place, or probably not even finish at all.

Since that race I have never played anything that has been as exciting. And don’t get confused. It wasn’t that specific accident that made the entire thing special. It was the fact that it was multiplayer, it was the track, it was the close-calls, and me actually finishing the damn thing.



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14 comments | showing # 1 to 14

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vexed alex's Destructoid Blog
Look out for a blog tonight. There's going to be a contest for you sexies.

Prize:

Outrun Online for XBOX 360
Puppy Licks's Destructoid Blog
In all honesty I couldn't get too much into Forza, maybe it's because it's too much of a simulation I dunno. The game just didn't feel fast to me. Then again I stopped at C and B class cars, were you bored too by the early car tiers? If so am I missing out on a lot of racing fun here or is the game more for a specific taste?


thats a lot of questions...
HydroTonix's Destructoid Blog
I hated forza. But awesome story. And Ima win that prize Vexed alex.
de BLOO's Destructoid Blog
wait what?
Castle's Destructoid Blog
And now I want to play Forza 2. LOL. Awesome post.
Spotlight51's Destructoid Blog
I love the nurburgring track so much in forza 2, i played the hell out of it. I had a whole section of my car list tuned semi properly (all i had time / patience for) just for this track.

ahhhhhh i miss that game now, ill play some time if anyone is in for it.
SilverDragon1979's Destructoid Blog
I had so many heart stopping moments playing those long Forza 2 tracks. Brings back the memories of sweaty palms after hour long races.
Clockwork's Destructoid Blog
Very, very cool write-up. The only reason why I got sucked into Forza 2 was the awesome customized cars. I like racing every once and a while, but everyone knew how to tune their cars and I didn't, which put me at a huge disadvantage during online races. But goddamn I have some sweet ass cars...
Y0j1mb0's Destructoid Blog
Confirmed: Vexed Alex is a Forza 2 fanboy.

Glad to see a blog about a racing game since its never done. Good stuff.
vexed alex's Destructoid Blog
@ Puppy Licks: I actually had more fun in the lower tier vehicles than the racing classes.

When I played, I started getting a strange attachment to my cars. I worked very, very hard to push whatever hatchback I was given at the start of the race as hard as I could.

And yes, things do feel a lot faster once you start racing on A and S class cars. It's just not on the same level as a Need for Speed or a Burnout, but Forza isn't trying to be those games.

It's a lot more clinical in its presentation, so you're not getting motion blur and shaky cam like you get in arcade games. That's probably why it feels so slow.

I don't even notice that stuff because I'm mostly concentrating on stopping, and the best possible way to go into and out of a turn.

----

If anyone does play any Forza, my gamertag is Vexed Alex. That's usually the only thing I play on my console these days.
007's Destructoid Blog
Wow, after having read this, I now really want to experience going through a 30 minute race in Forza 2 online, whilst going through perils similar to those you had to endure on the racetrack...


HAHA jk, jk.
Batthink's Destructoid Blog
Good blog, Alex. I've had a go on the track when I played PGR4, a very very long track indeed.

Also, Jeremy Clarkson and the Top Gear team ended up running cars there IRL, might be worth checking on their website or YouTube.
vexed alex's Destructoid Blog
I'm a big Top Gear fan! I know what you're talking about.
Dexter345's Destructoid Blog
I haven't been into sim racers in awhile, but there are a couple of roads that I wish were incorporated. The 110 freeway here in LA would be great to drive on, were it free from traffic. Another would be the route around Lake Tahoe. I guess the Nurburgring is cool too...


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 about me



Alex Carrillo
Age: 19
Location: Southern California
Ethnicity: Latin/Hispanic (I'm Mexican)
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G-mail/G-talk - Alexandorator [at] gmail.com


. Daft Punk - Alive 2007

. The Mars Volta - The Bedlam in Goliath

. DangerDoom - The Mouse and the Mask

. The Inkspots - The Millennium Collection

. Andrew Jackson Jihad - People Who Can Eat People Are The Luckiest People In The World

These are subject to change.







Frank Miller's Robocop
Frank Millar - Steven Grant - Juan Jose Ryp
Avatar Press

The original Robocop was fantastic. It was funny, violent, and it had some things to say about society (though not intelligently). The movie bordered on a thin line of acceptable ridiculousness, and was rather enjoyable cyberpunk flick. Robocop 2 and 3 on the other hand, were awful pieces of shit.

Everyone seems to place the blame on poor old Frank Miller for the dreadful sequels, but he says otherwise. According to him, Hollywood took his screenplay and made drastic changes. Producers of the film claimed that most Miller’s vision was “unfilmable”. Nevertheless, it left a bad taste in his mouth. Miller wasn’t too happy with the way Hollywood worked.

From 2003 to 2006 Avatar Press published nine issues of Frank Miller’s Robocop, now deemed to be the real Robocop sequels by nerds across the globe. The book follows Miller’s original Robocop 2 script, and bit off of Robocop 3 as well. He didn’t write it though. The adaptation was written by Steven Grant, but was looked over by Frank Miller.

With all that said, I don’t know if what Miller had written in his original script was worth all of the drama. The outlining story is practically the same. Detroit is still shitty, OCP still replaces the cops with a private military of criminals, and there is still a “Robocop 2” that Robocop has to battle.

I won’t tell you what differences there are between the movie and comic specifically. What I will say is that they make very little difference towards the end quality. Lewis still has no character, as well as everyone else in the book. Nothing is explored -- a generic and tired formula that begs to be ignored.

Grant does inject a bit of that satire found in the original film, and while it isn’t as good, he still manages to land a few on the bullseye. What is landing one hundred percent is the violence. Some of you could have fun with watching a woman’s burning, melting corpse slam against a wall.

The art was a tad difficult for me to review. While I can’t say it’s necessarily bad, it sure is “busy” (for lack of a better term). Too busy. Many times I’ve had to take a while to figure out what I was looking at. The detail work was somewhat impressive. In a way, it sort of channels that sense of chaos that comes from this universe’s version of Detroit. You can take it either way.

I can’t recommend this to everyone. I can’t even recommend it to most Robocop fans. You gain nothing from reading it. If you’re looking for something violent, or just want to rinse out some of what you saw in Robocop 2 and 3, then this could be for you. Everyone else should just…



Got a comment for one my comic reviews? Think it sucked? Found some errors? Check these links for its community blog post.

Older reviews:
Shooting War
Coward - Criminal Vol 1.
Frank Miller's Robocop
Fell: Feral City - Vol 1.
Wormwood: Gentleman Corpse - Vol 1.
Batman Death Mask
Scott Pilgrim's Precious Little Life - Vol. 1

Coming Soon:
Halo Graphic Novel
Stephen King's The Dark Tower: Gunslinger Reborn
Preacher Vol. 1
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