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Halo 3 Map Pack: I Talk About Them
by vexed alex on 04.16.2008 30 comments


A lot of people are on the fence on whether or not they're going to buy the new Halo Map Pack. I'm writing this little blog to try and help your decision along. Whether it pushes you to buy them or not is completely based on your tastes. However, before you go into this quasi review, Halo is still Halo. If you don't like the game, buying this map is most likely not going to make you love it. Not unless you're one of those Halo 2 fanboys yearning for some Lockout.

I'd also like to ask all my Halo 3 Friday Night Fight peeps to go ahead and post here whether you're getting the new maps or not. I need to get a good idea of how many people are going to have them. That way I can work something out for next Friday.
________________________________________



Avalanche

I'll start things off with a classic. A classic many of us have been asking for since the release of Halo 2, and frankly, a type of map Halo 3 has been needing for the longest time.

Avalanche is a "re-imagining" of Halo's classic Sidewinder. I use the term re-imagining because that's what Bungie says, and because it's not really a remake. The only thing that Sidewinder and Avalanche share is the weather and the shape of the map (U shaped).

You have both identical bases on each end of the map. In matchmaking, each team starts off with mongooses, warthogs, a wraith, and one hornet. The hornet itself has been underpowered to make it balanced and fair. It doesn't shoot any missiles and the machine gun has been powered down. All these vehicles are able to roam around the level easily because of the map's large size.



While the map is huge, there are a few man cannons that will assist you in getting around the map. If man cannons aren't your style, you can cut through the middle instead of going all around the open part of the level. Exactly like in Sidewinder. You can also cut through if you've gotten to the middle of the map on the inside walls. There's a small cave that lets you into a large cavern. The cavern has two man cannons for you to jump from one end of a ledge to the other. There are also teleporters inside each base. All of them lead to the center of the map on the outside wall. Right next to that is an opening that gives you a nice view of a large half frozen body of water. You die if you fall off the edge.

As far as how this map plays, I found it to be really enjoyable. I had a lot of fun carrying people on my hornet as we flew in to grab the flag. Granted, we were beat to shit by heavy fire from the enemy's hornet and warthog, but fun was had. It was nice knowing that no vehicle was overpowered. A battle with a hornet and a wraith could go either way. It just depends on the driver’s ability to hold down fire while dodging plasma shots and mortars. You’re also completely set if you’re on foot. Some peole prefer that, and there are a few locations on the map where you can get into some small fire fights.

The weapons on the map are your basics. You have rockets, snipers, battle rifles, and all that jazz. The power weapons are expectedly low in numbers. As far as I remember one team gets one of each with the exception of the rockets. The only ones I've seen are in the middle of the map right near both teams’ teleporter exits.



As far as attacking the enemy's base, there are about 4 ways doing this. The first is to simply enter through the front door using all that will power and bravery you’ve got stored. The second is using man cannons. You can literally launch a warthog into the enemy's base, take the flag, and launch yourself into another man cannon and make your escape while still on the hog. The third way is using these small trails that lead from the middle of the map to the second floor of the enemy base. The last way is pretty much like using the man cannons, but instead you're using the hornet fly two guys into the second level of the base. Whatever method you choose is completely up to you. Just don't forget to defend your own base.

As far as customizable options go, you're given some new items. They serve the same purpose as older items, but they just look differently. There’s not really much I can say on that topic. There are stackable objects, some scenery items, vehicles to place, weapons to move. It’s all typical forge items.

Side note: These new maps come with the ability to add visual filters. So far from what I’ve used and seen there’s not really much you can do. All of them pretty much make it harder for you to see. I think the only real reason for using these may just be for machinima. I guess it could be cool to use the old camera filter for zombies or something, but really, there’s not much that they can be used for. Maybe later they can add some that makes it look as if the game is cel-shaded.
________________________________________



Ghost Town

The new kid on the block here is Ghost Town, and it’s probably my favorite map of the three. It’s certainly the most unique map of all the Halo 3 maps currently available. There are a lot of places to find cover. It’s almost as if it was designed for SWAT gametypes, which I can dig sometimes (Emodrox may disagree).

Ghost Town isn’t your typical symmetrical Halo 3 map. It’s very much the complete opposite. Its setting is a rundown set of buildings where the jungle has pretty much taken over. A lot of work was put into this map’s visuals. It’s prettiest of the three as well, with its aging scenery. Suffice it to say, I’m in love with just the look of this map.



The game types of this particular map are mostly about the death matches. Objective games can be played, but with all ledges, holes, and corners to hide in it’s just a more exciting place to have at it with team death matches and free for all slayer battles. I think what would be a lot more interesting is shutting off all the shields to put more emphasis on all the cover that’s available. That’s not to say this is an all-out SWAT map, but it’ll work better than any other map available.

As far as the weapons available, it’s pretty much what you’d expect. There are no lasers on this map, but there is one rocket launcher at one corner of the map near a tunnel that’s caved in. The rest of the map is riddled with needlers, battle rifles, and guns of the like. There are also your typical power ups and deployables laying around for you to use (strategically or not).



Everything was placed properly and the map is really balanced as far as I can tell. Based on the matchmaking matches I’ve had, I never felt like the other team had something I didn’t. Despite it not being another symmetrical map, no side has a real advantage over the other. The only real advantage one could have is if the team took over the center building, but the thing has so many entrances it’d be too difficult to hold it down.

It’s a really cool looking map. I really like it, and it’s now my favorite Halo 3 map. It’s kind of strange because looking at the Bungie screenshots made me think it was going to be lame. I guess it’s true. No one should have an opinion about anything until they’ve tried something out.
________________________________________



Blackout

The last map we’ve got is Blackout, and there isn’t much to say about this one. It’s Lockout with a face lift. The map itself is really pretty (except the water looks crappy if you look at it really close). Lockout is something Halo fans have been asking for since the release of the game. Personally, I thought Guardian filled that hole pretty well, but the fans have spoken and Bungie has delivered.

At first glance the map does look exactly like Lockout; however, there are some minor changes. Some things seem to have shrunk and some things seem to have gotten bigger. The platform where the battle rifle spawns opposite to the sniper tower has gotten bigger. Also, the catwalk the leads from the green room (now red room) to the sniper tower seems to have gotten smaller. There are other smaller cosmetic changes. Places where windows used to be are now closed off (doesn’t effect gameplay) and places where there weren’t windows have them.



If you remember Lockout as the well balanced level it used to be, then this is what you have. It’s Lockout, and it’s fantastic. The battles seem really familiar. I was in a matchmaking game and there we were, defending that sniper tower, throwing grenades at the bottom entrance and covering our asses from behind to get any jumpers. It was that same Lockout experience but on Halo 3. Take that whatever way you want. If you didn’t like that map then you won’t like it now. I loved it, and therefore I love this map.

As far as weapons placement goes, everything seems to be just the way it used to be. There are pistols in the holes outside of the small man cannon, and the sniper is sitting on its tower waiting to be grabbed, and the sword is in its same spot waiting to be whored. The only real changes are the deployables sprinkled around the map. Also, of course, there are no vehicles on this map (no surprise).


________________________________________

As far as these maps being worth it to you, that really all depends on you. I play Halo every week, so these maps have become worth it to me. Not just because they’re Halo maps and I froth at the mouth whenever someone says Halo 3 sucks. I get annoyed because it’s become the new hip thing, and people say just to fucking say it, but it doesn’t bother me much. Why these maps are worth it to me is because they’re just good batch of levels to play on. What I’ve played so far has been really fun to me – someone who enjoys Halo’s gameplay. If you dislike the way Halo feels or anything like that, then you really shouldn’t get these because they’re not going to make a difference. Halo is still Halo no matter what is released.

So, really, ask yourself whether you play enough Halo to get these maps. If you play it at least once a week, then yeah, they’re worth it. If you don’t, then no. If you play FNF it’d make my hosting duties a lot easier if you just went out and bought them. I’d pretty much love you forever, but yeah. I think I’ve dragged this post on long enough. Thanks for reading.


Attached photos:

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There are 30 comments about this post:
tsunamikitsune's Destructoid Blog
HALO 3 SUCKS
tsunamikitsune's Destructoid Blog
But seriously, I'd buy these if I wasn't afraid they'd go free in less than six months. Is there any word on the exact time they'll become free?
kaciesaurus's Destructoid Blog
thank you for this
vexed alex's Destructoid Blog
@ kit

"When will the Legendary Map Pack be free?"

"We are not currently aware of any plans to release the Legendary Maps for free."

- Bungie
GeneralWong's Destructoid Blog
No new maps are gonna make HALO3 any better then it already is so i declare that no one buys them and saves there money for a new game with new ideas.

Thanks,

Mayor Wong

- If you don't like my rules then fuck back off to Monkey Island
tsunamikitsune's Destructoid Blog
Hm.....did they say the same about the first map pack?

I swear they said it'd be free near the end of 2008 (which is why I was pissed that they became free only a few months after they came out), but I may have imagined that. I don't really want to do the same thing with these, but they are pretty neat.

Maybe I can talk my friend (the one who actually owns Halo 3 and lets me keep it at my house) and see if he'd be willing to go half and half on it or something.
Necros's Destructoid Blog
It certainly looks like something I'd enjoy, especially Blackout, it's just that I don't have the money to pay for every new map pack they put out. If you think these maps won't be free eventually though, you're not thinking straight.
vexed alex's Destructoid Blog
@ Necros

I'm not saying they're not. He was asking for the release date. However, Microsoft is in charge of these maps, and not releasing these maps for free won't effect matchmaking in the least bit.

Of course this could also be marketing scheme. They could be saying that to give the impression that the maps won't be available for free later on.

@ kit

When the maps were released they said that they would be free in the Spring. I'd say to wait off in your position, Kit. They'll probably announce a date when they become free later on, and if they don't, you can choose then whether to get them or not.
tsunamikitsune's Destructoid Blog
Meh, I guess I'll wait. Maybe if I happen to buy a point card and have some spare points I'll go for it. These maps actually look pretty awesome, even though I'm not a big Halo fan.
Sharpless's Destructoid Blog
The maps will be free. They've done it with every other map pack before this one, and I see no reason for them to stop now. They'll probably make them free when the next map pack comes out, like they just did.

I didn't really enjoy this map pack as much as I wanted to. I HATED Blackout. It's a good looking map, but I just could not enjoy myself on it and got raped every time. (And again, I'm all about Lockout, so this was very disheartening.) Avalanche is good, but really needs 12-16 players in order to really be fun. Ghost Town is good too, reminding me of Turf. All are well-designed and good-looking. Maybe I just need more time with them.

Also, I'm really starting to dislike Halo 3's multiplayer. I went back and have been playing Halo 2 online, and I enjoy that so much more. The weapons, the combat, and the maps are all so much more substantial and enjoyable, in my opinion. Halo 3 is just so hollow, a lot of the time, which makes me sad. This could also be due to the fact that Team Fortress 2 has stolen my heart and robbed me of my Halo skillz.
Elitechief27's Destructoid Blog
I haven't monkeyed around in forge lately, but are the heroic map pack forge items available in the launch maps? If not are there any plans to do so in the future? Also, I got the new maps and I am loving them.
pizzaface's Destructoid Blog
I loved lockout, but I'm really not liking Blackout too much.

Ghost town is amazing, my new favorite.

Also, what happened to yer mic?
lollercoaster's Destructoid Blog
I'll be picking up the maps Friday once I get paid, but unfortunately I won't be around for FNF this week, god damn real life always getting in the way.
kawitchate's Destructoid Blog
wish they would have omitted one of the remakes and created another brand-new one. that said, it's still a great map pack - way better than Heroic.

nothing better than Neutral Bomb Assault on Avalanche.
Revolt in Colour's Destructoid Blog
I may rebuy Halo 3 just for these new maps.
Kryptinite's Destructoid Blog
I've bought them today, I'll be ready for some FNF love :)
bunnyrabbit2's Destructoid Blog
I got hold of them and have already been pissing about in forge. Avalanche + Mega Ramp + Pile of Fusion Coils/Power Cores = fun.

Also, I love ghost town. I can't wait til friday because I tend not to go matchmaking (too many arseholes recently) and therefore have not played any big games yet
ZombiePlatypus's Destructoid Blog
I bought them tonight, haven't played on 'em yet though. I'll definitely be on Friday. No Wild game = Me on FNF this week...
aj2good4you2's Destructoid Blog
i bought them too, they arent the greatest ever but definitely worth the money compared the last map pack.
Gangles's Destructoid Blog
I'm really enjoying Avalanche, I really like the huge maps (Sandtrap, Valhalla) and it's great to have a new one. The man cannons make moving around on foot quite fast as well, which is a nice contrast from Sandtrap.

I really disliked Ghost Town at first, but it's growing on me now that I'm starting to figure out the shape of the map. I find it a bit frustrating when you don't spawn with a BR though, as there's a lot of long-distance fighting on the map. I also wish the brute shot wasn't so common, but that's a personal issue.

Lockout... it's great for twitch gameplay, and it's designed in a very clever way. It's OK I guess.
Samit Sarkar's Destructoid Blog
This is an absolutely awesome write-up, Alex! I’m not a Halo fan, but I can see that you put a lot of effort into your descriptions, and this’ll obviously be very helpful for people looking to familiarize themselves with the maps.

That said, I have a number of minor corrections:

“help your decision a long” --> “help your decision along
“over powered” --> “overpowered”
“there are about 4 ways doing this” --> “there are about 4 ways of doing this”
“cell shaded” --> “cel-shaded
“all out SWAT map” --> “all-out SWAT map”
“the map is really balanced as far as I can tell..” --> “the map is really balanced as far as I can tell.
“Open quick glance the map does look” --> “At first glance, the map does look” (or something like that)
“exactly like Lockout, however, there are” --> “exactly like Lockout; however, there are”
“Also, the catwalk the lead from the green room” --> “Also, the catwalk that leads from the green room”

Seriously, though...awesome post, dude!
Samit Sarkar's Destructoid Blog
Aw, dammit...I knew I was going to screw up somewhere with all that BBCode. The word “overpowered” should be bolded.
007's Destructoid Blog
These maps were definitely worth it. Unlike the last batch of multi-player maps, these actually have something in them, and all are unique and have something that stands out from the old maps. IMO, all three (Including blackout) were worth the $10 I paid for them.


Buy them, bitches
MechaMonkey's Destructoid Blog
If I can make it to FNF this week, I'll download them. If not, it may become a waiting game to see if they end up free.
vexed alex's Destructoid Blog
Fixed, Samit.

<3
EternalDarkWing's Destructoid Blog
I don't value your opinion.
vexed alex's Destructoid Blog
:(
Sharpless's Destructoid Blog
It's all right. It's only EDW.
Knives's Destructoid Blog
I don't play Halo enough to justify getting them, so i guess i won't be seeing you in halo.
bottled dark's Destructoid Blog
i will not be downloading these until they are free.

but i do want the sidewinder level...

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Alex Carrillo
Age: 18
Location: Southern California
Ethnicity: Latin/Hispanic (I'm Mexican)
Religion: None
Favorite child actor: You're such a pedo, list.
Weakness: New shoe smell and vagina.
Pet peeve: When people call doorknob.
Hero: Adam Carolla and Aaron McGruder
Worst memory: Leaving Vegas. No bathrooms anywhere and I needed to take a shit. Bad. It hurt.
Currently playing: Max Payne

G-mail/G-talk - Alexandorator@gmail.com


. Andrew Jackson Jihad - People Who Can Eat People Are The Luckiest People In The World (Folk punk)

. Wu-Tang Clan - Enter the Wu-Tang (Rap)

. Spoonboy - I Love You, This Is A Robbery (Folk punk)

. Big D and the Kids Table - How It Goes (Ska)

. Rage Against the Machine - Rage Against the Machine (Alternative)

These are subject to change.

PSN: Alexandorator

I CAN HAZ? - Rockstar Classics

I CAN HAZ? - Moar Free Games Edition

Halo 3 Friday Night Fights

Check with me for your Halo 3 Friday Night Fights needs. If you'd like to partake, just send me a message saying "FNF" on XBOX Live and I'll send you a friend request or an invite. If you'd like to suggest some maps and/or gametypes, please PM me here or send me an e-mail.

Also, please download the current free Halo 3 maps. They are now required for Friday Night Fights as you no longer have to pay for them. The next batch of maps will be played later in the night due to those costing money. I have to spread the fun around. If you have anymore questions feel free to hit me up on g-talk (Alexandorator@gmail.com).

Make sure to read my Friday posts. Recaps from las week's games will be posted on there. That way you can see what kind of nonsense we get into on Fridays. It's good for you newbies.

Having trouble deciding whether the Legendary Map Pack is worth the $10? Check out my blog post to see if they're right for you.

Halo 3 Contests: Check here for more information on these new contests I'm going to be having. This is for you guys.

PAX CHECKLIST

Canceled due to complications...
Mii Friend Code:
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